Player Matchup

Tyr
Tyr
Deanoboy77
Tyr
Level 60
God Stats
1W - 1L
1,349 SR
Queue Stats
10W - 5L
1,593 Elo+
Party 1
Khepri
Khepri
FillSquad-
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,776 Elo+
Party 1
Izanami
Izanami
RyanRocks1243_HB
Izanami
Level 125
God Stats
6W - 1L
1,394 SR
Queue Stats
214W - 205L
1,463 Elo+
Party 3
Zeus
Zeus
SomeKidCalledMiz
Zeus
Level 11
God Stats
20W - 19L
1,422 SR
Queue Stats
44W - 44L
1,451 Elo+
Party 3
Da Ji
Da Ji
Tolga_King_
Da Ji
Level 28
God Stats
35W - 29L
1,625 SR
Queue Stats
174W - 174L
1,518 Elo+
Solo
Team Averages
Level 45
1,458 SR
1,560 Elo+

VS

Team Averages
Level 29
1,400 SR
1,476 Elo+
Zeus
Zeus
BeautifullFish
Zeus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 92L
1,429 Elo+
Party 2
King Arthur
King Arthur
KaiBawssY
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,480 Elo+
Solo
Artemis
Artemis
PoorOldNattyV2
Artemis
Level 29
God Stats
10W - 8L
1,539 SR
Queue Stats
265W - 302L
1,573 Elo+
Solo
Pele
Pele
ikfbhvbfu
Pele
Level 29
God Stats
5W - 5L
1,164 SR
Queue Stats
114W - 98L
1,502 Elo+
Solo
Ymir
Ymir
ptipere24
Ymir
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
77W - 86L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
10,160
677
5,183
6,434
3,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
FillSquad-
Khepri
13
2 / 2 / 12
8,994
600
5,575
8,198
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 0 / 1
10,555
704
9,905
10,790
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 3
9,581
639
7,580
6,439
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 1
8,356
557
1,623
9,662
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 1
6,377
425
6,124
10,241
3,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
KaiBawssY
King Arthur
6
0 / 4 / 0
4,850
323
537
7,512
2,356
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 5 / 1
6,312
421
4,472
9,916
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Pele
12
3 / 4 / 0
7,321
488
5,736
11,307
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
1 / 3 / 0
6,292
419
1,809
8,832
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
27
Kills
5
5
Deaths
27
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
6
0
2
7
W
Khepri
FillSquad-
Khepri
2
2
12
4
L
King Arthur
KaiBawssY
King Arthur
0
4
0
0
L
0
5
1
0.1
W
9
0
1
9.5
W
8
2
3
4.75
W
2
1
1
2.5
L
Pele
3
4
0
0.75
L
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
18,678
41,523
Taken
47,808
19,689
Mitigated
16,372
17,897
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,124
2,503
0
972
10,241
3,420
0
6,696
3,545
26,977
0
W
5,183
854
0
2,068
6,434
3,472
576
284
6,150
0
60,179
W
Khepri
FillSquad-
Khepri
5,575
850
0
1,185
8,198
5,380
0
2,746
5,356
24,179
0
L
King Arthur
KaiBawssY
King Arthur
537
192
0
125
7,512
2,356
0
0
7,512
0
8,560
L
4,472
1,322
0
3,150
9,916
2,626
352
1,956
7,960
0
34,580
W
9,905
7,720
0
7,028
10,790
4,835
4,459
751
10,039
0
94,738
W
7,580
1,190
0
2,465
6,439
2,221
358
3,165
3,274
40,641
0
W
1,623
101
111
5,040
9,662
3,781
47
891
8,771
0
41,575
L
Pele
5,736
1,177
0
4,370
11,307
3,823
0
2,545
8,762
0
42,736
L
Ymir
1,809
278
0
915
8,832
4,147
192
1,958
6,874
16,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
31,152
501
Minions Killed
234
0
Camps Cleared
0
1,350,325
Distance Traveled
1,024,248
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,377
425
53
4
0
175,070
0
W
Tyr
10,160
677
127
8
0
302,098
1
W
Khepri
8,994
600
36
2
0
268,740
4
L
King Arthur
4,850
323
15
1
0
180,028
6
L
Artemis
6,312
421
68
5
0
228,740
4
W
Izanami
10,555
704
168
11
0
243,375
2
W
Zeus
9,581
639
82
5
0
246,293
2
W
Da Ji
8,356
557
88
6
0
289,819
2
L
Pele
7,321
488
80
5
0
243,995
0
L
Ymir
6,292
419
18
1
0
196,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role