Player Matchup

Merlin
Merlin
Ayoub4325
Merlin
Level 27
God Stats
8W - 11L
1,581 SR
Queue Stats
30W - 48L
1,336 Elo+
Solo
Rama
Rama
Dubslide08
Rama
Level 26
God Stats
1W - 1L
1,690 SR
Queue Stats
27W - 30L
1,415 Elo+
Party 2
Mulan
Mulan
Quentouch08
Mulan
Level 4
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 2
Nemesis
Nemesis
Submarine5
Nemesis
Level 28
God Stats
42W - 48L
1,550 SR
Queue Stats
76W - 89L
1,399 Elo+
Solo
Jormungandr
Jormungandr
Vexanax
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,461 Elo+
Solo
Team Averages
Level 20
1,526 SR
1,382 Elo+

VS

Team Averages
Level 19
1,509 SR
1,340 Elo+
Bellona
Bellona
Kiddurs
Bellona
Level 23
God Stats
12W - 10L
1,485 SR
Queue Stats
18W - 25L
1,202 Elo+
Solo
Apollo
Apollo
KinkerKonker
Apollo
Level 23
God Stats
3W - 0L
1,716 SR
Queue Stats
25W - 11L
1,421 Elo+
Party 1
Thor
Thor
Peña710
Thor
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 151L
1,303 Elo+
Solo
Nu Wa
Nu Wa
SaKurasong1
Nu Wa
Level 14
God Stats
2W - 1L
1,287 SR
Queue Stats
95W - 102L
1,310 Elo+
Solo
Ganesha
Ganesha
Wiccbacc
Ganesha
Level 14
God Stats
24W - 13L
1,554 SR
Queue Stats
112W - 96L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayoub4325
Merlin
12
0 / 4 / 1
7,882
394
8,113
10,350
2,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 4
7,341
367
2,836
12,889
2,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 8 / 1
6,719
336
4,758
13,155
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Submarine5
Nemesis
16
3 / 5 / 1
10,182
509
5,748
14,198
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Vexanax
Jormungandr
13
3 / 8 / 2
9,493
475
4,520
15,920
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kiddurs
Bellona
16
8 / 2 / 8
10,625
531
10,707
8,781
7,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
18
17 / 2 / 4
12,154
608
16,618
14,895
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
19
7 / 2 / 13
11,998
600
10,241
12,779
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 15
10,190
510
11,510
7,926
3,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Wiccbacc
Ganesha
15
0 / 0 / 16
10,391
520
5,151
12,856
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
89
6
Kills
33
33
Deaths
6
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ayoub4325
Merlin
0
4
1
0.13
L
0
8
4
0.25
W
Bellona
Kiddurs
Bellona
8
2
8
6
W
Apollo
17
2
4
9.5
W
Thor
7
2
13
6.75
L
0
8
1
0.06
W
1
0
15
8.5
L
Nemesis
Submarine5
Nemesis
3
5
1
0.7
L
Jormungandr
Vexanax
Jormungandr
3
8
2
0.5
W
Ganesha
Wiccbacc
Ganesha
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
54,227
66,512
Taken
57,237
31,172
Mitigated
35,756
3,792
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ayoub4325
Merlin
8,113
333
0
443
10,350
2,898
565
3,696
6,654
44,658
0
L
2,836
2,285
0
1,122
12,889
2,702
1,748
3,783
9,106
0
25,245
W
Bellona
Kiddurs
Bellona
10,707
1,971
354
1,402
8,781
7,957
2,447
2,391
6,390
0
47,320
W
Apollo
16,618
9,845
0
5,066
14,895
7,216
2,065
2,258
12,562
0
89,292
W
Thor
10,241
2,137
0
4,328
12,779
6,343
550
3,604
9,125
0
86,570
L
4,758
631
0
704
13,155
7,784
430
2,825
10,330
0
20,645
W
11,510
1,674
0
998
7,926
3,094
264
3,470
4,431
59,744
0
L
Nemesis
Submarine5
Nemesis
5,748
2,083
0
1,098
14,198
5,448
0
1,702
12,496
0
71,656
L
Jormungandr
Vexanax
Jormungandr
4,520
462
0
425
15,920
12,340
762
4,655
11,265
32,530
0
W
Ganesha
Wiccbacc
Ganesha
5,151
640
0
1,578
12,856
11,146
293
3,914
8,817
45,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
55,358
337
Minions Killed
513
0
Camps Cleared
0
1,661,481
Distance Traveled
1,905,608
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,882
394
76
4
0
361,895
4
L
Rama
7,341
367
46
2
0
321,830
0
W
Bellona
10,625
531
92
5
0
390,547
1
W
Apollo
12,154
608
138
7
0
358,839
1
W
Thor
11,998
600
141
7
0
387,613
0
L
Mulan
6,719
336
37
2
0
366,231
0
W
Nu Wa
10,190
510
111
6
0
340,019
1
L
Nemesis
10,182
509
125
6
0
297,886
7
L
Jormungandr
9,493
475
53
3
0
313,639
0
W
Ganesha
10,391
520
31
2
0
428,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role