Player Matchup

Xing Tian
Xing Tian
DJClymax
Xing Tian
Level 14
God Stats
1W - 2L
1,190 SR
Queue Stats
104W - 100L
1,335 Elo+
Party 2
Hera
Hera
DestinyFey
Hera
Level 36
God Stats
49W - 44L
1,420 SR
Queue Stats
492W - 414L
1,599 Elo+
Party 1
Artemis
Artemis
IcyMonst3r
Artemis
Level 8
God Stats
21W - 18L
1,238 SR
Queue Stats
84W - 90L
1,235 Elo+
Party 2
Zhong Kui
Zhong Kui
J94DAMNED
Zhong Kui
Level 29
God Stats
7W - 3L
1,753 SR
Queue Stats
115W - 88L
1,554 Elo+
Party 1
Athena
Athena
ShadowHunterEx
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,659 Elo+
Party 1
Team Averages
Level 18
1,420 SR
1,476 Elo+

VS

Team Averages
Level 14
1,433 SR
1,441 Elo+
Bellona
Bellona
Tinameow
Bellona
Level 11
God Stats
14W - 11L
1,411 SR
Queue Stats
32W - 22L
1,528 Elo+
Solo
Chang'e
Chang'e
Yuikino
Chang'e
Level 17
God Stats
32W - 30L
1,400 SR
Queue Stats
245W - 265L
1,451 Elo+
Solo
Cthulhu
Cthulhu
bautifox
Cthulhu
Level 13
God Stats
4W - 6L
1,356 SR
Queue Stats
37W - 33L
1,416 Elo+
Solo
Baba Yaga
Baba Yaga
moon224
Baba Yaga
Level 4
God Stats
8W - 5L
1,500 SR
Queue Stats
45W - 51L
1,500 Elo+
Solo
Hercules
Hercules
明夕何夕
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DJClymax
Xing Tian
20
1 / 2 / 28
14,485
966
19,605
19,153
24,514
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 0 / 22
14,982
999
24,484
7,843
5,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
IcyMonst3r
Artemis
20
17 / 13 / 13
17,417
1,161
54,210
26,832
15,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
J94DAMNED
Zhong Kui
20
11 / 2 / 6
16,208
1,081
37,321
23,016
18,863
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 2 / 23
14,351
957
7,910
16,079
22,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Tinameow
Bellona
20
7 / 9 / 11
15,015
1,001
16,418
26,831
23,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Yuikino
Chang'e
20
5 / 7 / 9
14,333
956
22,031
31,124
15,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
bautifox
Cthulhu
20
2 / 3 / 14
14,120
941
14,143
33,445
53,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
moon224
Baba Yaga
20
4 / 11 / 13
14,545
970
18,112
25,334
13,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
明夕何夕
Hercules
19
1 / 5 / 11
13,194
880
12,386
34,920
30,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
77
35
Kills
19
19
Deaths
35
92
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DJClymax
Xing Tian
1
2
28
7.5
W
4
0
22
15
W
Artemis
IcyMonst3r
Artemis
17
13
13
1.81
W
Zhong Kui
J94DAMNED
Zhong Kui
11
2
6
7
W
2
2
23
6.75
L
Bellona
Tinameow
Bellona
7
9
11
1.39
L
Chang'e
Yuikino
Chang'e
5
7
9
1.36
L
Cthulhu
bautifox
Cthulhu
2
3
14
3
L
Baba Yaga
moon224
Baba Yaga
4
11
13
0.95
L
Hercules
明夕何夕
Hercules
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,530
Damage
83,090
92,923
Taken
151,654
87,115
Mitigated
137,098
13,067
Healing
35,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DJClymax
Xing Tian
19,605
1,807
1,129
1,282
19,153
24,514
0
11,095
7,783
38,220
0
W
24,484
7,103
1,452
766
7,843
5,703
0
2,797
4,921
54,362
0
W
Artemis
IcyMonst3r
Artemis
54,210
31,205
0
1,996
26,832
15,682
0
17,242
9,365
187
76,706
W
Zhong Kui
J94DAMNED
Zhong Kui
37,321
4,012
315
6,127
23,016
18,863
0
13,112
9,704
69,898
0
W
7,910
1,941
0
0
16,079
22,353
0
9,692
6,288
18,940
0
L
Bellona
Tinameow
Bellona
16,418
8,064
0
2,465
26,831
23,723
0
19,588
6,947
329
32,107
L
Chang'e
Yuikino
Chang'e
22,031
2,088
9,942
8,537
31,124
15,291
0
15,422
15,404
55,125
0
L
Cthulhu
bautifox
Cthulhu
14,143
1,691
0
1,802
33,445
53,468
0
16,836
16,184
52,537
0
L
Baba Yaga
moon224
Baba Yaga
18,112
1,766
0
3,296
25,334
13,659
0
15,458
9,624
42,279
0
L
Hercules
明夕何夕
Hercules
12,386
2,219
0
9,702
34,920
30,957
0
20,538
14,002
413
25,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,443
Gold Earned
71,207
266
Minions Killed
266
6
Camps Cleared
5
1,419,417
Distance Traveled
1,473,368
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,485
966
32
2
0
309,158
0
W
Hera
14,982
999
73
5
2
298,301
0
W
Artemis
17,417
1,161
31
2
0
231,138
4
W
Zhong Kui
16,208
1,081
105
7
2
274,060
1
W
Athena
14,351
957
25
2
2
306,760
0
L
Bellona
15,015
1,001
35
2
3
290,834
0
L
Chang'e
14,333
956
79
5
1
296,862
3
L
Cthulhu
14,120
941
82
5
0
298,197
1
L
Baba Yaga
14,545
970
43
3
0
273,810
2
L
Hercules
13,194
880
27
2
1
313,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role