Player Matchup

Sun Wukong
Sun Wukong
Alexhall74
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,197 Elo+
Solo
Merlin
Merlin
Dhallemaaan
Merlin
Level 28
God Stats
1W - 4L
1,688 SR
Queue Stats
95W - 85L
1,424 Elo+
Solo
Cerberus
Cerberus
Emirhan_Kayaduma
Cerberus
Level 29
God Stats
22W - 28L
1,548 SR
Queue Stats
114W - 138L
1,418 Elo+
Party 1
Anhur
Anhur
QuamoS1
Anhur
Level 28
God Stats
8W - 14L
1,400 SR
Queue Stats
95W - 110L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
uriah57
Ao Kuang
Level 25
God Stats
6W - 7L
1,445 SR
Queue Stats
107W - 112L
1,432 Elo+
Party 1
Team Averages
Level 24
1,516 SR
1,373 Elo+

VS

Team Averages
Level 20
1,693 SR
1,429 Elo+
Ymir
Ymir
AigleLider95
Ymir
Level 5
God Stats
1W - 0L
1,739 SR
Queue Stats
3W - 2L
1,344 Elo+
Solo
Amaterasu
Amaterasu
Tolga_King_
Amaterasu
Level 28
God Stats
11W - 4L
1,638 SR
Queue Stats
174W - 174L
1,521 Elo+
Solo
Artemis
Artemis
Yuri-IQ
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
470W - 652L
1,340 Elo+
Party 2
Discordia
Discordia
pro_A-A
Discordia
Level 29
God Stats
14W - 2L
1,675 SR
Queue Stats
259W - 360L
1,358 Elo+
Party 2
Nemesis
Nemesis
tummytoucher69
Nemesis
Level 11
God Stats
6W - 5L
1,912 SR
Queue Stats
18W - 32L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexhall74
Sun Wukong
15
3 / 7 / 5
10,242
394
11,581
27,824
19,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
1 / 10 / 2
9,730
374
13,375
20,593
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 12 / 4
9,615
370
8,567
27,666
10,939
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
QuamoS1
Anhur
15
3 / 7 / 1
10,079
388
7,090
17,560
6,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
uriah57
Ao Kuang
19
5 / 7 / 2
12,546
483
12,360
27,146
11,585
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 20
12,737
490
23,368
23,562
16,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Tolga_King_
Amaterasu
18
6 / 3 / 10
11,989
461
15,683
20,801
11,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Yuri-IQ
Artemis
19
12 / 4 / 8
12,539
482
24,969
17,147
5,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
pro_A-A
Discordia
18
11 / 1 / 11
12,136
467
20,706
9,770
3,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 10
11,255
433
5,818
12,359
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
12
Kills
42
43
Deaths
12
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
9
2
20
9.5
L
Sun Wukong
Alexhall74
Sun Wukong
3
7
5
0.79
L
Merlin
1
10
2
0.2
L
0
12
4
0.17
L
Anhur
QuamoS1
Anhur
3
7
1
0.5
W
Amaterasu
Tolga_King_
Amaterasu
6
3
10
3.67
W
Artemis
Yuri-IQ
Artemis
12
4
8
4
W
Discordia
pro_A-A
Discordia
11
1
11
16.5
W
4
2
10
4.5
L
Ao Kuang
uriah57
Ao Kuang
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,973
Damage
90,544
120,789
Taken
83,639
55,188
Mitigated
41,545
28,899
Healing
33,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,368
5,272
892
7,623
23,562
16,540
1,253
6,960
16,339
66,671
0
L
Sun Wukong
Alexhall74
Sun Wukong
11,581
2,942
1,128
5,878
27,824
19,600
671
10,345
17,479
0
40,829
L
Merlin
13,375
1,684
147
5,360
20,593
7,006
631
8,884
11,709
64,751
0
L
8,567
595
518
4,027
27,666
10,939
0
10,459
17,207
47,171
0
L
Anhur
QuamoS1
Anhur
7,090
2,979
0
3,900
17,560
6,058
0
5,983
11,577
0
51,885
W
Amaterasu
Tolga_King_
Amaterasu
15,683
8,205
1,033
10,580
20,801
11,741
931
10,077
10,434
0
64,430
W
Artemis
Yuri-IQ
Artemis
24,969
14,835
1,407
5,341
17,147
5,464
4,705
9,388
7,709
0
74,292
W
Discordia
pro_A-A
Discordia
20,706
1,391
318
2,608
9,770
3,520
1,084
5,930
3,790
53,162
0
W
5,818
2,914
0
3,284
12,359
4,280
0
1,947
10,370
0
50,983
L
Ao Kuang
uriah57
Ao Kuang
12,360
3,939
0
7,941
27,146
11,585
0
8,403
18,743
86,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,212
Gold Earned
60,656
486
Minions Killed
408
0
Camps Cleared
0
1,960,312
Distance Traveled
2,286,406
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,737
490
82
3
0
475,614
9
L
Sun Wukong
10,242
394
53
2
0
442,200
0
L
Merlin
9,730
374
110
4
0
375,390
2
L
Cerberus
9,615
370
109
4
0
370,117
1
L
Anhur
10,079
388
79
3
0
323,281
5
W
Amaterasu
11,989
461
93
4
0
484,133
5
W
Artemis
12,539
482
107
4
0
425,038
3
W
Discordia
12,136
467
65
3
0
451,126
3
W
Nemesis
11,255
433
61
2
0
450,495
0
L
Ao Kuang
12,546
483
135
5
0
449,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role