Player Matchup

Serqet
Serqet
Ahmad63123
Serqet
Level 25
God Stats
9W - 22L
1,439 SR
Queue Stats
92W - 99L
1,419 Elo+
Party 1
Yemoja
Yemoja
AshiSanDesu
Yemoja
Level 5
God Stats
16W - 18L
1,722 SR
Queue Stats
22W - 24L
1,615 Elo+
Party 1
Jing Wei
Jing Wei
JAVADXX9
Jing Wei
Level 29
God Stats
3W - 4L
1,486 SR
Queue Stats
88W - 78L
1,439 Elo+
Party 1
Chaac
Chaac
REAKONE23
Chaac
Level 16
God Stats
5W - 10L
1,304 SR
Queue Stats
69W - 146L
1,325 Elo+
Solo
Zeus
Zeus
lloveSnickers
Zeus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 28L
1,797 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,519 Elo+

VS

Team Averages
Level 24
1,509 SR
1,490 Elo+
Ullr
Ullr
AoiT0ri
Ullr
Level 27
God Stats
8W - 2L
1,656 SR
Queue Stats
82W - 41L
1,734 Elo+
Solo
Discordia
Discordia
Krameht
Discordia
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SmiteW4rr10r
Chernobog
Level 28
God Stats
5W - 4L
1,761 SR
Queue Stats
84W - 108L
1,408 Elo+
Solo
Hel
Hel
amidUA
Hel
Level 28
God Stats
2W - 5L
1,107 SR
Queue Stats
81W - 105L
1,377 Elo+
Solo
Nike
Nike
muffinXpress
Nike
Level 15
God Stats
25W - 19L
1,520 SR
Queue Stats
65W - 58L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ahmad63123
Serqet
15
4 / 8 / 4
9,784
425
8,289
19,068
8,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
0 / 5 / 12
9,903
431
6,412
14,506
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
JAVADXX9
Jing Wei
15
3 / 7 / 2
10,014
435
10,437
19,530
7,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
REAKONE23
Chaac
16
1 / 7 / 2
9,497
413
5,020
21,148
12,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 3 / 3
14,728
640
25,277
15,516
7,282
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AoiT0ri
Ullr
20
22 / 3 / 3
16,620
723
29,034
23,945
10,689
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Krameht
Discordia
18
1 / 7 / 13
12,253
533
9,404
14,892
6,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SmiteW4rr10r
Chernobog
16
0 / 5 / 6
10,417
453
6,512
15,947
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
amidUA
Hel
14
1 / 5 / 6
9,284
404
6,994
11,115
3,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 4 / 4
12,627
549
12,661
21,890
16,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
24
Kills
30
30
Deaths
24
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ahmad63123
Serqet
4
8
4
0.75
W
Ullr
AoiT0ri
Ullr
22
3
3
7.83
L
Yemoja
0
5
12
1.2
L
Jing Wei
JAVADXX9
Jing Wei
3
7
2
0.57
W
Discordia
Krameht
Discordia
1
7
13
1.07
L
Chaac
REAKONE23
Chaac
1
7
2
0.29
W
Chernobog
SmiteW4rr10r
Chernobog
0
5
6
0.6
W
Hel
amidUA
Hel
1
5
6
0.8
L
16
3
3
5.83
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,435
Damage
64,605
89,768
Taken
87,789
48,341
Mitigated
43,200
22,752
Healing
34,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ahmad63123
Serqet
8,289
1,553
0
3,108
19,068
8,031
0
3,828
15,160
0
44,339
W
Ullr
AoiT0ri
Ullr
29,034
21,557
0
12,341
23,945
10,689
6,294
10,965
12,678
0
163,403
L
Yemoja
6,412
685
1,300
1,300
14,506
12,569
120
3,442
10,904
23,084
0
L
Jing Wei
JAVADXX9
Jing Wei
10,437
7,682
776
5,862
19,530
7,729
491
5,274
14,176
0
68,608
W
Discordia
Krameht
Discordia
9,404
761
0
3,871
14,892
6,397
348
6,043
8,548
68,785
0
L
Chaac
REAKONE23
Chaac
5,020
1,102
0
5,118
21,148
12,730
660
2,556
18,560
0
47,990
W
Chernobog
SmiteW4rr10r
Chernobog
6,512
2,448
0
4,022
15,947
5,403
320
6,069
9,486
0
60,118
W
Hel
amidUA
Hel
6,994
1,059
2,790
4,698
11,115
3,733
364
6,588
4,437
23,429
0
L
25,277
1,869
0
5,288
15,516
7,282
0
3,447
11,761
126,576
0
W
12,661
3,738
0
7,102
21,890
16,978
402
4,835
16,296
8,459
59,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,926
Gold Earned
61,201
505
Minions Killed
592
0
Camps Cleared
0
2,133,496
Distance Traveled
2,094,049
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,784
425
68
3
0
498,019
1
W
Ullr
16,620
723
218
9
0
442,203
3
L
Yemoja
9,903
431
31
1
0
421,629
2
L
Jing Wei
10,014
435
104
5
0
421,748
3
W
Discordia
12,253
533
117
5
0
430,619
3
L
Chaac
9,497
413
93
4
0
367,577
0
W
Chernobog
10,417
453
104
5
0
383,194
3
W
Hel
9,284
404
30
1
0
419,181
8
L
Zeus
14,728
640
209
9
0
424,523
10
W
Nike
12,627
549
123
5
0
418,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role