Player Matchup

Olorun
Olorun
Aacollado
Olorun
Level 15
God Stats
4W - 2L
1,568 SR
Queue Stats
79W - 82L
1,543 Elo+
Solo
Izanami
Izanami
Draufhau99
Izanami
Level 18
God Stats
22W - 22L
1,509 SR
Queue Stats
30W - 39L
1,391 Elo+
Party 1
Xing Tian
Xing Tian
Nightmare_Anxre
Xing Tian
Level 23
God Stats
8W - 5L
1,833 SR
Queue Stats
139W - 127L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadowSchick
Tsukuyomi
Level 18
God Stats
2W - 1L
1,779 SR
Queue Stats
57W - 89L
1,392 Elo+
Party 1
Freya
Freya
xxSIPEZZ
Freya
Level 25
God Stats
4W - 11L
1,587 SR
Queue Stats
123W - 184L
1,398 Elo+
Party 1
Team Averages
Level 20
1,655 SR
1,440 Elo+

VS

Team Averages
Level 18
1,456 SR
1,456 Elo+
Chaac
Chaac
AquiLollen-
Chaac
Level 18
God Stats
3W - 1L
1,479 SR
Queue Stats
115W - 106L
1,555 Elo+
Solo
Neith
Neith
I vSnxgz TmT I
Neith
Level 29
God Stats
2W - 1L
1,498 SR
Queue Stats
83W - 91L
1,431 Elo+
Solo
Pele
Pele
Left_guy2310011
Pele
Level 26
God Stats
1W - 1L
1,295 SR
Queue Stats
207W - 217L
1,439 Elo+
Solo
Fenrir
Fenrir
Sencer09
Fenrir
Level 11
God Stats
8W - 13L
1,428 SR
Queue Stats
16W - 22L
1,426 Elo+
Party 2
Ymir
Ymir
The pozition
Ymir
Level 7
God Stats
13W - 10L
1,581 SR
Queue Stats
13W - 14L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aacollado
Olorun
15
7 / 8 / 1
9,984
475
11,476
18,802
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Draufhau99
Izanami
16
3 / 13 / 2
10,734
511
12,966
20,765
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Nightmare_Anxre
Xing Tian
15
5 / 5 / 4
10,074
480
9,330
21,798
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
ShadowSchick
Tsukuyomi
13
1 / 9 / 0
8,686
414
1,787
13,057
4,600
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
xxSIPEZZ
Freya
13
2 / 11 / 3
9,152
436
8,765
20,551
7,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 15
13,267
632
27,545
24,116
20,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
12 / 3 / 7
11,925
568
20,203
11,204
4,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 5 / 3
11,982
571
14,029
18,143
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Sencer09
Fenrir
14
8 / 5 / 6
9,882
471
5,924
12,130
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 5 / 10
9,110
434
2,828
14,766
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
18
Kills
45
46
Deaths
18
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aacollado
Olorun
7
8
1
0.94
W
15
0
15
22.5
L
Izanami
Draufhau99
Izanami
3
13
2
0.31
W
12
3
7
5.17
W
9
5
3
2.1
L
Xing Tian
Nightmare_Anxre
Xing Tian
5
5
4
1.4
W
Fenrir
Sencer09
Fenrir
8
5
6
2.2
L
Tsukuyomi
ShadowSchick
Tsukuyomi
1
9
0
0.11
W
1
5
10
1.2
L
Freya
xxSIPEZZ
Freya
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,324
Damage
70,529
94,973
Taken
80,359
41,861
Mitigated
51,153
19,115
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aacollado
Olorun
11,476
4,853
342
5,521
18,802
8,958
0
908
17,894
56,285
0
W
27,545
6,039
0
12,539
24,116
20,714
1,732
11,466
12,650
455
89,998
L
Izanami
Draufhau99
Izanami
12,966
9,505
0
4,358
20,765
7,016
2,750
621
20,144
0
70,813
W
20,203
9,242
0
4,789
11,204
4,349
6,062
6,202
5,002
0
65,448
W
14,029
5,254
0
6,087
18,143
6,810
0
1,925
16,218
0
76,881
L
Xing Tian
Nightmare_Anxre
Xing Tian
9,330
826
255
3,919
21,798
13,328
469
137
21,661
49,282
0
W
Fenrir
Sencer09
Fenrir
5,924
803
0
174
12,130
4,541
3,225
4,488
7,642
0
22,731
L
Tsukuyomi
ShadowSchick
Tsukuyomi
1,787
435
0
1,008
13,057
4,600
0
1,420
11,637
0
48,264
W
2,828
1,300
0
1,321
14,766
14,739
1,230
5,490
9,276
24,778
0
L
Freya
xxSIPEZZ
Freya
8,765
3,080
0
3,712
20,551
7,959
1,340
74
20,477
42,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,630
Gold Earned
56,166
467
Minions Killed
409
0
Camps Cleared
0
1,545,945
Distance Traveled
1,949,928
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,984
475
102
5
0
256,443
1
W
Chaac
13,267
632
134
6
0
426,976
0
L
Izanami
10,734
511
139
7
0
297,957
0
W
Neith
11,925
568
84
4
0
336,145
6
W
Pele
11,982
571
112
5
0
409,434
2
L
Xing Tian
10,074
480
77
4
0
359,805
6
W
Fenrir
9,882
471
39
2
0
430,737
0
L
Tsukuyomi
8,686
414
88
4
0
318,243
0
W
Ymir
9,110
434
40
2
0
346,636
1
L
Freya
9,152
436
61
3
0
313,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role