Player Matchup

Ra
Ra
Chooooraa_Moita
Ra
Level 8
God Stats
2W - 2L
1,643 SR
Queue Stats
44W - 45L
1,371 Elo+
Solo
Anhur
Anhur
ElementLove7942
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
aged_winch
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,488 Elo+
Solo
Ares
Ares
mortal767ninja
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
zabal-an
Amaterasu
Level 19
God Stats
16W - 17L
1,350 SR
Queue Stats
132W - 161L
1,344 Elo+
Solo
Team Averages
Level 9
1,499 SR
1,441 Elo+

VS

Team Averages
Level 14
1,280 SR
1,345 Elo+
Izanami
Izanami
DanDan20204758
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,676 Elo+
Solo
Ne Zha
Ne Zha
FutureLush
Ne Zha
Level 21
God Stats
14W - 13L
1,161 SR
Queue Stats
293W - 371L
1,215 Elo+
Solo
Ra
Ra
JPablo29
Ra
Level 14
God Stats
40W - 50L
1,181 SR
Queue Stats
84W - 112L
1,171 Elo+
Solo
He Bo
He Bo
YBYX100_PR
He Bo
Level 25
God Stats
1W - 1L
1,300 SR
Queue Stats
30W - 21L
1,410 Elo+
Solo
Ares
Ares
matthewrized
Ares
Level 6
God Stats
1W - 1L
1,258 SR
Queue Stats
6W - 7L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,743
574
4,172
4,486
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

1
0 / 1 / 0
3,334
333
239
1,150
235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 5 / 1
3,738
374
662
6,227
2,833
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
1 / 4 / 0
3,602
360
243
3,199
886
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
zabal-an
Amaterasu
5
1 / 2 / 2
4,263
426
3,325
6,885
3,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,935
594
5,132
4,981
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
FutureLush
Ne Zha
8
0 / 1 / 1
4,842
484
544
5,563
2,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 2 / 1
4,678
468
1,876
3,282
1,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
9
10 / 0 / 0
6,406
641
6,858
3,000
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 2
4,825
483
408
4,672
1,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
12
13
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
1
1
2
2
L
0
1
0
0
W
Ne Zha
FutureLush
Ne Zha
0
1
1
0.5
W
1
2
1
0.75
W
He Bo
10
0
0
10
L
0
5
1
0.1
W
0
3
2
0.33
L
1
4
0
0.25
L
Amaterasu
zabal-an
Amaterasu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,641
Damage
14,818
21,947
Taken
21,498
8,730
Mitigated
7,157
4,783
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,172
681
0
1,887
4,486
1,412
313
1,692
2,748
32,815
0
W
5,132
4,211
0
2,509
4,981
1,350
0
371
4,382
0
40,235
L
239
239
0
64
1,150
235
0
455
579
0
295
W
Ne Zha
FutureLush
Ne Zha
544
494
0
2,756
5,563
2,082
180
75
5,488
0
17,302
W
1,876
343
35
228
3,282
1,056
43
2,262
995
17,400
0
W
He Bo
6,858
1,500
0
1,035
3,000
753
561
693
2,182
20,842
0
L
662
325
0
250
6,227
2,833
0
2,881
3,176
5,414
0
W
408
124
0
434
4,672
1,916
259
1,676
2,946
5,984
0
L
243
173
0
72
3,199
886
0
1,426
1,603
1,369
0
L
Amaterasu
zabal-an
Amaterasu
3,325
1,805
0
2,510
6,885
3,364
0
2,084
4,649
0
5,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,680
Gold Earned
26,686
77
Minions Killed
195
0
Camps Cleared
0
614,727
Distance Traveled
844,502
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,743
574
61
6
0
167,083
1
W
Izanami
5,935
594
94
9
0
150,900
0
L
Anhur
3,334
333
1
0
0
55,288
0
W
Ne Zha
4,842
484
36
4
0
185,893
0
W
Ra
4,678
468
21
2
0
185,747
0
W
He Bo
6,406
641
31
3
0
160,533
1
L
Ymir
3,738
374
9
1
0
150,918
0
W
Ares
4,825
483
13
1
0
161,429
0
L
Ares
3,602
360
0
0
0
65,461
2
L
Amaterasu
4,263
426
6
1
0
175,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role