Player Matchup

Osiris
Osiris
GGusha
Osiris
Level 19
God Stats
2W - 2L
1,502 SR
Queue Stats
91W - 73L
1,539 Elo+
Solo
Yemoja
Yemoja
Hammerstrong
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,526 Elo+
Solo
Loki
Loki
NevinaPicka
Loki
Level 28
God Stats
16W - 14L
1,614 SR
Queue Stats
107W - 91L
1,551 Elo+
Solo
Anhur
Anhur
NovaKill22
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,513 Elo+
Solo
Sol
Sol
lFlashlx
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,526 Elo+

VS

Team Averages
Level 20
1,623 SR
1,571 Elo+
Camazotz
Camazotz
DYBINA13
Camazotz
Level 7
God Stats
2W - 4L
1,479 SR
Queue Stats
11W - 16L
1,493 Elo+
Solo
Tyr
Tyr
Gralkelt1
Tyr
Level 15
God Stats
5W - 1L
1,816 SR
Queue Stats
12W - 8L
1,471 Elo+
Party 1
Anhur
Anhur
NAAACKEN
Anhur
Level 24
God Stats
4W - 5L
1,807 SR
Queue Stats
159W - 104L
1,643 Elo+
Party 1
Ymir
Ymir
dirty81
Ymir
Level 28
God Stats
10W - 7L
1,581 SR
Queue Stats
105W - 106L
1,618 Elo+
Solo
Anubis
Anubis
pjmiks
Anubis
Level 27
God Stats
16W - 13L
1,431 SR
Queue Stats
241W - 235L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GGusha
Osiris
12
2 / 2 / 1
7,026
540
5,457
7,695
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
0 / 7 / 2
5,396
415
5,279
10,928
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 1
6,820
525
2,642
11,454
2,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
8
1 / 8 / 2
5,443
419
2,190
9,957
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 6 / 2
6,216
478
7,349
11,031
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DYBINA13
Camazotz
10
0 / 1 / 6
6,580
506
4,749
8,548
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 0 / 5
9,257
712
7,301
8,065
3,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
NAAACKEN
Anhur
13
9 / 0 / 3
7,934
610
10,226
7,308
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
dirty81
Ymir
10
3 / 3 / 4
6,930
533
2,903
8,790
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
pjmiks
Anubis
14
8 / 4 / 6
8,755
673
13,633
11,648
6,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
28
28
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DYBINA13
Camazotz
0
1
6
3
L
Osiris
GGusha
Osiris
2
2
1
1.25
W
8
0
5
10.5
L
Yemoja
0
7
2
0.14
W
Anhur
NAAACKEN
Anhur
9
0
3
10.5
L
1
5
1
0.3
L
Anhur
1
8
2
0.25
W
Ymir
dirty81
Ymir
3
3
4
1.67
L
4
6
2
0.83
W
Anubis
pjmiks
Anubis
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,917
Damage
38,812
51,065
Taken
44,359
13,044
Mitigated
19,656
9,245
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DYBINA13
Camazotz
4,749
2,055
0
5,949
8,548
2,543
246
2,116
6,432
0
28,090
L
Osiris
GGusha
Osiris
5,457
1,915
0
611
7,695
3,160
702
2,522
5,173
0
49,129
W
7,301
836
0
3,122
8,065
3,744
1,552
888
7,177
0
48,080
L
Yemoja
5,279
1,158
306
738
10,928
3,353
84
4,411
6,517
17,156
0
W
Anhur
NAAACKEN
Anhur
10,226
5,155
0
4,235
7,308
2,052
148
1,502
5,806
0
45,785
L
2,642
259
0
2,647
11,454
2,723
88
1,003
10,451
0
23,159
L
Anhur
2,190
1,774
0
1,653
9,957
1,566
405
2,072
7,885
0
20,893
W
Ymir
dirty81
Ymir
2,903
919
159
1,579
8,790
4,925
320
1,813
6,977
20,431
0
L
7,349
2,895
0
3,290
11,031
2,242
159
6,528
4,503
24,555
0
W
Anubis
pjmiks
Anubis
13,633
421
0
6,331
11,648
6,392
320
6,309
5,339
57,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
39,456
218
Minions Killed
353
0
Camps Cleared
0
1,106,921
Distance Traveled
1,278,980
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,580
506
57
4
0
247,924
4
L
Osiris
7,026
540
94
7
0
258,086
0
W
Tyr
9,257
712
100
8
0
293,446
5
L
Yemoja
5,396
415
16
1
0
207,798
4
W
Anhur
7,934
610
68
5
0
246,320
0
L
Loki
6,820
525
43
3
0
241,248
4
L
Anhur
5,443
419
25
2
0
213,274
0
W
Ymir
6,930
533
37
3
0
266,448
2
L
Sol
6,216
478
40
3
0
186,515
5
W
Anubis
8,755
673
91
7
0
224,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role