Player Matchup

Zhong Kui
Zhong Kui
CafaTheHutt
Zhong Kui
Level 44
God Stats
23W - 9L
1,723 SR
Queue Stats
112W - 109L
1,514 Elo+
Party 1
Ymir
Ymir
CongTTV
Ymir
Level 21
God Stats
15W - 9L
1,631 SR
Queue Stats
66W - 49L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Garpott
Danzaburou
Level 65
God Stats
1W - 3L
1,482 SR
Queue Stats
6W - 8L
1,476 Elo+
Party 3
Raijin
Raijin
Voltozz
Raijin
Level 35
God Stats
0W - 2L
1,267 SR
Queue Stats
3W - 6L
1,393 Elo+
Party 3
Ne Zha
Ne Zha
thLizzy
Ne Zha
Level 68
God Stats
3W - 2L
1,827 SR
Queue Stats
6W - 6L
1,613 Elo+
Party 3
Team Averages
Level 47
1,586 SR
1,520 Elo+

VS

Team Averages
Level 72
1,475 SR
1,501 Elo+
Anubis
Anubis
SgtShades
Anubis
Level 126
God Stats
2W - 0L
1,574 SR
Queue Stats
39W - 31L
1,588 Elo+
Party 2
Sobek
Sobek
Skühll
Sobek
Level 37
God Stats
3W - 2L
1,455 SR
Queue Stats
70W - 88L
1,334 Elo+
Solo
Rama
Rama
Vanatiksss
Rama
Level 14
God Stats
6W - 3L
1,648 SR
Queue Stats
86W - 31L
1,644 Elo+
Party 2
Skadi
Skadi
robbenkloppen
Skadi
Level 44
God Stats
340W - 312L
1,523 SR
Queue Stats
409W - 431L
1,437 Elo+
Solo
Loki
Loki
Κubii
Loki
Level 141
God Stats
1W - 0L
1,175 SR
Queue Stats
16W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CafaTheHutt
Zhong Kui
19
7 / 3 / 0
12,131
578
15,790
17,022
16,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ymir
CongTTV
Ymir
15
0 / 10 / 5
9,373
446
6,283
20,986
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Garpott
Danzaburou
15
2 / 8 / 1
9,646
459
6,901
14,056
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Voltozz
Raijin
15
3 / 5 / 1
9,735
464
11,210
10,070
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
thLizzy
Ne Zha
12
0 / 10 / 4
8,264
394
6,532
20,893
14,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SgtShades
Anubis
18
8 / 2 / 6
12,504
595
15,400
11,101
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sobek
Skühll
Sobek
17
0 / 1 / 12
10,806
515
4,472
10,420
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 1 / 6
14,446
688
18,959
20,718
8,651
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 2
10,224
487
11,217
14,002
5,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Loki
Κubii
Loki
19
10 / 2 / 12
12,849
612
13,105
13,568
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
12
Kills
36
36
Deaths
12
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CafaTheHutt
Zhong Kui
7
3
0
2.33
L
Ymir
CongTTV
Ymir
0
10
5
0.25
L
Danzaburou
Garpott
Danzaburou
2
8
1
0.31
W
Anubis
SgtShades
Anubis
8
2
6
5.5
W
Sobek
Skühll
Sobek
0
1
12
6
W
15
1
6
18
L
Raijin
Voltozz
Raijin
3
5
1
0.7
W
3
6
2
0.67
L
Ne Zha
thLizzy
Ne Zha
0
10
4
0.2
W
Loki
Κubii
Loki
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,716
Damage
63,153
83,027
Taken
69,809
48,037
Mitigated
32,728
21,488
Healing
31,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CafaTheHutt
Zhong Kui
15,790
2,032
0
10,336
17,022
16,231
1,378
4,324
12,546
71,650
0
L
Ymir
CongTTV
Ymir
6,283
1,279
0
3,882
20,986
8,045
201
6,109
14,726
53,007
0
L
Danzaburou
Garpott
Danzaburou
6,901
3,165
0
2,715
14,056
5,090
1,798
1,895
12,137
0
46,972
W
Anubis
SgtShades
Anubis
15,400
887
0
5,777
11,101
5,593
1,271
7,605
3,496
68,106
0
W
Sobek
Skühll
Sobek
4,472
535
665
3,712
10,420
7,883
829
5,000
5,420
26,261
0
W
18,959
14,790
0
13,988
20,718
8,651
6,661
5,213
15,505
0
141,849
L
Raijin
Voltozz
Raijin
11,210
942
0
1,177
10,070
3,946
0
1,614
8,396
56,389
0
W
11,217
6,147
0
2,416
14,002
5,346
716
9,964
4,038
0
55,946
L
Ne Zha
thLizzy
Ne Zha
6,532
1,592
429
2,949
20,893
14,725
0
5,385
15,350
0
24,990
W
Loki
Κubii
Loki
13,105
4,039
0
4,746
13,568
5,255
2,152
5,501
8,067
0
81,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,149
Gold Earned
60,829
460
Minions Killed
577
0
Camps Cleared
0
1,627,269
Distance Traveled
1,906,079
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,131
578
146
7
0
298,744
7
L
Ymir
9,373
446
90
4
0
323,696
4
L
Danzaburou
9,646
459
99
5
0
302,951
2
W
Anubis
12,504
595
120
6
0
339,818
4
W
Sobek
10,806
515
48
2
0
427,989
9
W
Rama
14,446
688
194
9
0
387,959
0
L
Raijin
9,735
464
91
4
0
335,991
4
W
Skadi
10,224
487
98
5
0
320,556
7
L
Ne Zha
8,264
394
34
2
0
365,887
2
W
Loki
12,849
612
117
6
0
429,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role