Player Matchup

Chronos
Chronos
Gold IV
JackCrocodilo
Chronos
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
M3lod1a
Hun Batz
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
Spartano175
Ymir
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver II
TheKarresh
Freya
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
felps69
Bellona
Silver III
Level 143
God Stats
14W - 6L
1,760 SR
Queue Stats
102W - 110L
1,474 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,552 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,781 SR
1,303 MMR
Tyr
Tyr
Silver V
BigMonke
Tyr
Silver V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
RANDYPLAY
Thanatos
Gold II
Level 89
God Stats
5W - 7L
1,894 SR
Queue Stats
310W - 361L
1,577 MMR
Solo
Neith
Neith
Gold IV
chukiol
Neith
Gold IV
Level 129
God Stats
2W - 2L
1,741 SR
Queue Stats
381W - 373L
1,368 MMR
Solo
Sol
Sol
Gold III
zDKiller
Sol
Gold III
Level 156
God Stats
8W - 4L
1,968 SR
Queue Stats
10W - 6L
1,502 MMR
Solo
Cabrakan
Cabrakan
Silver V
zRëiss
Cabrakan
Silver V
Level 48
God Stats
1W - 2L
1,804 SR
Queue Stats
103W - 116L
570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
7
0 / 1 / 0
3,770
754
676
2,353
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Hun Batz
M3lod1a
Hun Batz
5
0 / 0 / 1
3,371
674
1,347
2,113
512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 0 / 0
3,174
635
480
2,325
866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Freya
5
0 / 0 / 0
3,173
635
335
2,076
667
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
felps69
Bellona
7
1 / 0 / 0
3,842
768
1,596
3,292
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
TsukuyomiApolloDanzaburouJanus

VS

Bans
CerberusScyllaVulcanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,572
714
1,365
2,721
1,353
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
RANDYPLAY
Thanatos
6
0 / 0 / 1
3,688
738
666
2,331
560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
chukiol
Neith
6
0 / 0 / 0
3,577
715
1,842
1,877
449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 0
3,858
772
1,480
2,605
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
zRëiss
Cabrakan
2
0 / 0 / 0
2,652
530
0
413
149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Chronos
0
1
0
0
W
Hun Batz
M3lod1a
Hun Batz
0
0
1
0.5
L
Thanatos
RANDYPLAY
Thanatos
0
0
1
0.5
W
0
0
0
0
W
Freya
0
0
0
0
L
Neith
chukiol
Neith
0
0
0
0
W
Bellona
felps69
Bellona
1
0
0
1
L
1
0
0
1
L
Cabrakan
zRëiss
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,434
Damage
5,353
12,159
Taken
9,947
4,652
Mitigated
3,031
6,866
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,365
279
0
751
2,721
1,353
0
150
2,571
0
16,076
W
Chronos
676
582
0
1,123
2,353
607
0
918
1,435
21,376
0
W
Hun Batz
M3lod1a
Hun Batz
1,347
516
0
1,136
2,113
512
0
508
1,605
0
11,578
L
Thanatos
RANDYPLAY
Thanatos
666
194
0
1,945
2,331
560
0
132
2,199
0
13,775
W
480
129
0
1,320
2,325
866
0
54
2,271
9,107
0
W
Freya
335
149
0
1,024
2,076
667
0
0
2,076
8,355
0
L
Neith
chukiol
Neith
1,842
1,343
0
1,413
1,877
449
0
705
1,172
0
16,989
W
Bellona
felps69
Bellona
1,596
650
0
2,263
3,292
2,000
0
0
3,292
1,149
15,340
L
1,480
1,004
0
1,969
2,605
520
0
544
2,061
15,028
0
L
Cabrakan
zRëiss
Cabrakan
0
0
0
197
413
149
0
110
303
887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,330
Gold Earned
17,347
174
Minions Killed
135
0
Camps Cleared
0
492,893
Distance Traveled
428,242
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,572
714
30
6
0
97,805
0
W
Chronos
3,770
754
48
10
0
93,560
3
W
Hun Batz
3,371
674
33
7
0
121,026
1
L
Thanatos
3,688
738
36
7
0
110,056
2
W
Ymir
3,174
635
23
5
0
94,374
1
W
Freya
3,173
635
24
5
0
89,213
2
L
Neith
3,577
715
34
7
0
90,604
0
W
Bellona
3,842
768
46
9
0
94,720
1
L
Sol
3,858
772
31
6
0
100,130
1
L
Cabrakan
2,652
530
4
1
0
29,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role