Player Matchup

Anhur
Anhur
AUT_SNIPEEZ
Anhur
Level 125
God Stats
2W - 2L
1,173 SR
Queue Stats
196W - 218L
1,450 Elo+
Party 1
Bellona
Bellona
Escodevil
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,257 Elo+
Solo
Nox
Nox
JoKeR-AUT-JoKeR
Nox
Level 78
God Stats
4W - 5L
1,747 SR
Queue Stats
257W - 279L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
Valheri
Kukulkan
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
324W - 331L
1,505 Elo+
Solo
Khepri
Khepri
luckydegenerate
Khepri
Level 27
God Stats
4W - 0L
1,801 SR
Queue Stats
190W - 197L
1,506 Elo+
Solo
Team Averages
Level 58
1,544 SR
1,426 Elo+

VS

Team Averages
Level 84
1,473 SR
1,465 Elo+
Zeus
Zeus
CzeslawPaleta
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,507 Elo+
Party 2
He Bo
He Bo
Jeced
He Bo
Level 124
God Stats
0W - 2L
1,277 SR
Queue Stats
20W - 31L
1,409 Elo+
Solo
Apollo
Apollo
MiraCZ
Apollo
Level 102
God Stats
5W - 4L
1,588 SR
Queue Stats
185W - 177L
1,468 Elo+
Solo
Xing Tian
Xing Tian
Torbaborba8smake
Xing Tian
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,540 Elo+
Party 2
Kali
Kali
МировойПельмень
Kali
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
382W - 412L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 12
13,207
777
13,881
18,130
7,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Escodevil
Bellona
17
3 / 6 / 13
10,966
645
8,454
17,811
10,922
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 6 / 17
12,063
710
12,938
14,277
6,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Valheri
Kukulkan
20
11 / 3 / 12
14,377
846
20,883
15,442
7,018
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 5 / 20
11,066
651
11,205
20,169
30,531
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 4
15,601
918
48,225
18,456
8,153
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Jeced
He Bo
16
0 / 10 / 9
9,733
573
8,537
15,426
6,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
MiraCZ
Apollo
6
0 / 1 / 0
7,546
444
447
1,215
356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
20
2 / 5 / 18
12,466
733
8,980
24,920
33,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 8 / 12
11,801
694
10,096
17,714
8,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
69
28
Kills
26
26
Deaths
28
74
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
6
12
2.33
L
20
4
4
5.5
W
Bellona
Escodevil
Bellona
3
6
13
1.58
L
He Bo
Jeced
He Bo
0
10
9
0.45
W
5
6
17
2.25
L
Apollo
MiraCZ
Apollo
0
1
0
0
L
Xing Tian
2
5
18
2.2
W
Kukulkan
Valheri
Kukulkan
11
3
12
5.67
W
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,361
Damage
76,285
85,829
Taken
77,731
61,754
Mitigated
56,062
26,619
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,881
4,728
2,856
4,707
18,130
7,008
1,606
15,401
2,729
0
26,908
L
48,225
5,978
0
7,604
18,456
8,153
942
9,449
8,931
85,120
0
W
Bellona
Escodevil
Bellona
8,454
2,639
206
1,685
17,811
10,922
1,091
14,360
3,451
6
14,210
L
He Bo
Jeced
He Bo
8,537
1,200
159
942
15,426
6,255
406
10,042
5,352
15,790
0
W
12,938
788
3,456
2,926
14,277
6,275
802
10,861
3,416
25,779
0
L
Apollo
MiraCZ
Apollo
447
203
0
54
1,215
356
0
894
321
0
1,192
L
Xing Tian
8,980
911
1,961
3,468
24,920
33,048
0
15,534
9,278
20,977
0
W
Kukulkan
Valheri
Kukulkan
20,883
2,471
2,391
2,466
15,442
7,018
2,130
10,529
4,913
54,148
0
W
11,205
883
1,664
4,262
20,169
30,531
455
14,591
5,578
24,996
0
L
10,096
4,878
3,422
4,695
17,714
8,250
510
8,799
8,823
0
18,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,679
Gold Earned
57,147
158
Minions Killed
137
0
Camps Cleared
0
1,446,752
Distance Traveled
1,009,839
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,207
777
21
1
0
290,376
0
L
Zeus
15,601
918
88
5
0
229,009
1
W
Bellona
10,966
645
9
1
0
301,165
2
L
He Bo
9,733
573
19
1
0
237,444
1
W
Nox
12,063
710
40
2
0
250,823
0
L
Apollo
7,546
444
0
0
0
27,608
0
L
Xing Tian
12,466
733
15
1
0
273,520
3
W
Kukulkan
14,377
846
69
4
0
309,604
0
W
Khepri
11,066
651
19
1
0
294,784
0
L
Kali
11,801
694
15
1
0
242,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role