Player Matchup

Medusa
Medusa
AbolethEye
Medusa
Level 18
God Stats
4W - 5L
1,629 SR
Queue Stats
33W - 40L
1,345 Elo+
Solo
Tiamat
Tiamat
Dendurius
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
JajosvrbIII
Sun Wukong
Level 15
God Stats
26W - 21L
1,276 SR
Queue Stats
35W - 29L
1,382 Elo+
Solo
Aphrodite
Aphrodite
RSMAIQUELE
Aphrodite
Level 17
God Stats
1W - 2L
1,342 SR
Queue Stats
6W - 13L
1,123 Elo+
Solo
Ne Zha
Ne Zha
一表人才清欢欢
Ne Zha
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 17L
1,148 Elo+
Solo
Team Averages
Level 13
1,449 SR
1,262 Elo+

VS

Team Averages
Level 9
1,373 SR
1,316 Elo+
Yemoja
Yemoja
AlejanBRO90
Yemoja
Level 5
God Stats
1W - 4L
1,174 SR
Queue Stats
4W - 6L
1,290 Elo+
Solo
Bakasura
Bakasura
Purple1NC
Bakasura
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 39L
1,346 Elo+
Solo
Janus
Janus
alexjellyUK
Janus
Level 16
God Stats
4W - 11L
1,392 SR
Queue Stats
5W - 12L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
吉利安德鲁
Sun Wukong
Level 6
God Stats
4W - 3L
1,501 SR
Queue Stats
5W - 9L
1,321 Elo+
Party 1
Neith
Neith
想吃火锅
Neith
Level 6
God Stats
1W - 1L
1,296 SR
Queue Stats
5W - 9L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AbolethEye
Medusa
20
6 / 9 / 7
13,655
471
22,819
36,466
13,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Dendurius
Tiamat
15
1 / 12 / 8
10,572
365
5,554
18,913
8,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
JajosvrbIII
Sun Wukong
20
10 / 4 / 9
15,705
542
24,827
33,019
33,946
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
RSMAIQUELE
Aphrodite
17
2 / 6 / 8
11,902
410
7,881
20,768
9,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 8 / 7
12,704
438
12,324
26,220
9,326
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 6 / 15
12,547
433
15,343
19,636
20,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Purple1NC
Bakasura
20
7 / 3 / 9
16,736
577
14,653
22,763
13,108
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 5 / 8
15,402
531
33,708
15,639
7,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
吉利安德鲁
Sun Wukong
20
6 / 6 / 9
14,540
501
12,530
24,723
24,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 5 / 15
13,787
475
33,498
27,174
12,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
95
25
Kills
39
39
Deaths
25
39
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Medusa
AbolethEye
Medusa
6
9
7
1.06
W
Yemoja
1
6
15
1.42
L
Tiamat
Dendurius
Tiamat
1
12
8
0.42
L
Sun Wukong
JajosvrbIII
Sun Wukong
10
4
9
3.63
W
Bakasura
Purple1NC
Bakasura
7
3
9
3.83
L
Aphrodite
RSMAIQUELE
Aphrodite
2
6
8
1
W
17
5
8
4.2
L
6
8
7
1.19
W
Sun Wukong
吉利安德鲁
Sun Wukong
6
6
9
1.75
W
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,405
Damage
109,732
135,386
Taken
109,935
74,377
Mitigated
77,439
59,512
Healing
33,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AbolethEye
Medusa
22,819
9,271
0
13,135
36,466
13,598
1,620
12,067
23,864
0
97,053
W
Yemoja
15,343
1,777
5,313
1,505
19,636
20,800
1,222
2,061
17,380
32,515
0
L
Tiamat
Dendurius
Tiamat
5,554
733
0
1,867
18,913
8,136
115
11,355
7,503
28,494
0
L
Sun Wukong
JajosvrbIII
Sun Wukong
24,827
4,646
0
15,392
33,019
33,946
650
8,367
23,111
0
104,626
W
Bakasura
Purple1NC
Bakasura
14,653
9,449
0
10,519
22,763
13,108
3,161
1,650
20,963
0
144,597
L
Aphrodite
RSMAIQUELE
Aphrodite
7,881
486
10,199
10,155
20,768
9,371
630
8,718
11,839
42,050
0
W
33,708
1,280
0
0
15,639
7,211
2,809
3,128
12,386
98,016
0
L
12,324
2,964
0
8,764
26,220
9,326
0
8,544
16,780
0
52,209
W
Sun Wukong
吉利安德鲁
Sun Wukong
12,530
2,692
0
6,122
24,723
24,097
1,038
2,719
21,174
0
87,858
W
33,498
16,771
0
9,924
27,174
12,223
3,906
3,877
22,976
0
123,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,538
Gold Earned
73,012
483
Minions Killed
679
0
Camps Cleared
0
2,224,252
Distance Traveled
2,599,774
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,655
471
139
5
0
453,104
5
W
Yemoja
12,547
433
33
1
0
490,126
1
L
Tiamat
10,572
365
37
1
0
365,898
1
L
Sun Wukong
15,705
542
158
5
0
470,827
2
W
Bakasura
16,736
577
225
8
0
552,787
2
L
Aphrodite
11,902
410
81
3
0
472,052
1
W
Janus
15,402
531
145
5
0
540,785
0
L
Ne Zha
12,704
438
68
2
0
462,371
0
W
Sun Wukong
14,540
501
132
5
0
568,818
0
W
Neith
13,787
475
144
5
0
447,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role