Player Matchup

Agni
Agni
Silver IV
Foresttreen
Agni
Silver IV
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 101L
797 MMR
Solo
Yemoja
Yemoja
Silver IV
LesMorille
Yemoja
Silver IV
Level 62
God Stats
1W - 6L
1,283 SR
Queue Stats
109W - 129L
736 MMR
Solo
Neith
Neith
Silver II
m4s4cr3_2921
Neith
Silver II
Level 103
God Stats
15W - 18L
1,572 SR
Queue Stats
195W - 214L
932 MMR
Solo
Chang'e
Chang'e
Silver IV
sponge rods
Chang'e
Silver IV
Level 102
God Stats
186W - 188L
1,476 SR
Queue Stats
356W - 416L
946 MMR
Solo
Hun Batz
Hun Batz
Silver V
vgsPanduh
Hun Batz
Silver V
Level 106
God Stats
4W - 4L
1,358 SR
Queue Stats
104W - 123L
500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,438 SR
782 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,522 SR
883 MMR
Mercury
Mercury
Silver IV
 
Mercury
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver I
Xxupin_smok3
Freya
Silver I
Level 133
God Stats
8W - 14L
1,584 SR
Queue Stats
733W - 764L
1,108 MMR
Party 1
Raijin
Raijin
Silver V
akatkat7
Raijin
Silver V
Level 61
God Stats
5W - 3L
1,632 SR
Queue Stats
74W - 89L
508 MMR
Solo
Ymir
Ymir
Silver IV
buuFU345
Ymir
Silver IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 210L
720 MMR
Party 1
Vulcan
Vulcan
Bronze I
mitikaz
Vulcan
Bronze I
Level 51
God Stats
18W - 28L
1,394 SR
Queue Stats
61W - 100L
579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 3
8,103
675
5,542
5,277
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
LesMorille
Yemoja
10
0 / 3 / 4
6,102
509
2,544
6,271
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 4
6,098
508
5,672
5,764
1,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
sponge rods
Chang'e
12
1 / 0 / 0
6,710
559
4,402
9,136
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
vgsPanduh
Hun Batz
11
4 / 1 / 3
6,546
546
3,663
7,503
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneNu WaDanzaburouCu ChulainnCthulhu

VS

Bans
BellonaNemesisApolloAthenaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 4 / 2
6,149
512
2,052
9,679
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,731
394
3,561
7,284
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
akatkat7
Raijin
11
6 / 7 / 0
7,398
617
6,480
7,490
2,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 2 / 4
5,256
438
1,839
5,984
3,315
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
mitikaz
Vulcan
11
0 / 1 / 0
5,858
488
3,653
4,578
1,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
7
8
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
2
0.5
W
10
2
3
5.75
W
Yemoja
LesMorille
Yemoja
0
3
4
0.67
L
0
3
1
0.17
L
Raijin
akatkat7
Raijin
6
7
0
0.86
L
Ymir
0
2
4
1
W
2
2
4
2
L
Vulcan
mitikaz
Vulcan
0
1
0
0
W
Chang'e
sponge rods
Chang'e
1
0
0
1
W
Hun Batz
vgsPanduh
Hun Batz
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,823
Damage
17,585
33,951
Taken
35,015
11,489
Mitigated
12,241
15,475
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,052
542
0
3,694
9,679
2,930
0
2,068
7,611
0
33,133
W
5,542
337
0
1,876
5,277
1,739
56
2,460
2,817
38,821
0
W
Yemoja
LesMorille
Yemoja
2,544
488
1,000
720
6,271
2,784
98
3,653
2,618
15,937
0
L
3,561
1,352
604
1,834
7,284
1,773
0
1,638
5,646
21,640
0
L
Raijin
akatkat7
Raijin
6,480
1,087
0
679
7,490
2,496
0
2,241
5,249
31,587
0
L
Ymir
1,839
79
253
1,218
5,984
3,315
0
2,608
3,376
13,841
0
W
5,672
2,624
0
1,398
5,764
1,783
165
2,805
2,959
0
30,917
L
Vulcan
mitikaz
Vulcan
3,653
1,453
0
744
4,578
1,727
0
3,933
645
31,379
0
W
Chang'e
sponge rods
Chang'e
4,402
244
147
6,781
9,136
2,919
77
3,653
5,483
39,855
0
W
Hun Batz
vgsPanduh
Hun Batz
3,663
908
0
3,553
7,503
2,264
0
2,962
4,541
0
31,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
29,392
318
Minions Killed
254
0
Camps Cleared
0
1,149,691
Distance Traveled
1,128,449
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,149
512
71
6
0
238,955
3
W
Agni
8,103
675
84
7
0
236,564
1
W
Yemoja
6,102
509
23
2
0
200,905
1
L
Freya
4,731
394
36
3
0
224,476
3
L
Raijin
7,398
617
60
5
0
212,453
2
L
Ymir
5,256
438
33
3
0
208,164
1
W
Neith
6,098
508
61
5
0
206,900
4
L
Vulcan
5,858
488
54
5
0
244,401
3
W
Chang'e
6,710
559
95
8
0
242,793
5
W
Hun Batz
6,546
546
55
5
0
262,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role