Player Matchup

Hel
Hel
Adrianjc477
Hel
Level 13
God Stats
1W - 3L
1,523 SR
Queue Stats
47W - 56L
1,384 Elo+
Solo
Bakasura
Bakasura
Igxlockxkno
Bakasura
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 29L
1,390 Elo+
Solo
Mercury
Mercury
Tamron_paul2020
Mercury
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 7L
1,610 Elo+
Party 1
Loki
Loki
Tony15xx
Loki
Level 24
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 3L
1,387 Elo+
Solo
Poseidon
Poseidon
derek_1999djh
Poseidon
Level 4
God Stats
12W - 28L
1,500 SR
Queue Stats
19W - 41L
1,548 Elo+
Party 1
Team Averages
Level 14
1,458 SR
1,464 Elo+

VS

Team Averages
Level 12
1,488 SR
1,388 Elo+
Nemesis
Nemesis
DarkFizz592
Nemesis
Level 19
God Stats
2W - 0L
1,200 SR
Queue Stats
10W - 8L
1,189 Elo+
Solo
Tiamat
Tiamat
SPEEDMU
Tiamat
Level 25
God Stats
3W - 1L
1,491 SR
Queue Stats
29W - 32L
1,411 Elo+
Solo
Medusa
Medusa
even Xibalba
Medusa
Level 14
God Stats
2W - 0L
1,751 SR
Queue Stats
23W - 10L
1,677 Elo+
Solo
Ymir
Ymir
jormi33
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
mortal767ninja
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 2
10,139
563
4,939
12,656
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Igxlockxkno
Bakasura
15
3 / 4 / 0
9,206
511
4,641
14,548
5,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 20 / 2
7,082
393
3,398
18,167
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
11
2 / 6 / 1
7,647
425
2,320
9,663
3,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
derek_1999djh
Poseidon
11
1 / 15 / 5
7,301
406
5,372
13,973
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkFizz592
Nemesis
16
8 / 2 / 4
10,356
575
9,657
10,049
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
SPEEDMU
Tiamat
16
13 / 5 / 18
11,033
613
11,467
14,938
15,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
19
26 / 2 / 3
13,350
742
21,716
10,501
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
jormi33
Ymir
3
0 / 1 / 1
6,050
336
145
712
255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 3 / 2
6,476
360
1,414
2,677
835

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
13
Kills
48
52
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
Nemesis
DarkFizz592
Nemesis
8
2
4
5
L
Bakasura
Igxlockxkno
Bakasura
3
4
0
0.75
W
Tiamat
SPEEDMU
Tiamat
13
5
18
4.4
L
1
20
2
0.1
L
Loki
2
6
1
0.42
L
Poseidon
derek_1999djh
Poseidon
1
15
5
0.23
W
Medusa
26
2
3
13.75
W
Ymir
jormi33
Ymir
0
1
1
0.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
44,399
69,007
Taken
38,877
20,792
Mitigated
28,816
8,498
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,939
620
1,900
3,281
12,656
3,224
194
1,514
11,142
34,375
0
W
Nemesis
DarkFizz592
Nemesis
9,657
4,376
0
572
10,049
5,457
1,782
1,770
8,109
0
60,605
L
Bakasura
Igxlockxkno
Bakasura
4,641
4,136
0
2,874
14,548
5,628
0
393
14,155
0
66,953
W
Tiamat
SPEEDMU
Tiamat
11,467
4,019
0
4,950
14,938
15,802
3,022
3,468
11,339
39,978
0
L
3,398
2,128
0
0
18,167
4,960
273
4,710
13,457
0
17,102
L
Loki
2,320
1,104
0
443
9,663
3,468
1,707
107
9,556
0
22,840
L
Poseidon
derek_1999djh
Poseidon
5,372
1,541
0
0
13,973
3,512
400
4,888
9,085
25,207
0
W
Medusa
21,716
12,089
0
3,312
10,501
6,467
10,121
3,268
7,226
0
113,681
W
Ymir
jormi33
Ymir
145
66
0
0
712
255
0
258
454
145
0
W
1,414
302
0
30
2,677
835
0
1,547
1,130
0
2,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
47,265
316
Minions Killed
330
0
Camps Cleared
0
1,570,910
Distance Traveled
1,030,477
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,139
563
72
4
0
335,210
0
W
Nemesis
10,356
575
92
5
0
345,598
1
L
Bakasura
9,206
511
108
6
0
353,820
2
W
Tiamat
11,033
613
56
3
0
268,670
0
L
Mercury
7,082
393
44
2
0
293,439
0
L
Loki
7,647
425
51
3
0
273,217
0
L
Poseidon
7,301
406
41
2
0
315,224
1
W
Medusa
13,350
742
179
10
0
300,239
4
W
Ymir
6,050
336
0
0
0
12,385
0
W
Mulan
6,476
360
3
0
0
103,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role