Player Matchup

Chronos
Chronos
Nyxkoh
Chronos
Level 65
God Stats
3W - 4L
1,537 SR
Queue Stats
112W - 124L
1,395 Elo+
Party 3
Jing Wei
Jing Wei
Rashidi6
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 222L
1,370 Elo+
Party 4
Hel
Hel
SOBBBBBBEK
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,337 Elo+
Party 3
Mulan
Mulan
TTV_Bushido
Mulan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 147L
1,401 Elo+
Party 4
Ymir
Ymir
legacy els
Ymir
Level 69
God Stats
26W - 16L
1,609 SR
Queue Stats
514W - 520L
1,404 Elo+
Party 3
Team Averages
Level 46
1,529 SR
1,381 Elo+

VS

Team Averages
Level 87
1,483 SR
1,415 Elo+
Kukulkan
Kukulkan
Drachenlord8991
Kukulkan
Level 70
God Stats
30W - 50L
1,425 SR
Queue Stats
97W - 127L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
Gemogemo
Danzaburou
Level 22
God Stats
96W - 88L
1,533 SR
Queue Stats
177W - 209L
1,402 Elo+
Party 2
Sol
Sol
GriefSon
Sol
Level 62
God Stats
4W - 0L
1,465 SR
Queue Stats
233W - 281L
1,394 Elo+
Solo
Horus
Horus
MiroKardia
Horus
Level 155
God Stats
2W - 2L
1,258 SR
Queue Stats
420W - 428L
1,437 Elo+
Party 1
Bacchus
Bacchus
ryan00x
Bacchus
Level 127
God Stats
4W - 5L
1,734 SR
Queue Stats
247W - 263L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Nyxkoh
Chronos
11
2 / 4 / 0
7,989
420
6,534
12,231
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Rashidi6
Jing Wei
12
0 / 8 / 0
6,837
360
7,033
14,735
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 1
7,332
386
3,167
11,902
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 10 / 1
7,750
408
9,979
19,946
10,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 5 / 0
7,644
402
4,614
18,797
14,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
11 / 0 / 6
11,891
626
12,544
10,098
5,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Gemogemo
Danzaburou
16
5 / 1 / 6
11,041
581
16,009
11,996
5,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 2 / 6
10,853
571
13,512
13,434
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
17
4 / 1 / 5
10,655
561
7,592
18,258
14,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
ryan00x
Bacchus
15
4 / 1 / 8
10,143
534
7,582
13,954
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
4
Kills
32
34
Deaths
5
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
0
6
14
W
Danzaburou
Gemogemo
Danzaburou
5
1
6
8
W
8
2
6
5.5
W
Horus
4
1
5
6.5
L
Chronos
Nyxkoh
Chronos
2
4
0
0.5
L
Jing Wei
Rashidi6
Jing Wei
0
8
0
0
L
0
7
1
0.07
L
1
10
1
0.15
L
1
5
0
0.2
W
Bacchus
ryan00x
Bacchus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
57,239
77,611
Taken
67,740
38,853
Mitigated
45,044
14,407
Healing
26,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,544
2,395
0
3,657
10,098
5,469
2,470
1,548
8,437
67,216
0
W
Danzaburou
Gemogemo
Danzaburou
16,009
10,363
1,062
4,505
11,996
5,189
5,175
2,811
9,185
0
78,402
W
13,512
4,633
0
5,092
13,434
4,567
3,023
4,045
9,183
67,493
0
W
Horus
7,592
3,599
667
9,972
18,258
14,676
3,438
2,252
16,006
0
47,562
L
Chronos
Nyxkoh
Chronos
6,534
2,736
0
4,263
12,231
3,995
80
4,273
7,883
48,004
0
L
Jing Wei
Rashidi6
Jing Wei
7,033
4,266
0
3,144
14,735
4,771
0
8,078
6,657
0
35,282
L
3,167
617
255
2,212
11,902
4,732
535
8,714
3,188
26,854
0
L
9,979
2,953
0
2,720
19,946
10,555
268
5,719
13,702
0
45,498
L
4,614
1,188
0
1,813
18,797
14,800
0
6,854
11,943
28,340
0
W
Bacchus
ryan00x
Bacchus
7,582
888
0
1,971
13,954
15,143
865
3,340
10,614
34,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,552
Gold Earned
54,583
328
Minions Killed
479
0
Camps Cleared
0
1,389,439
Distance Traveled
1,742,036
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,891
626
124
7
0
377,151
2
W
Danzaburou
11,041
581
126
7
0
309,163
4
W
Sol
10,853
571
93
5
0
367,114
5
W
Horus
10,655
561
96
5
0
345,567
0
L
Chronos
7,989
420
94
5
0
247,224
3
L
Jing Wei
6,837
360
63
3
0
306,246
2
L
Hel
7,332
386
52
3
0
238,214
0
L
Mulan
7,750
408
80
4
0
275,562
2
L
Ymir
7,644
402
39
2
0
322,193
4
W
Bacchus
10,143
534
40
2
0
343,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role