Player Matchup

Ullr
Ullr
ARC_Alaska
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 234L
1,405 Elo+
Party 1
Raijin
Raijin
ARC_Luckythrone
Raijin
Level 15
God Stats
5W - 7L
1,270 SR
Queue Stats
132W - 130L
1,127 Elo+
Party 1
Ymir
Ymir
GSIXBrayan
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,195 Elo+
Solo
Mercury
Mercury
K4n5
Mercury
Level 6
God Stats
1W - 3L
1,297 SR
Queue Stats
7W - 11L
1,333 Elo+
Solo
Set
Set
The_virus_loky
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,070 Elo+
Solo
Team Averages
Level 12
1,413 SR
1,226 Elo+

VS

Team Averages
Level 19
1,432 SR
1,434 Elo+
Neith
Neith
Akashi_DKN
Neith
Level 27
God Stats
30W - 19L
1,421 SR
Queue Stats
135W - 157L
1,377 Elo+
Solo
Bellona
Bellona
EizenX
Bellona
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NotPerFeecT_YT
Baron Samedi
Level 26
God Stats
22W - 13L
1,455 SR
Queue Stats
254W - 258L
1,413 Elo+
Solo
Thor
Thor
peque2005A
Thor
Level 29
God Stats
5W - 6L
1,283 SR
Queue Stats
254W - 294L
1,381 Elo+
Solo
Yemoja
Yemoja
sakuraamorx23
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,762
376
2,520
6,607
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 0
4,004
400
2,525
3,885
1,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

5
0 / 5 / 0
3,868
387
1,316
6,076
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
K4n5
Mercury
6
0 / 5 / 0
4,163
416
892
7,535
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 7 / 0
3,691
369
605
5,534
2,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
5 / 0 / 4
5,579
558
6,975
4,262
1,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
EizenX
Bellona
9
2 / 0 / 0
5,725
573
718
3,051
2,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
NotPerFeecT_YT
Baron Samedi
10
6 / 0 / 5
6,553
655
4,818
4,643
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
7 / 0 / 3
7,085
709
3,207
4,998
1,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
3 / 0 / 5
5,956
596
2,168
2,451
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
23
24
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
0
0
W
Neith
5
0
4
7
W
Bellona
EizenX
Bellona
2
0
0
2
L
0
5
0
0
L
Mercury
K4n5
Mercury
0
5
0
0
W
Baron Samedi
NotPerFeecT_YT
Baron Samedi
6
0
5
8.5
L
0
7
0
0
W
7
0
3
8.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,858
Damage
17,886
29,637
Taken
19,405
8,691
Mitigated
8,121
4,377
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,520
1,398
0
993
6,607
1,440
0
1,182
5,412
0
11,876
L
2,525
449
0
0
3,885
1,015
120
2,157
1,558
11,723
0
W
Neith
6,975
4,330
0
2,150
4,262
1,158
1,569
952
3,310
0
22,013
W
Bellona
EizenX
Bellona
718
303
0
622
3,051
2,717
572
0
3,001
0
16,629
L
1,316
800
0
121
6,076
2,401
0
1,169
4,907
4,598
0
L
Mercury
K4n5
Mercury
892
464
0
3,138
7,535
1,720
0
882
6,582
0
13,163
W
Baron Samedi
NotPerFeecT_YT
Baron Samedi
4,818
1,033
151
1,738
4,643
1,685
666
2,121
2,497
24,645
0
L
605
211
0
125
5,534
2,115
0
1,267
4,133
0
4,472
W
3,207
1,444
0
2,608
4,998
1,522
0
404
4,544
0
29,860
W
2,168
689
690
633
2,451
1,039
397
364
2,087
13,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,488
Gold Earned
30,898
75
Minions Killed
228
0
Camps Cleared
0
849,460
Distance Traveled
881,844
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,762
376
16
2
0
200,636
1
L
Raijin
4,004
400
13
1
0
141,177
3
W
Neith
5,579
558
40
4
0
163,756
1
W
Bellona
5,725
573
42
4
0
150,595
0
L
Ymir
3,868
387
9
1
0
165,505
0
L
Mercury
4,163
416
28
3
0
138,468
1
W
Baron Samedi
6,553
655
54
5
0
168,440
0
L
Set
3,691
369
9
1
0
203,674
1
W
Thor
7,085
709
72
7
0
209,262
1
W
Yemoja
5,956
596
20
2
0
189,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role