Player Matchup

Hou Yi
Hou Yi
CentaMental23
Hou Yi
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 21L
1,687 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pharkras
Tsukuyomi
Level 27
God Stats
1W - 8L
1,302 SR
Queue Stats
207W - 237L
1,550 Elo+
Solo
Anubis
Anubis
galtor12
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,054 Elo+
Solo
Sun Wukong
Sun Wukong
marcosdoal
Sun Wukong
Level 17
God Stats
2W - 3L
1,593 SR
Queue Stats
20W - 17L
1,582 Elo+
Solo
Cthulhu
Cthulhu
uqnius
Cthulhu
Level 15
God Stats
3W - 6L
1,731 SR
Queue Stats
35W - 21L
1,687 Elo+
Party 1
Team Averages
Level 17
1,525 SR
1,512 Elo+

VS

Team Averages
Level 17
1,516 SR
1,463 Elo+
Ymir
Ymir
ElectricGoblin
Ymir
Level 21
God Stats
9W - 6L
1,966 SR
Queue Stats
175W - 154L
1,627 Elo+
Solo
Rama
Rama
LoliconHahaha
Rama
Level 26
God Stats
2W - 3L
1,238 SR
Queue Stats
111W - 116L
1,436 Elo+
Solo
Bellona
Bellona
LordMatomas
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,491 Elo+
Solo
Mercury
Mercury
Oukikongs
Mercury
Level 18
God Stats
1W - 0L
1,316 SR
Queue Stats
35W - 18L
1,469 Elo+
Solo
Kukulkan
Kukulkan
xT-Kobain
Kukulkan
Level 11
God Stats
12W - 3L
1,560 SR
Queue Stats
26W - 19L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
9,038
452
7,232
12,756
4,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Pharkras
Tsukuyomi
16
5 / 6 / 4
10,305
515
12,856
16,991
8,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
galtor12
Anubis
13
0 / 11 / 2
8,383
419
4,590
12,873
5,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
marcosdoal
Sun Wukong
17
3 / 3 / 2
10,051
503
6,917
17,129
11,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
uqnius
Cthulhu
14
7 / 4 / 1
10,268
513
11,394
15,736
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 10
8,956
448
5,887
15,912
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 8
10,085
504
8,970
9,067
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
LordMatomas
Bellona
16
2 / 4 / 2
9,975
499
12,668
13,206
13,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Oukikongs
Mercury
18
10 / 3 / 11
11,593
580
13,141
17,767
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
xT-Kobain
Kukulkan
19
12 / 1 / 3
12,296
615
15,025
8,858
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
16
Kills
28
29
Deaths
16
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
0
4
10
1.25
W
4
4
8
2
W
Bellona
LordMatomas
Bellona
2
4
2
0.75
W
Mercury
Oukikongs
Mercury
10
3
11
5.17
L
Tsukuyomi
Pharkras
Tsukuyomi
5
6
4
1.17
L
Anubis
galtor12
Anubis
0
11
2
0.09
L
Sun Wukong
marcosdoal
Sun Wukong
3
3
2
1.33
L
Cthulhu
uqnius
Cthulhu
7
4
1
1.88
W
Kukulkan
xT-Kobain
Kukulkan
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,989
Damage
55,691
75,485
Taken
64,810
44,178
Mitigated
41,018
14,476
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,232
4,121
0
3,762
12,756
4,722
357
5,736
7,020
0
53,589
W
5,887
907
231
2,074
15,912
13,363
388
5,962
9,950
28,451
0
W
8,970
6,563
0
2,236
9,067
2,843
3,866
2,774
6,293
0
54,029
W
Bellona
LordMatomas
Bellona
12,668
3,448
0
700
13,206
13,776
457
0
13,206
7,350
45,685
W
Mercury
Oukikongs
Mercury
13,141
8,267
0
6,191
17,767
6,904
1,181
4,514
13,253
0
68,934
L
Tsukuyomi
Pharkras
Tsukuyomi
12,856
1,559
0
3,560
16,991
8,759
0
5,978
10,913
0
59,686
L
Anubis
galtor12
Anubis
4,590
55
0
775
12,873
5,914
357
4,526
8,347
38,367
0
L
Sun Wukong
marcosdoal
Sun Wukong
6,917
2,292
0
3,448
17,129
11,968
569
1,708
14,921
0
57,757
L
Cthulhu
uqnius
Cthulhu
11,394
596
241
2,690
15,736
12,815
0
5,046
10,690
32,910
0
W
Kukulkan
xT-Kobain
Kukulkan
15,025
2,644
0
250
8,858
4,132
1,070
2,734
6,124
90,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,045
Gold Earned
52,905
438
Minions Killed
517
0
Camps Cleared
0
1,698,359
Distance Traveled
1,839,449
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,038
452
102
5
0
332,542
2
W
Ymir
8,956
448
44
2
0
319,069
2
W
Rama
10,085
504
91
5
0
348,744
4
W
Bellona
9,975
499
113
6
0
356,321
4
W
Mercury
11,593
580
113
6
0
421,502
0
L
Tsukuyomi
10,305
515
90
5
0
354,877
7
L
Anubis
8,383
419
83
4
0
243,971
4
L
Sun Wukong
10,051
503
127
6
0
386,163
0
L
Cthulhu
10,268
513
36
2
0
380,806
0
W
Kukulkan
12,296
615
156
8
0
393,813
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role