Player Matchup

Nemesis
Nemesis
Shadow_YT1
Nemesis
Level 3
God Stats
1W - 2L
1,552 SR
Queue Stats
15W - 15L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Zicaa_7
Hou Yi
Level 29
God Stats
4W - 23L
1,500 SR
Queue Stats
308W - 586L
1,174 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oof_JD421
Tsukuyomi
Level 8
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 8L
1,300 Elo+
Solo
Thor
Thor
shegazy-z
Thor
Level 31
God Stats
7W - 29L
1,245 SR
Queue Stats
547W - 897L
1,240 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sioooz11
Cu Chulainn
Level 17
God Stats
2W - 2L
1,248 SR
Queue Stats
17W - 13L
1,506 Elo+
Solo
Team Averages
Level 18
1,371 SR
1,345 Elo+

VS

Team Averages
Level 22
1,540 SR
1,415 Elo+
Kuzenbo
Kuzenbo
Birdiie
Kuzenbo
Level 11
God Stats
3W - 2L
1,610 SR
Queue Stats
14W - 15L
1,568 Elo+
Solo
Cupid
Cupid
Darkplayer394
Cupid
Level 27
God Stats
9W - 6L
1,477 SR
Queue Stats
215W - 273L
1,307 Elo+
Solo
Nemesis
Nemesis
Mallou_TheKid_19
Nemesis
Level 25
God Stats
32W - 24L
1,571 SR
Queue Stats
186W - 185L
1,390 Elo+
Solo
Bellona
Bellona
Stickay26
Bellona
Level 28
God Stats
7W - 3L
1,634 SR
Queue Stats
168W - 156L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
powox_06
Baron Samedi
Level 17
God Stats
20W - 23L
1,409 SR
Queue Stats
105W - 100L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Shadow_YT1
Nemesis
12
0 / 3 / 6
8,274
345
7,669
12,840
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Zicaa_7
Hou Yi
14
3 / 9 / 6
9,431
393
10,444
23,639
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
oof_JD421
Tsukuyomi
18
0 / 7 / 0
10,854
452
6,641
17,795
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
16
5 / 6 / 6
11,352
473
8,850
19,704
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
sioooz11
Cu Chulainn
19
9 / 3 / 4
11,741
489
18,965
19,491
18,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Birdiie
Kuzenbo
15
3 / 3 / 8
10,838
452
12,000
18,432
28,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 5 / 6
10,234
426
14,384
14,760
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 2 / 7
12,234
510
12,229
14,477
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Stickay26
Bellona
20
9 / 2 / 4
14,081
587
15,853
17,412
20,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
powox_06
Baron Samedi
16
4 / 6 / 6
10,921
455
14,770
13,709
7,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
17
Kills
28
28
Deaths
18
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Birdiie
Kuzenbo
3
3
8
2.33
W
6
5
6
1.8
W
6
2
7
4.75
L
Nemesis
Shadow_YT1
Nemesis
0
3
6
1
W
Bellona
Stickay26
Bellona
9
2
4
5.5
L
Hou Yi
Zicaa_7
Hou Yi
3
9
6
0.67
L
Tsukuyomi
oof_JD421
Tsukuyomi
0
7
0
0
W
Baron Samedi
powox_06
Baron Samedi
4
6
6
1.17
L
Thor
5
6
6
1.33
L
Cu Chulainn
sioooz11
Cu Chulainn
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,569
Damage
69,236
93,469
Taken
78,790
54,184
Mitigated
70,920
18,714
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Birdiie
Kuzenbo
12,000
4,134
0
1,234
18,432
28,881
637
744
17,498
31,076
0
W
14,384
7,061
3,304
4,966
14,760
7,345
718
396
14,214
0
53,763
W
12,229
4,318
342
2,407
14,477
6,586
1,267
185
13,967
0
81,569
L
Nemesis
Shadow_YT1
Nemesis
7,669
1,839
0
637
12,840
4,338
541
5,833
7,007
0
30,197
W
Bellona
Stickay26
Bellona
15,853
5,279
0
7,569
17,412
20,482
2,617
125
17,062
7,757
85,466
L
Hou Yi
Zicaa_7
Hou Yi
10,444
4,285
0
5,582
23,639
7,739
0
10,663
12,976
0
34,745
L
Tsukuyomi
oof_JD421
Tsukuyomi
6,641
1,216
0
6,192
17,795
7,913
322
1,058
16,737
0
79,059
W
Baron Samedi
powox_06
Baron Samedi
14,770
1,451
486
1,863
13,709
7,626
1,363
246
13,322
43,412
0
L
Thor
8,850
1,923
0
1,753
19,704
15,557
0
6,468
13,236
0
35,024
L
Cu Chulainn
sioooz11
Cu Chulainn
18,965
3,483
0
4,550
19,491
18,637
1,941
4,209
15,282
5,835
66,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,652
Gold Earned
58,308
416
Minions Killed
473
0
Camps Cleared
0
2,170,086
Distance Traveled
2,251,657
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,838
452
31
1
0
468,169
0
W
Cupid
10,234
426
81
3
0
410,099
1
W
Nemesis
12,234
510
131
5
0
505,333
1
L
Nemesis
8,274
345
57
2
0
464,313
2
W
Bellona
14,081
587
186
8
0
463,204
3
L
Hou Yi
9,431
393
51
2
0
365,019
0
L
Tsukuyomi
10,854
452
162
7
0
427,519
2
W
Baron Samedi
10,921
455
44
2
0
404,852
0
L
Thor
11,352
473
34
1
0
430,135
0
L
Cu Chulainn
11,741
489
112
5
0
483,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role