Player Matchup

Hun Batz
Hun Batz
Otakuqq_-__-_
Hun Batz
Level 48
God Stats
3W - 1L
1,416 SR
Queue Stats
240W - 248L
1,501 Elo+
Solo
Susano
Susano
SL xSCORPIONx
Susano
Level 116
God Stats
1W - 0L
1,454 SR
Queue Stats
11W - 3L
1,516 Elo+
Party 1
Khepri
Khepri
Verelie
Khepri
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
jKbyyy
Neith
Level 48
God Stats
58W - 66L
1,507 SR
Queue Stats
61W - 66L
1,483 Elo+
Solo
Anubis
Anubis
therealgamer010
Anubis
Level 108
God Stats
2W - 0L
1,768 SR
Queue Stats
9W - 4L
1,299 Elo+
Party 1
Team Averages
Level 87
1,529 SR
1,460 Elo+

VS

Team Averages
Level 61
1,497 SR
1,445 Elo+
Mercury
Mercury
AlexDolgih94
Mercury
Level 45
God Stats
1W - 2L
1,724 SR
Queue Stats
4W - 6L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Assasina_creed
Nu Wa
Level 43
God Stats
215W - 213L
1,432 SR
Queue Stats
829W - 836L
1,384 Elo+
Solo
Sol
Sol
Bolgoffour
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,438 Elo+
Solo
Agni
Agni
Susi_010
Agni
Level 42
God Stats
0W - 3L
1,282 SR
Queue Stats
112W - 130L
1,414 Elo+
Solo
Olorun
Olorun
Venomx991870
Olorun
Level 69
God Stats
48W - 33L
1,547 SR
Queue Stats
1,527W - 1,644L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Otakuqq_-__-_
Hun Batz
17
8 / 2 / 20
11,050
1,105
9,475
10,735
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
14 / 3 / 21
12,623
1,262
17,154
11,047
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Verelie
Khepri
18
2 / 0 / 28
10,880
1,088
3,963
4,446
5,209
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jKbyyy
Neith
17
5 / 2 / 18
11,164
1,116
8,307
7,719
3,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 2 / 26
13,123
1,312
19,035
16,529
10,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexDolgih94
Mercury
15
2 / 14 / 4
10,003
1,000
6,540
18,842
4,731
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 4
10,336
1,034
8,858
7,426
2,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 4
10,514
1,051
10,487
13,901
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
16
0 / 6 / 6
9,393
939
9,175
8,976
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
3 / 13 / 5
10,037
1,004
11,413
19,106
5,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
32
42
Kills
9
9
Deaths
42
113
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlexDolgih94
Mercury
2
14
4
0.29
L
2
2
4
2
L
2
7
4
0.57
W
Hun Batz
Otakuqq_-__-_
Hun Batz
8
2
20
9
W
14
3
21
8.17
L
Agni
0
6
6
0.5
L
Olorun
3
13
5
0.42
W
Khepri
Verelie
Khepri
2
0
28
16
W
Neith
jKbyyy
Neith
5
2
18
7
W
13
2
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,934
Damage
46,473
50,476
Taken
68,251
29,506
Mitigated
18,839
17,168
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlexDolgih94
Mercury
6,540
3,111
0
243
18,842
4,731
0
8,633
10,209
0
20,154
L
8,858
2,129
0
475
7,426
2,113
0
1,060
6,366
26,364
0
L
10,487
861
0
2,206
13,901
3,825
0
3,588
10,313
37,691
0
W
Hun Batz
Otakuqq_-__-_
Hun Batz
9,475
2,709
1,425
1,427
10,735
4,984
0
8,819
1,916
0
21,478
W
17,154
2,419
0
297
11,047
5,002
0
9,201
1,846
0
31,016
L
Agni
9,175
95
0
207
8,976
2,607
0
3,061
5,915
23,773
0
L
Olorun
11,413
5,773
721
2,323
19,106
5,563
0
6,656
12,450
18,355
0
W
Khepri
Verelie
Khepri
3,963
0
2,282
593
4,446
5,209
0
4,110
336
15,683
0
W
Neith
jKbyyy
Neith
8,307
3,616
0
817
7,719
3,524
0
6,074
1,645
0
34,326
W
19,035
1,013
0
10,327
16,529
10,787
0
11,729
4,800
54,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,840
Gold Earned
50,283
227
Minions Killed
161
12
Camps Cleared
4
938,541
Distance Traveled
800,193
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,003
1,000
35
4
2
151,931
0
L
Nu Wa
10,336
1,034
38
4
1
178,764
0
L
Sol
10,514
1,051
62
6
1
156,010
0
W
Hun Batz
11,050
1,105
37
4
2
182,440
1
W
Susano
12,623
1,262
34
3
1
202,585
0
L
Agni
9,393
939
21
2
0
172,429
0
L
Olorun
10,037
1,004
5
1
0
141,059
0
W
Khepri
10,880
1,088
21
2
1
224,474
0
W
Neith
11,164
1,116
57
6
7
169,901
1
W
Anubis
13,123
1,312
78
8
1
159,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role