Player Matchup

Freya
Freya
Dyllonm
Freya
Level 25
God Stats
7W - 7L
1,514 SR
Queue Stats
91W - 93L
1,513 Elo+
Party 1
Tiamat
Tiamat
Wequair
Tiamat
Level 16
God Stats
0W - 3L
1,172 SR
Queue Stats
21W - 36L
1,364 Elo+
Solo
Zeus
Zeus
ZenonSmith
Zeus
Level 49
God Stats
1W - 2L
1,532 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 1
Set
Set
ZentiusWood
Set
Level 14
God Stats
4W - 4L
1,428 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 1
Cthulhu
Cthulhu
y0vert
Cthulhu
Level 8
God Stats
1W - 2L
1,697 SR
Queue Stats
3W - 7L
1,175 Elo+
Party 1
Team Averages
Level 22
1,468 SR
1,327 Elo+

VS

Team Averages
Level 29
1,355 SR
1,438 Elo+
Hou Yi
Hou Yi
Diosmomo
Hou Yi
Level 16
God Stats
6W - 15L
1,200 SR
Queue Stats
26W - 37L
1,314 Elo+
Solo
Anubis
Anubis
Faraon043
Anubis
Level 22
God Stats
12W - 13L
1,354 SR
Queue Stats
43W - 67L
1,392 Elo+
Solo
Neith
Neith
Klumpen0815
Neith
Level 4
God Stats
22W - 17L
1,190 SR
Queue Stats
63W - 74L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NymeriaD5
Nu Wa
Level 29
God Stats
7W - 3L
1,550 SR
Queue Stats
27W - 22L
1,480 Elo+
Solo
Cthulhu
Cthulhu
x3v4t
Cthulhu
Level 76
God Stats
12W - 13L
1,482 SR
Queue Stats
132W - 120L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dyllonm
Freya
19
9 / 13 / 2
12,960
540
25,281
27,951
8,219
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Wequair
Tiamat
8
0 / 3 / 2
7,312
305
4,639
9,381
2,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 6 / 5
11,342
473
16,542
14,812
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 11 / 5
11,257
469
6,889
23,934
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
y0vert
Cthulhu
13
1 / 8 / 3
8,597
358
2,506
12,882
5,814
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Diosmomo
Hou Yi
19
11 / 2 / 10
13,256
552
14,164
12,692
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Faraon043
Anubis
20
8 / 4 / 6
14,121
588
9,833
19,565
9,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 6 / 11
14,217
592
17,996
19,541
8,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
NymeriaD5
Nu Wa
20
4 / 3 / 11
13,633
568
17,304
9,809
3,858
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
x3v4t
Cthulhu
19
9 / 4 / 10
13,625
568
12,746
31,801
16,686
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
19
Kills
41
41
Deaths
19
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Diosmomo
Hou Yi
11
2
10
8
L
Freya
Dyllonm
Freya
9
13
2
0.77
W
Anubis
Faraon043
Anubis
8
4
6
2.75
W
9
6
11
2.42
W
Nu Wa
NymeriaD5
Nu Wa
4
3
11
3.17
L
Tiamat
Wequair
Tiamat
0
3
2
0.33
L
5
6
5
1.25
L
4
11
5
0.59
W
Cthulhu
x3v4t
Cthulhu
9
4
10
3.5
L
Cthulhu
y0vert
Cthulhu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,857
Damage
72,043
88,960
Taken
93,408
30,200
Mitigated
43,601
23,613
Healing
41,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Diosmomo
Hou Yi
14,164
8,483
0
5,481
12,692
4,929
1,879
8,922
3,770
0
63,261
L
Freya
Dyllonm
Freya
25,281
7,500
0
8,411
27,951
8,219
628
9,615
18,336
62,065
0
W
Anubis
Faraon043
Anubis
9,833
570
0
12,320
19,565
9,932
765
9,117
10,448
117,919
0
W
17,996
11,968
0
7,443
19,541
8,196
3,478
12,312
7,229
0
74,585
W
Nu Wa
NymeriaD5
Nu Wa
17,304
3,253
0
1,620
9,809
3,858
6,346
6,174
3,635
102,224
0
L
Tiamat
Wequair
Tiamat
4,639
885
270
3,122
9,381
2,727
0
4,913
4,468
18,502
0
L
16,542
2,304
0
2,925
14,812
5,046
104
7,589
7,223
78,105
0
L
6,889
4,425
0
6,923
23,934
8,394
0
10,354
13,580
0
70,579
W
Cthulhu
x3v4t
Cthulhu
12,746
1,101
444
14,041
31,801
16,686
901
12,443
19,358
68,932
0
L
Cthulhu
y0vert
Cthulhu
2,506
204
121
1,841
12,882
5,814
64
7,412
5,470
15,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,468
Gold Earned
68,852
369
Minions Killed
641
0
Camps Cleared
0
1,596,823
Distance Traveled
1,982,381
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,256
552
116
5
0
398,214
5
L
Freya
12,960
540
78
3
0
355,597
4
W
Anubis
14,121
588
160
7
0
395,368
3
W
Neith
14,217
592
121
5
0
360,051
3
W
Nu Wa
13,633
568
154
6
0
420,724
6
L
Tiamat
7,312
305
30
1
0
186,108
1
L
Zeus
11,342
473
112
5
0
373,811
5
L
Set
11,257
469
127
5
0
413,878
0
W
Cthulhu
13,625
568
90
4
0
408,024
4
L
Cthulhu
8,597
358
22
1
0
267,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role