Player Matchup

Cthulhu
Cthulhu
Arlong
Cthulhu
Level 26
God Stats
13W - 16L
1,500 SR
Queue Stats
453W - 448L
1,383 Elo+
Solo
Merlin
Merlin
DangerDead
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
FinnySmile
Sobek
Level 2
God Stats
10W - 19L
1,500 SR
Queue Stats
218W - 222L
1,500 Elo+
Party 3
Apollo
Apollo
FunkiestStone0
Apollo
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 96L
1,500 Elo+
Party 3
Thor
Thor
Zyad007
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,138 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,404 Elo+

VS

Team Averages
Level 31
1,483 SR
1,281 Elo+
Hades
Hades
Aron87__PL
Hades
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 102L
1,412 Elo+
Party 1
Izanami
Izanami
DonBaron36
Izanami
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
42W - 51L
1,466 Elo+
Party 1
Anubis
Anubis
KinkerKonker
Anubis
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 11L
1,145 Elo+
Solo
Danzaburou
Danzaburou
Ruyzo
Danzaburou
Level 11
God Stats
2W - 2L
1,607 SR
Queue Stats
8W - 16L
1,134 Elo+
Party 2
Awilix
Awilix
tar8i
Awilix
Level 14
God Stats
5W - 5L
1,309 SR
Queue Stats
11W - 20L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arlong
Cthulhu
7
0 / 6 / 0
4,520
452
2,070
6,710
2,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
DangerDead
Merlin
7
0 / 6 / 0
4,336
434
2,167
4,308
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
5
0 / 4 / 0
3,971
397
871
4,699
1,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 5 / 0
4,031
403
2,091
4,912
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
Zyad007
Thor
7
0 / 5 / 0
4,465
447
740
7,187
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
3 / 0 / 4
5,765
577
2,801
4,253
1,500
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
DonBaron36
Izanami
9
4 / 0 / 4
6,004
600
4,806
3,446
962
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
12
8 / 0 / 2
7,314
731
6,765
4,517
2,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Ruyzo
Danzaburou
11
4 / 0 / 3
7,330
733
2,488
4,929
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Awilix
tar8i
Awilix
9
6 / 0 / 2
6,024
602
2,447
3,526
1,060
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
25
26
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arlong
Cthulhu
0
6
0
0
W
Hades
3
0
4
5
L
Merlin
DangerDead
Merlin
0
6
0
0
W
Izanami
DonBaron36
Izanami
4
0
4
6
L
Sobek
0
4
0
0
L
0
5
0
0
W
Anubis
8
0
2
9
W
Danzaburou
Ruyzo
Danzaburou
4
0
3
5.5
L
Thor
Zyad007
Thor
0
5
0
0
W
Awilix
tar8i
Awilix
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,939
Damage
19,307
27,816
Taken
20,671
7,783
Mitigated
7,328
3,307
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arlong
Cthulhu
2,070
376
0
399
6,710
2,710
36
3,401
3,309
15,113
0
W
Hades
2,801
642
300
2,216
4,253
1,500
634
431
3,822
13,626
0
L
Merlin
DangerDead
Merlin
2,167
257
0
25
4,308
983
130
383
3,925
13,578
0
W
Izanami
DonBaron36
Izanami
4,806
3,915
123
1,325
3,446
962
1,409
440
3,006
0
29,511
L
Sobek
871
229
0
646
4,699
1,699
0
1,588
3,111
3,782
0
L
2,091
1,408
0
573
4,912
1,000
0
1,213
3,699
0
12,806
W
Anubis
6,765
697
0
3,002
4,517
2,139
245
1,475
2,842
34,612
0
W
Danzaburou
Ruyzo
Danzaburou
2,488
1,365
0
3,335
4,929
1,667
3,628
2,000
2,929
0
32,228
L
Thor
Zyad007
Thor
740
440
0
1,664
7,187
1,391
164
2,981
4,206
0
17,376
W
Awilix
tar8i
Awilix
2,447
1,009
0
532
3,526
1,060
483
537
2,964
0
18,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,323
Gold Earned
32,437
138
Minions Killed
273
0
Camps Cleared
0
778,730
Distance Traveled
865,778
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,520
452
34
3
0
162,155
0
W
Hades
5,765
577
18
2
0
153,099
2
L
Merlin
4,336
434
29
3
0
137,518
1
W
Izanami
6,004
600
72
7
0
169,341
3
L
Sobek
3,971
397
5
1
0
157,455
0
L
Apollo
4,031
403
24
2
0
137,698
0
W
Anubis
7,314
731
80
8
0
168,734
1
W
Danzaburou
7,330
733
72
7
0
165,981
0
L
Thor
4,465
447
46
5
0
183,904
2
W
Awilix
6,024
602
31
3
0
208,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role