Player Matchup

Artemis
Artemis
Cenastra
Artemis
Level 7
God Stats
30W - 33L
1,182 SR
Queue Stats
59W - 65L
1,442 Elo+
Solo
Cerberus
Cerberus
KING-Pepi121
Cerberus
Level 29
God Stats
1W - 2L
1,819 SR
Queue Stats
24W - 27L
1,507 Elo+
Solo
Hel
Hel
KieferStalker18
Hel
Level 17
God Stats
17W - 15L
1,295 SR
Queue Stats
226W - 263L
1,441 Elo+
Solo
Tiamat
Tiamat
KristalEllis
Tiamat
Level 27
God Stats
3W - 1L
1,602 SR
Queue Stats
7W - 6L
1,577 Elo+
Solo
Amaterasu
Amaterasu
soraheart907
Amaterasu
Level 6
God Stats
1W - 4L
1,173 SR
Queue Stats
5W - 9L
1,364 Elo+
Solo
Team Averages
Level 17
1,414 SR
1,466 Elo+

VS

Team Averages
Level 16
1,489 SR
1,492 Elo+
Bellona
Bellona
Cristiniti128
Bellona
Level 17
God Stats
3W - 8L
1,268 SR
Queue Stats
76W - 77L
1,350 Elo+
Solo
Thor
Thor
Gamer_Sania94
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,290 Elo+
Solo
Merlin
Merlin
ROIAROUF33
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,767 Elo+
Solo
Neith
Neith
Sewilll_05
Neith
Level 29
God Stats
50W - 52L
1,460 SR
Queue Stats
119W - 123L
1,476 Elo+
Solo
Janus
Janus
ionutRomania96
Janus
Level 20
God Stats
2W - 1L
1,719 SR
Queue Stats
104W - 79L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cenastra
Artemis
17
2 / 4 / 5
10,778
980
16,132
19,046
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
KING-Pepi121
Cerberus
17
7 / 8 / 3
12,643
1,149
20,206
31,137
38,939
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 3 / 2
9,825
893
4,659
11,797
11,124
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
13
0 / 0 / 0
8,590
781
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
soraheart907
Amaterasu
16
0 / 11 / 4
9,627
875
5,042
22,597
14,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

62

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
4 / 0 / 8
10,751
977
10,664
13,986
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 4 / 11
11,256
1,023
11,624
12,462
4,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Merlin
ROIAROUF33
Merlin
19
13 / 3 / 10
13,113
1,192
30,198
9,211
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
17
1 / 3 / 10
10,504
955
10,811
9,127
3,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
2 / 0 / 15
11,624
1,057
14,784
6,583
1,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
10
Kills
26
26
Deaths
10
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cenastra
Artemis
2
4
5
1.13
W
Bellona
4
0
8
8
W
6
4
11
2.88
L
Cerberus
KING-Pepi121
Cerberus
7
8
3
1.06
L
1
3
2
0.67
L
Tiamat
0
0
0
0
W
Merlin
ROIAROUF33
Merlin
13
3
10
6
W
Neith
1
3
10
2
W
2
0
15
9.5
L
Amaterasu
soraheart907
Amaterasu
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,039
Damage
78,081
84,577
Taken
51,369
72,312
Mitigated
24,567
12,260
Healing
2,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cenastra
Artemis
16,132
8,921
0
2,428
19,046
7,423
0
9,407
9,291
0
33,925
W
Bellona
10,664
2,661
0
672
13,986
11,329
0
5,018
8,968
0
17,921
W
11,624
2,501
0
0
12,462
4,778
0
5,492
6,325
0
17,656
L
Cerberus
KING-Pepi121
Cerberus
20,206
1,298
0
1,977
31,137
38,939
0
14,578
15,845
40,055
0
L
4,659
1,219
4,447
1,716
11,797
11,124
0
6,292
5,097
16,815
0
L
Tiamat
0
0
0
0
0
0
0
0
0
356
0
W
Merlin
ROIAROUF33
Merlin
30,198
2,201
0
566
9,211
3,462
0
5,189
4,022
43,556
0
W
Neith
10,811
8,086
0
1,432
9,127
3,097
0
5,374
3,753
0
27,480
W
14,784
2,646
0
0
6,583
1,901
0
3,816
2,767
52,814
0
L
Amaterasu
soraheart907
Amaterasu
5,042
1,697
0
1,692
22,597
14,826
0
13,078
8,401
24
15,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,463
Gold Earned
57,248
139
Minions Killed
176
4
Camps Cleared
7
820,703
Distance Traveled
1,010,089
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,778
980
56
5
0
199,472
0
W
Bellona
10,751
977
16
1
1
242,469
2
W
Thor
11,256
1,023
6
1
0
196,619
1
L
Cerberus
12,643
1,149
50
5
2
216,007
1
L
Hel
9,825
893
13
1
0
190,426
0
L
Tiamat
8,590
781
1
0
1
8,282
0
W
Merlin
13,113
1,192
31
3
1
197,226
0
W
Neith
10,504
955
37
3
2
164,479
0
W
Janus
11,624
1,057
86
8
3
209,296
3
L
Amaterasu
9,627
875
19
2
1
206,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role