Player Matchup

Janus
Janus
Hrsxg
Janus
Level 8
God Stats
7W - 7L
1,559 SR
Queue Stats
70W - 60L
1,522 Elo+
Solo
Cupid
Cupid
Qrazy2829
Cupid
Level 16
God Stats
8W - 14L
1,356 SR
Queue Stats
84W - 95L
1,469 Elo+
Solo
Ares
Ares
TheDeutschBlitz
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 130L
1,782 Elo+
Solo
Thanatos
Thanatos
UH5I
Thanatos
Level 29
God Stats
36W - 43L
1,568 SR
Queue Stats
202W - 233L
1,622 Elo+
Solo
Zhong Kui
Zhong Kui
UnwieldyBike653
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,547 Elo+
Solo
Team Averages
Level 22
1,497 SR
1,589 Elo+

VS

Team Averages
Level 17
1,623 SR
1,557 Elo+
Chaac
Chaac
CarryingMyTeam
Chaac
Level 22
God Stats
6W - 4L
1,709 SR
Queue Stats
51W - 31L
1,705 Elo+
Solo
Ares
Ares
Crunchytoast2
Ares
Level 29
God Stats
21W - 21L
1,558 SR
Queue Stats
309W - 294L
1,554 Elo+
Solo
Apollo
Apollo
Lamð
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,635 Elo+
Solo
Fenrir
Fenrir
here2styalive
Fenrir
Level 25
God Stats
6W - 9L
1,635 SR
Queue Stats
240W - 306L
1,484 Elo+
Solo
Cthulhu
Cthulhu
meganha81
Cthulhu
Level 3
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 3L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hrsxg
Janus
20
7 / 5 / 8
14,224
547
15,453
14,233
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Qrazy2829
Cupid
20
16 / 4 / 13
14,480
557
42,203
33,378
15,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 3 / 18
12,745
490
14,242
25,494
15,961
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
UH5I
Thanatos
20
10 / 2 / 9
14,037
540
13,246
15,685
7,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
UnwieldyBike653
Zhong Kui
20
12 / 2 / 15
14,009
539
25,858
26,883
21,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 3
11,914
458
24,502
36,786
55,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 14 / 3
11,559
445
17,253
37,322
40,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Lamð
Apollo
6
0 / 7 / 0
7,217
278
2,192
8,957
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

20
6 / 8 / 1
13,227
509
13,262
21,841
11,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
meganha81
Cthulhu
16
0 / 15 / 3
9,861
379
7,033
33,481
26,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
51
Kills
15
16
Deaths
51
63
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
3
14
3
0.32
W
Janus
Hrsxg
Janus
7
5
8
2.2
L
Apollo
Lamð
Apollo
0
7
0
0
W
Cupid
Qrazy2829
Cupid
16
4
13
5.63
W
6
3
18
5
W
Thanatos
UH5I
Thanatos
10
2
9
7.25
W
Zhong Kui
UnwieldyBike653
Zhong Kui
12
2
15
9.75
L
6
8
1
0.81
L
Cthulhu
meganha81
Cthulhu
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,002
Damage
64,242
115,673
Taken
138,387
65,504
Mitigated
136,734
58,993
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,502
4,328
0
10,318
36,786
55,502
0
14,965
21,821
0
81,752
L
17,253
233
594
2,660
37,322
40,081
0
14,915
22,407
41,511
0
W
Janus
Hrsxg
Janus
15,453
775
945
3,708
14,233
5,030
1,664
3,175
11,058
84,280
0
L
Apollo
Lamð
Apollo
2,192
1,446
0
930
8,957
2,509
384
3,967
4,990
0
13,197
W
Cupid
Qrazy2829
Cupid
42,203
23,887
511
19,914
33,378
15,691
5,228
8,173
25,205
0
133,225
W
14,242
1,983
772
3,058
25,494
15,961
695
4,649
20,845
48,981
0
W
Thanatos
UH5I
Thanatos
13,246
3,900
848
16,972
15,685
7,163
811
2,427
13,258
0
82,742
W
Zhong Kui
UnwieldyBike653
Zhong Kui
25,858
5,098
0
12,265
26,883
21,659
3,325
5,862
19,317
101,817
0
L
13,262
3,543
0
3,908
21,841
11,703
1,628
8,096
13,745
0
82,946
L
Cthulhu
meganha81
Cthulhu
7,033
279
0
1,784
33,481
26,939
478
13,610
19,871
47,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,495
Gold Earned
53,778
620
Minions Killed
374
0
Camps Cleared
0
2,348,850
Distance Traveled
1,839,138
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,914
458
100
4
0
436,437
5
L
Ares
11,559
445
39
2
0
412,916
1
W
Janus
14,224
547
153
6
0
488,487
3
L
Apollo
7,217
278
24
1
0
148,862
0
W
Cupid
14,480
557
146
6
0
398,643
0
W
Ares
12,745
490
52
2
0
474,140
9
W
Thanatos
14,037
540
131
5
0
557,393
0
W
Zhong Kui
14,009
539
138
5
0
430,187
5
L
Fenrir
13,227
509
138
5
0
472,293
4
L
Cthulhu
9,861
379
73
3
0
368,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role