Player Matchup

Terra
Terra
Jinxedwinter
Terra
Level 41
God Stats
4W - 0L
1,847 SR
Queue Stats
89W - 113L
1,395 Elo+
Party 1
Anubis
Anubis
NeuralRain6973
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SunsetShimmer
Medusa
Level 75
God Stats
9W - 4L
1,691 SR
Queue Stats
70W - 73L
1,452 Elo+
Party 1
Team Averages
Level 50
1,679 SR
1,449 Elo+

VS

Team Averages
Level 78
1,414 SR
1,515 Elo+
Pele
Pele
MaadVillain
Pele
Level 109
God Stats
18W - 19L
1,516 SR
Queue Stats
248W - 316L
1,477 Elo+
Solo
Bellona
Bellona
Shafty992
Bellona
Level 48
God Stats
1W - 4L
1,192 SR
Queue Stats
65W - 60L
1,287 Elo+
Solo
Tiamat
Tiamat
ToxicRelief
Tiamat
Level 78
God Stats
0W - 1L
1,533 SR
Queue Stats
3W - 2L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,988
817
5,171
10,507
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 5
8,092
736
2,993
7,710
3,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 2 / 6
8,837
803
9,171
6,365
2,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
8,131
739
6,204
5,662
2,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Shafty992
Bellona
10
0 / 5 / 4
7,043
640
5,282
8,823
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
10
2 / 3 / 2
7,652
696
7,019
6,357
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
5
5
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
3
3
2
1.33
W
3
3
5
1.83
L
Bellona
Shafty992
Bellona
0
5
4
0.4
W
5
2
6
4
L
Tiamat
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
18,505
24,582
Taken
20,842
15,165
Mitigated
12,424
5,961
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,171
643
1,394
3,015
10,507
8,776
671
2,536
7,419
12,797
0
L
6,204
1,161
0
323
5,662
2,763
0
2,336
3,326
0
18,155
W
2,993
266
0
1,552
7,710
3,643
58
2,529
4,692
32,330
0
L
Bellona
Shafty992
Bellona
5,282
880
0
984
8,823
6,137
0
3,337
5,486
0
15,961
W
9,171
3,305
0
0
6,365
2,746
1,046
1,201
4,968
0
44,061
L
Tiamat
7,019
524
0
1,870
6,357
3,524
0
2,540
3,817
29,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,917
Gold Earned
22,826
171
Minions Killed
117
0
Camps Cleared
0
624,235
Distance Traveled
633,512
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,988
817
18
2
0
236,754
2
L
Pele
8,131
739
24
2
0
229,038
3
W
Anubis
8,092
736
66
6
0
185,015
5
L
Bellona
7,043
640
29
3
0
197,602
2
W
Medusa
8,837
803
87
8
0
202,466
1
L
Tiamat
7,652
696
64
6
0
206,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role