Player Matchup

Nemesis
Nemesis
Astoltia
Nemesis
Level 95
God Stats
9W - 3L
1,766 SR
Queue Stats
275W - 272L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
BellSack
Baron Samedi
Level 69
God Stats
12W - 6L
1,989 SR
Queue Stats
569W - 527L
1,545 Elo+
Party 1
Bellona
Bellona
BoundyBoyZ
Bellona
Level 25
God Stats
0W - 2L
1,294 SR
Queue Stats
13W - 16L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
JarrodHovland
Nu Wa
Level 80
God Stats
6W - 4L
1,586 SR
Queue Stats
71W - 63L
1,462 Elo+
Party 2
Apollo
Apollo
SirDimwit
Apollo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 139L
1,532 Elo+
Party 1
Team Averages
Level 66
1,627 SR
1,508 Elo+

VS

Team Averages
Level 101
1,504 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
BOOTCAMP096765
Ah Muzen Cab
Level 117
God Stats
2W - 3L
1,224 SR
Queue Stats
305W - 287L
1,488 Elo+
Solo
Susano
Susano
DogofLegend
Susano
Level 149
God Stats
3W - 0L
1,639 SR
Queue Stats
555W - 505L
1,486 Elo+
Solo
Kukulkan
Kukulkan
SeniorFab
Kukulkan
Level 80
God Stats
11W - 7L
1,703 SR
Queue Stats
288W - 304L
1,415 Elo+
Solo
Cerberus
Cerberus
ThelLaw
Cerberus
Level 123
God Stats
11W - 9L
1,454 SR
Queue Stats
480W - 483L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
maggot99
Sun Wukong
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astoltia
Nemesis
13
2 / 7 / 2
8,570
429
7,218
16,695
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BellSack
Baron Samedi
12
2 / 8 / 5
8,486
424
9,197
13,798
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
BoundyBoyZ
Bellona
14
0 / 4 / 1
8,707
435
5,517
16,828
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 4 / 1
10,868
543
9,550
12,098
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
SirDimwit
Apollo
14
1 / 7 / 6
8,753
438
9,514
16,712
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BOOTCAMP096765
Ah Muzen Cab
18
5 / 4 / 10
12,112
606
14,925
15,314
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
18
6 / 1 / 1
11,198
560
8,101
14,639
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
SeniorFab
Kukulkan
20
11 / 1 / 4
12,766
638
14,432
8,360
3,643
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cerberus
ThelLaw
Cerberus
17
7 / 2 / 9
11,817
591
12,908
20,280
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
maggot99
Sun Wukong
15
1 / 1 / 0
9,869
493
5,612
10,644
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
8
Kills
30
30
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Astoltia
Nemesis
2
7
2
0.43
W
Ah Muzen Cab
BOOTCAMP096765
Ah Muzen Cab
5
4
10
2.5
L
Baron Samedi
BellSack
Baron Samedi
2
8
5
0.56
L
Bellona
BoundyBoyZ
Bellona
0
4
1
0.13
W
Susano
6
1
1
6.5
L
3
4
1
0.88
W
Kukulkan
SeniorFab
Kukulkan
11
1
4
13
L
Apollo
SirDimwit
Apollo
1
7
6
0.57
W
Cerberus
ThelLaw
Cerberus
7
2
9
5.75
W
Sun Wukong
maggot99
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,996
Damage
55,978
76,131
Taken
69,237
40,077
Mitigated
40,854
20,780
Healing
27,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Astoltia
Nemesis
7,218
2,207
0
4,840
16,695
6,647
0
5,061
11,584
0
57,018
W
Ah Muzen Cab
BOOTCAMP096765
Ah Muzen Cab
14,925
7,482
0
7,775
15,314
6,184
6,290
3,802
11,412
0
82,780
L
Baron Samedi
BellSack
Baron Samedi
9,197
888
890
3,787
13,798
9,681
0
7,431
6,367
30,255
0
L
Bellona
BoundyBoyZ
Bellona
5,517
2,746
0
5,737
16,828
12,944
298
2,682
13,521
0
49,475
W
Susano
8,101
2,239
0
6,538
14,639
6,022
2,178
1,728
12,719
0
73,255
L
9,550
2,323
0
1,174
12,098
5,264
0
6,326
5,772
72,843
0
W
Kukulkan
SeniorFab
Kukulkan
14,432
1,882
0
250
8,360
3,643
970
2,981
5,179
93,493
0
L
Apollo
SirDimwit
Apollo
9,514
5,726
0
4,352
16,712
5,541
0
5,840
10,872
0
54,183
W
Cerberus
ThelLaw
Cerberus
12,908
786
0
9,674
20,280
18,726
866
7,165
12,851
56,220
0
W
Sun Wukong
maggot99
Sun Wukong
5,612
366
0
3,274
10,644
6,279
2,612
2,347
7,679
0
45,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
57,762
499
Minions Killed
665
0
Camps Cleared
0
1,668,919
Distance Traveled
1,895,438
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,570
429
106
5
0
388,414
1
W
Ah Muzen Cab
12,112
606
157
8
0
339,693
8
L
Baron Samedi
8,486
424
44
2
0
325,576
1
L
Bellona
8,707
435
93
5
0
290,517
0
W
Susano
11,198
560
131
7
0
403,014
6
L
Nu Wa
10,868
543
146
7
0
336,131
6
W
Kukulkan
12,766
638
195
10
0
399,088
4
L
Apollo
8,753
438
110
6
0
328,281
1
W
Cerberus
11,817
591
100
5
0
383,808
4
W
Sun Wukong
9,869
493
82
4
0
369,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role