Player Matchup

Nike
Nike
AizorYT
Nike
Level 23
God Stats
6W - 6L
1,450 SR
Queue Stats
11W - 22L
1,261 Elo+
Party 1
Thanatos
Thanatos
FaZe_Sombra_08x
Thanatos
Level 10
God Stats
9W - 9L
1,588 SR
Queue Stats
15W - 25L
1,319 Elo+
Party 1
Vulcan
Vulcan
LupusXI
Vulcan
Level 28
God Stats
14W - 8L
1,630 SR
Queue Stats
171W - 187L
1,453 Elo+
Solo
Fenrir
Fenrir
NoLove379
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,235 Elo+
Solo
Heimdallr
Heimdallr
THE MRdark83
Heimdallr
Level 29
God Stats
31W - 21L
1,520 SR
Queue Stats
158W - 159L
1,387 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,331 Elo+

VS

Team Averages
Level 19
1,540 SR
1,399 Elo+
Tsukuyomi
Tsukuyomi
BlueJammyDodger
Tsukuyomi
Level 24
God Stats
9W - 12L
1,482 SR
Queue Stats
30W - 29L
1,397 Elo+
Party 2
Izanami
Izanami
Kurosakicz
Izanami
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 22L
1,486 Elo+
Solo
Danzaburou
Danzaburou
METALSMACK93
Danzaburou
Level 17
God Stats
12W - 9L
1,585 SR
Queue Stats
14W - 13L
1,400 Elo+
Party 2
Ravana
Ravana
VioletSystems
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,343 Elo+
Solo
Sol
Sol
don_strapt
Sol
Level 17
God Stats
4W - 3L
1,631 SR
Queue Stats
48W - 73L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AizorYT
Nike
17
9 / 6 / 8
11,708
558
10,232
15,924
10,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
17
7 / 8 / 12
11,254
536
7,819
16,728
10,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
LupusXI
Vulcan
20
7 / 0 / 6
11,939
569
12,413
11,522
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NoLove379
Fenrir
16
7 / 5 / 13
10,944
521
13,840
18,045
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
THE MRdark83
Heimdallr
20
14 / 5 / 6
13,159
627
24,165
18,319
7,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlueJammyDodger
Tsukuyomi
14
2 / 10 / 5
9,154
436
9,319
20,406
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Kurosakicz
Izanami
17
5 / 7 / 0
11,419
544
12,667
20,711
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
METALSMACK93
Danzaburou
16
3 / 7 / 5
10,652
507
10,219
16,431
5,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 12 / 3
9,263
441
7,039
15,994
12,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
11 / 9 / 2
12,117
577
20,257
20,920
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
44
Kills
24
24
Deaths
45
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
AizorYT
Nike
9
6
8
2.17
L
Tsukuyomi
BlueJammyDodger
Tsukuyomi
2
10
5
0.45
W
Thanatos
7
8
12
1.63
L
Izanami
Kurosakicz
Izanami
5
7
0
0.71
W
Vulcan
LupusXI
Vulcan
7
0
6
10
L
Danzaburou
METALSMACK93
Danzaburou
3
7
5
0.79
W
Fenrir
NoLove379
Fenrir
7
5
13
2.7
W
Heimdallr
THE MRdark83
Heimdallr
14
5
6
3.4
L
3
12
3
0.38
L
11
9
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,469
Damage
59,501
80,538
Taken
94,462
41,571
Mitigated
40,040
22,763
Healing
23,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
AizorYT
Nike
10,232
2,966
645
795
15,924
10,797
1,949
9,065
6,859
0
50,924
L
Tsukuyomi
BlueJammyDodger
Tsukuyomi
9,319
2,213
0
4,977
20,406
7,075
68
568
19,838
0
46,925
W
Thanatos
7,819
2,382
267
8,149
16,728
10,979
625
5,578
11,150
0
30,346
L
Izanami
Kurosakicz
Izanami
12,667
9,153
279
6,180
20,711
7,663
0
2,327
18,384
0
68,046
W
Vulcan
LupusXI
Vulcan
12,413
5,193
0
4,523
11,522
4,606
390
2,791
8,731
76,503
0
L
Danzaburou
METALSMACK93
Danzaburou
10,219
3,398
0
2,692
16,431
5,655
1,986
4,931
11,500
0
64,783
W
Fenrir
NoLove379
Fenrir
13,840
3,398
860
2,884
18,045
7,285
814
1,519
16,526
0
30,317
W
Heimdallr
THE MRdark83
Heimdallr
24,165
13,869
255
4,385
18,319
7,904
4,704
1,304
17,015
0
78,391
L
7,039
2,921
0
1,318
15,994
12,081
1,585
2,877
13,117
0
42,694
L
20,257
4,218
189
8,297
20,920
7,566
1,677
1,710
19,210
83,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,004
Gold Earned
52,605
440
Minions Killed
497
0
Camps Cleared
0
1,911,612
Distance Traveled
1,805,680
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,708
558
98
5
0
391,752
0
L
Tsukuyomi
9,154
436
73
3
0
440,419
0
W
Thanatos
11,254
536
58
3
0
382,084
0
L
Izanami
11,419
544
127
6
0
341,623
2
W
Vulcan
11,939
569
130
6
0
366,359
5
L
Danzaburou
10,652
507
95
5
0
363,114
0
W
Fenrir
10,944
521
41
2
0
411,213
2
W
Heimdallr
13,159
627
113
5
0
360,204
3
L
Ravana
9,263
441
68
3
0
327,441
2
L
Sol
12,117
577
134
6
0
333,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role