Player Matchup

Chang'e
Chang'e
Akotron
Chang'e
Level 43
God Stats
2W - 0L
1,735 SR
Queue Stats
20W - 22L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
GU_DoubleG69
Baron Samedi
Level 47
God Stats
13W - 13L
1,410 SR
Queue Stats
35W - 52L
1,314 Elo+
Party 1
Bellona
Bellona
Kamczyk33
Bellona
Level 29
God Stats
8W - 8L
1,393 SR
Queue Stats
16W - 17L
1,380 Elo+
Party 1
Ne Zha
Ne Zha
malinowyshot
Ne Zha
Level 66
God Stats
2W - 4L
1,214 SR
Queue Stats
28W - 39L
1,345 Elo+
Party 1
Artemis
Artemis
zabij123
Artemis
Level 54
God Stats
3W - 2L
1,513 SR
Queue Stats
25W - 32L
1,314 Elo+
Party 1
Team Averages
Level 48
1,453 SR
1,361 Elo+

VS

Team Averages
Level 70
1,470 SR
1,400 Elo+
Hercules
Hercules
JInston831
Hercules
Level 99
God Stats
17W - 15L
1,513 SR
Queue Stats
598W - 595L
1,432 Elo+
Solo
Cupid
Cupid
MLW I Rcklss
Cupid
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 145L
1,377 Elo+
Solo
Poseidon
Poseidon
SrMawiiiiii
Poseidon
Level 43
God Stats
33W - 29L
1,500 SR
Queue Stats
194W - 210L
1,367 Elo+
Solo
Mulan
Mulan
UTN_YauniNoir
Mulan
Level 41
God Stats
7W - 10L
1,330 SR
Queue Stats
87W - 91L
1,380 Elo+
Solo
Danzaburou
Danzaburou
vect0r1987s
Danzaburou
Level 128
God Stats
253W - 240L
1,507 SR
Queue Stats
432W - 476L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akotron
Chang'e
13
2 / 4 / 2
8,727
513
6,538
11,954
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
GU_DoubleG69
Baron Samedi
14
4 / 2 / 5
8,444
497
12,278
10,666
5,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Kamczyk33
Bellona
17
10 / 1 / 4
10,656
627
16,560
13,235
13,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
13
2 / 5 / 4
8,347
491
5,706
15,507
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
zabij123
Artemis
13
5 / 6 / 2
8,661
509
7,188
11,839
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JInston831
Hercules
11
1 / 3 / 8
7,519
442
6,125
16,752
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
10 / 3 / 1
8,626
507
11,793
10,584
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
SrMawiiiiii
Poseidon
17
6 / 3 / 2
10,273
604
9,676
9,428
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
7,599
447
5,934
13,547
7,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
vect0r1987s
Danzaburou
12
0 / 8 / 5
7,722
454
6,874
13,948
5,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
23
Kills
18
18
Deaths
23
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akotron
Chang'e
2
4
2
0.75
W
Baron Samedi
GU_DoubleG69
Baron Samedi
4
2
5
3.25
L
Hercules
JInston831
Hercules
1
3
8
1.67
W
Bellona
Kamczyk33
Bellona
10
1
4
12
L
10
3
1
3.5
L
Poseidon
SrMawiiiiii
Poseidon
6
3
2
2.33
L
1
6
1
0.25
W
Ne Zha
2
5
4
0.8
L
Danzaburou
vect0r1987s
Danzaburou
0
8
5
0.31
W
Artemis
zabij123
Artemis
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,270
Damage
40,402
63,201
Taken
64,259
32,267
Mitigated
32,051
27,047
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akotron
Chang'e
6,538
775
1,344
5,086
11,954
3,976
528
200
11,714
45,374
0
W
Baron Samedi
GU_DoubleG69
Baron Samedi
12,278
697
1,394
4,020
10,666
5,197
189
3,753
6,734
39,255
0
L
Hercules
JInston831
Hercules
6,125
1,593
0
4,060
16,752
11,688
0
5,411
11,341
0
17,415
W
Bellona
Kamczyk33
Bellona
16,560
6,194
243
4,667
13,235
13,812
2,951
1,871
11,291
0
65,489
L
11,793
6,913
742
4,072
10,584
3,464
0
4,497
6,087
0
42,429
L
Poseidon
SrMawiiiiii
Poseidon
9,676
724
0
1,833
9,428
3,555
0
2,919
6,509
78,042
0
L
5,934
804
0
2,591
13,547
7,790
172
1,370
12,177
0
38,029
W
Ne Zha
5,706
2,914
425
6,610
15,507
5,423
0
1,966
13,461
0
40,711
L
Danzaburou
vect0r1987s
Danzaburou
6,874
2,830
0
1,474
13,948
5,554
2,380
4,619
9,329
0
43,546
W
Artemis
zabij123
Artemis
7,188
2,952
210
3,048
11,839
3,859
0
1,438
10,325
0
28,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,835
Gold Earned
41,739
350
Minions Killed
389
0
Camps Cleared
0
1,620,452
Distance Traveled
1,400,513
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,727
513
70
4
0
314,710
3
W
Baron Samedi
8,444
497
55
3
0
333,853
2
L
Hercules
7,519
442
22
1
0
323,435
2
W
Bellona
10,656
627
116
7
0
340,475
2
L
Cupid
8,626
507
58
3
0
289,321
6
L
Poseidon
10,273
604
154
9
0
320,578
0
L
Mulan
7,599
447
80
5
0
226,487
2
W
Ne Zha
8,347
491
78
5
0
333,386
1
L
Danzaburou
7,722
454
75
4
0
240,692
1
W
Artemis
8,661
509
31
2
0
298,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role