Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AL__MOHEB
Izanami
Level 102
God Stats
54W - 56L
1,475 SR
Queue Stats
311W - 349L
1,442 Elo+
Solo
Agni
Agni
Beckan97
Agni
Level 62
God Stats
18W - 12L
1,702 SR
Queue Stats
25W - 37L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
Surevarth
Ao Kuang
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
134W - 143L
1,404 Elo+
Solo
Anhur
Anhur
TheMuckleCross
Anhur
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 151L
1,511 Elo+
Solo
Team Averages
Level 87
1,535 SR
1,464 Elo+

VS

Team Averages
Level 94
1,624 SR
1,444 Elo+
Rama
Rama
D3ADSWITCH0407
Rama
Level 69
God Stats
1W - 1L
1,819 SR
Queue Stats
105W - 89L
1,443 Elo+
Solo
Fenrir
Fenrir
SHADOW_man318
Fenrir
Level 100
God Stats
3W - 2L
1,274 SR
Queue Stats
123W - 158L
1,379 Elo+
Solo
Tiamat
Tiamat
bradley8000
Tiamat
Level 125
God Stats
18W - 23L
1,411 SR
Queue Stats
320W - 316L
1,460 Elo+
Solo
Xing Tian
Xing Tian
mohammadsnowy
Xing Tian
Level 127
God Stats
3W - 0L
1,805 SR
Queue Stats
306W - 299L
1,512 Elo+
Party 1
Chaac
Chaac
sara_snowy
Chaac
Level 51
God Stats
6W - 2L
1,812 SR
Queue Stats
66W - 68L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 6 / 7
7,363
388
4,180
11,473
6,128
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
AL__MOHEB
Izanami
15
3 / 4 / 3
9,583
504
9,951
14,967
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
15
0 / 3 / 4
8,643
455
7,587
9,760
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Surevarth
Ao Kuang
14
6 / 5 / 0
8,877
467
11,373
16,550
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 6 / 1
9,564
503
6,983
13,591
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 7
10,720
564
14,658
13,910
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 5
9,761
514
5,894
14,190
5,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
19
7 / 0 / 1
11,980
631
9,524
10,774
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
mohammadsnowy
Xing Tian
14
2 / 5 / 10
9,042
476
5,283
16,653
11,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
16
3 / 4 / 5
10,254
540
9,813
18,138
19,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
16
Kills
24
24
Deaths
16
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
7
0.75
L
Izanami
AL__MOHEB
Izanami
3
4
3
1.13
L
Agni
0
3
4
0.67
W
8
3
7
3.83
W
4
4
5
1.63
L
Ao Kuang
Surevarth
Ao Kuang
6
5
0
1.2
L
6
6
1
1.08
W
Tiamat
7
0
1
7.5
W
Xing Tian
mohammadsnowy
Xing Tian
2
5
10
1.4
W
Chaac
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,074
Damage
45,172
66,341
Taken
73,665
24,507
Mitigated
46,351
20,238
Healing
28,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,180
685
276
2,224
11,473
6,128
0
2,755
8,662
17,590
0
L
Izanami
AL__MOHEB
Izanami
9,951
6,754
0
6,014
14,967
5,130
0
1,526
12,826
0
58,883
L
Agni
7,587
40
98
3,393
9,760
3,288
0
4,322
4,985
56,707
0
W
14,658
12,427
0
5,700
13,910
4,479
3,879
4,983
8,927
0
71,286
W
5,894
1,665
221
5,253
14,190
5,703
2,156
4,305
9,885
0
48,772
L
Ao Kuang
Surevarth
Ao Kuang
11,373
3,171
0
4,035
16,550
5,493
0
4,144
12,115
48,818
0
L
6,983
3,161
0
4,198
13,591
4,468
1,050
2,539
11,052
0
62,543
W
Tiamat
9,524
1,378
0
6,676
10,774
5,687
483
6,715
4,059
84,008
0
W
Xing Tian
mohammadsnowy
Xing Tian
5,283
414
573
1,808
16,653
11,215
1,478
6,087
10,566
26,550
0
W
Chaac
9,813
923
0
8,623
18,138
19,267
622
3,142
14,996
0
59,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
51,757
447
Minions Killed
486
0
Camps Cleared
0
1,535,138
Distance Traveled
1,757,609
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,363
388
22
1
0
269,470
1
L
Izanami
9,583
504
123
6
0
270,634
2
L
Agni
8,643
455
124
7
0
333,107
5
W
Rama
10,720
564
95
5
0
326,932
5
W
Fenrir
9,761
514
88
5
0
389,594
3
L
Ao Kuang
8,877
467
71
4
0
344,356
1
L
Anhur
9,564
503
107
6
0
317,571
4
W
Tiamat
11,980
631
162
9
0
343,359
7
W
Xing Tian
9,042
476
34
2
0
331,238
2
W
Chaac
10,254
540
107
6
0
366,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role