Player Matchup

Chaac
Chaac
MISS谢
Chaac
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 186L
1,502 Elo+
Solo
Anhur
Anhur
Melovesfoxes
Anhur
Level 60
God Stats
8W - 8L
1,550 SR
Queue Stats
408W - 396L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pykies
Cu Chulainn
Level 73
God Stats
24W - 15L
1,661 SR
Queue Stats
43W - 39L
1,481 Elo+
Solo
Ravana
Ravana
jmacgort
Ravana
Level 56
God Stats
3W - 5L
1,234 SR
Queue Stats
157W - 156L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
mikupon
Baron Samedi
Level 125
God Stats
59W - 40L
1,473 SR
Queue Stats
325W - 313L
1,447 Elo+
Solo
Team Averages
Level 83
1,483 SR
1,487 Elo+

VS

Team Averages
Level 52
1,551 SR
1,354 Elo+
Yemoja
Yemoja
HazyV
Yemoja
Level 44
God Stats
20W - 22L
1,507 SR
Queue Stats
154W - 186L
1,350 Elo+
Party 1
Hades
Hades
Killerkoala7634
Hades
Level 58
God Stats
2W - 2L
1,863 SR
Queue Stats
152W - 162L
1,491 Elo+
Solo
Artemis
Artemis
filnumbahone
Artemis
Level 25
God Stats
23W - 28L
1,384 SR
Queue Stats
73W - 92L
1,362 Elo+
Party 1
Tyr
Tyr
killer9527
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,308 Elo+
Solo
Odin
Odin
wwquhk
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MISS谢
Chaac
14
2 / 3 / 9
9,178
483
9,877
22,487
11,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 0 / 12
10,361
545
10,205
12,664
4,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Pykies
Cu Chulainn
17
6 / 0 / 6
11,237
591
10,948
22,307
22,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
jmacgort
Ravana
19
9 / 1 / 8
11,723
617
9,118
8,125
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
mikupon
Baron Samedi
18
7 / 1 / 6
11,791
621
10,387
8,850
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HazyV
Yemoja
14
2 / 4 / 1
8,925
470
4,851
9,596
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 5 / 0
8,941
471
8,964
19,823
8,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
filnumbahone
Artemis
12
0 / 5 / 2
7,133
375
7,684
10,348
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 7 / 1
8,891
468
6,857
16,031
15,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
wwquhk
Odin
9
0 / 9 / 0
6,506
342
2,502
12,104
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
27
Kills
5
5
Deaths
30
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
HazyV
Yemoja
2
4
1
0.63
L
1
5
0
0.2
W
Chaac
MISS谢
Chaac
2
3
9
2.17
W
3
0
12
9
W
Cu Chulainn
Pykies
Cu Chulainn
6
0
6
9
L
Artemis
filnumbahone
Artemis
0
5
2
0.2
W
Ravana
jmacgort
Ravana
9
1
8
13
L
2
7
1
0.36
W
Baron Samedi
mikupon
Baron Samedi
7
1
6
10
L
Odin
wwquhk
Odin
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,535
Damage
30,858
74,433
Taken
67,902
47,253
Mitigated
36,619
39,385
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
HazyV
Yemoja
4,851
274
832
1,373
9,596
6,532
248
1,112
8,375
28,118
0
L
8,964
905
138
8,449
19,823
8,461
0
6,519
12,883
63,172
0
W
Chaac
MISS谢
Chaac
9,877
2,670
1,424
10,483
22,487
11,514
1,250
4,011
18,476
0
50,080
W
10,205
7,407
934
8,957
12,664
4,640
3,714
2,514
10,100
0
67,830
W
Cu Chulainn
Pykies
Cu Chulainn
10,948
1,608
0
9,073
22,307
22,518
1,710
2,938
18,994
11,504
56,944
L
Artemis
filnumbahone
Artemis
7,684
2,284
0
1,785
10,348
2,653
204
1,474
8,757
0
35,135
W
Ravana
jmacgort
Ravana
9,118
4,480
0
4,414
8,125
4,603
1,003
1,445
6,655
0
79,260
L
6,857
485
0
3,346
16,031
15,452
0
1,712
13,697
0
39,244
W
Baron Samedi
mikupon
Baron Samedi
10,387
883
1,274
2,826
8,850
3,978
1,394
2,907
5,918
88,076
0
L
Odin
wwquhk
Odin
2,502
571
0
1,527
12,104
3,521
0
786
11,249
0
24,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,290
Gold Earned
40,396
619
Minions Killed
379
0
Camps Cleared
0
1,735,764
Distance Traveled
1,584,350
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,925
470
48
3
0
326,900
1
L
Hades
8,941
471
127
7
0
332,072
11
W
Chaac
9,178
483
73
4
0
336,451
3
W
Anhur
10,361
545
123
6
0
316,955
2
W
Cu Chulainn
11,237
591
135
7
0
333,910
0
L
Artemis
7,133
375
73
4
0
322,211
4
W
Ravana
11,723
617
136
7
0
392,704
1
L
Tyr
8,891
468
82
4
0
366,329
3
W
Baron Samedi
11,791
621
152
8
0
355,744
6
L
Odin
6,506
342
49
3
0
236,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role