Player Matchup

Neith
Neith
Breizh_29900
Neith
Level 16
God Stats
4W - 8L
1,717 SR
Queue Stats
24W - 42L
1,488 Elo+
Party 1
Ymir
Ymir
Ilumina06200
Ymir
Level 29
God Stats
3W - 4L
1,669 SR
Queue Stats
4W - 8L
1,405 Elo+
Solo
Medusa
Medusa
Lazariko08_sj_
Medusa
Level 16
God Stats
28W - 32L
1,464 SR
Queue Stats
71W - 87L
1,326 Elo+
Party 2
Odin
Odin
Sturply
Odin
Level 8
God Stats
6W - 5L
1,449 SR
Queue Stats
11W - 12L
1,247 Elo+
Party 2
Bakasura
Bakasura
W-a-R-L-o-K-29
Bakasura
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 258L
1,498 Elo+
Party 1
Team Averages
Level 17
1,560 SR
1,393 Elo+

VS

Team Averages
Level 22
1,481 SR
1,412 Elo+
Ao Kuang
Ao Kuang
JONNY1014
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 115L
1,375 Elo+
Solo
Ah Puch
Ah Puch
Skydane
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 129L
1,462 Elo+
Party 3
Hercules
Hercules
StrameV2
Hercules
Level 26
God Stats
5W - 8L
1,278 SR
Queue Stats
144W - 152L
1,437 Elo+
Party 3
Skadi
Skadi
ToyZarMe
Skadi
Level 24
God Stats
11W - 13L
1,627 SR
Queue Stats
200W - 216L
1,498 Elo+
Party 3
Artio
Artio
philbeen
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
10,155
363
7,835
13,756
5,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
6 / 8 / 2
12,429
444
17,649
30,689
30,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 3 / 1
12,828
458
20,530
29,827
12,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
Sturply
Odin
14
1 / 6 / 7
9,895
353
4,686
23,160
18,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
16
5 / 13 / 2
11,357
406
15,964
26,011
11,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JONNY1014
Ao Kuang
18
10 / 4 / 8
13,452
480
15,060
25,810
11,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Skydane
Ah Puch
18
2 / 7 / 15
12,048
430
21,761
16,931
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
StrameV2
Hercules
20
15 / 2 / 12
14,691
525
22,444
30,886
39,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
ToyZarMe
Skadi
18
4 / 5 / 6
12,713
454
13,898
16,581
6,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
philbeen
Artio
16
3 / 2 / 11
11,519
411
4,320
16,923
15,031
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
18
Kills
34
35
Deaths
20
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
6
8
2
0.88
W
Ao Kuang
JONNY1014
Ao Kuang
10
4
8
3.5
L
6
3
1
2.17
W
Ah Puch
Skydane
Ah Puch
2
7
15
1.36
W
Hercules
StrameV2
Hercules
15
2
12
10.5
L
Odin
Sturply
Odin
1
6
7
0.75
W
Skadi
ToyZarMe
Skadi
4
5
6
1.4
L
Bakasura
5
13
2
0.46
W
Artio
philbeen
Artio
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,664
Damage
77,483
123,443
Taken
107,131
79,278
Mitigated
79,727
33,728
Healing
29,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,835
3,086
0
2,954
13,756
5,317
594
5,935
7,771
0
54,928
L
17,649
3,098
791
5,072
30,689
30,990
1,273
11,649
18,677
63,627
0
W
Ao Kuang
JONNY1014
Ao Kuang
15,060
4,614
0
8,572
25,810
11,417
0
3,873
21,392
70,314
0
L
20,530
8,942
0
17,806
29,827
12,596
0
8,634
21,143
0
131,418
W
Ah Puch
Skydane
Ah Puch
21,761
2,689
0
3,457
16,931
6,925
0
3,064
13,243
69,390
0
W
Hercules
StrameV2
Hercules
22,444
7,609
0
13,203
30,886
39,908
196
10,384
19,332
0
79,216
L
Odin
Sturply
Odin
4,686
2,447
0
2,688
23,160
18,605
356
13,222
9,746
0
16,623
W
Skadi
ToyZarMe
Skadi
13,898
6,761
0
1,898
16,581
6,446
11,229
2,811
13,632
0
94,553
L
Bakasura
15,964
10,053
0
4,417
26,011
11,770
0
8,353
17,387
0
61,248
W
Artio
philbeen
Artio
4,320
616
726
2,023
16,923
15,031
440
2,873
13,820
29,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,664
Gold Earned
64,423
475
Minions Killed
424
0
Camps Cleared
0
2,406,110
Distance Traveled
2,195,668
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,155
363
84
3
0
412,396
0
L
Ymir
12,429
444
93
3
0
473,550
0
W
Ao Kuang
13,452
480
90
3
0
369,882
1
L
Medusa
12,828
458
172
6
0
461,581
0
W
Ah Puch
12,048
430
78
3
0
469,540
1
W
Hercules
14,691
525
110
4
0
495,510
5
L
Odin
9,895
353
27
1
0
505,864
1
W
Skadi
12,713
454
104
4
0
460,968
0
L
Bakasura
11,357
406
99
4
0
552,719
0
W
Artio
11,519
411
42
2
0
399,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role