Player Matchup

Serqet
Serqet
Slow_Hope
Serqet
Level 25
God Stats
11W - 14L
1,267 SR
Queue Stats
164W - 150L
1,545 Elo+
Solo
Neith
Neith
omar_ramadan188
Neith
Level 15
God Stats
2W - 6L
1,379 SR
Queue Stats
41W - 54L
1,368 Elo+
Party 2
Olorun
Olorun
reverent-tube1
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,373 Elo+
Party 2
Sylvanus
Sylvanus
sneppe123
Sylvanus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 20L
1,380 Elo+
Solo
Loki
Loki
x_LiKe_a_FLo_x
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,652 Elo+
Solo
Team Averages
Level 11
1,429 SR
1,464 Elo+

VS

Team Averages
Level 21
1,621 SR
1,393 Elo+
Olorun
Olorun
Blackoss_19
Olorun
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
11W - 18L
1,158 Elo+
Party 1
Neith
Neith
Kenity-
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
LightGlintUltima
Ymir
Level 17
God Stats
20W - 13L
1,779 SR
Queue Stats
124W - 105L
1,481 Elo+
Solo
Hera
Hera
MiNii-RaPToRz
Hera
Level 27
God Stats
8W - 8L
1,824 SR
Queue Stats
21W - 30L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
PilotesDe_Bones
Kukulkan
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Slow_Hope
Serqet
13
2 / 4 / 5
8,223
457
5,086
16,342
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 7 / 2
8,541
475
7,701
20,181
7,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 11 / 5
8,304
461
8,340
18,787
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
sneppe123
Sylvanus
13
3 / 5 / 3
8,805
489
4,586
13,003
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
0 / 9 / 1
5,707
317
971
6,938
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
10 / 5 / 7
10,110
562
10,798
14,107
4,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Kenity-
Neith
13
2 / 4 / 12
8,892
494
11,052
8,018
3,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 1 / 9
10,014
556
10,089
13,608
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 2 / 6
8,771
487
6,254
5,261
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
11 / 2 / 5
10,993
611
18,273
8,281
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
13
Kills
36
36
Deaths
14
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Olorun
10
5
7
2.7
W
Neith
Kenity-
Neith
2
4
12
2
W
9
1
9
13.5
W
4
2
6
3.5
W
Kukulkan
11
2
5
6.75
L
Serqet
Slow_Hope
Serqet
2
4
5
1.13
L
4
7
2
0.71
L
4
11
5
0.59
L
Sylvanus
sneppe123
Sylvanus
3
5
3
0.9
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
56,466
75,251
Taken
49,275
32,676
Mitigated
26,014
17,378
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
10,798
6,457
319
5,985
14,107
4,931
1,059
4,251
9,688
40,066
0
W
Neith
Kenity-
Neith
11,052
6,092
0
2,165
8,018
3,221
4,125
3,614
3,934
0
36,710
W
10,089
2,451
862
5,142
13,608
12,752
419
2,179
11,429
38,657
0
W
6,254
1,367
164
1,137
5,261
1,654
1,788
1,751
3,462
28,729
0
W
Kukulkan
18,273
1,444
0
841
8,281
3,456
3,733
1,131
6,841
71,737
0
L
Serqet
Slow_Hope
Serqet
5,086
1,169
0
4,084
16,342
5,910
0
6,492
9,692
0
36,469
L
7,701
3,145
0
4,942
20,181
7,993
344
12,740
7,013
0
44,904
L
8,340
3,369
520
4,299
18,787
7,224
0
11,308
7,161
29,418
0
L
Sylvanus
sneppe123
Sylvanus
4,586
2,323
660
2,734
13,003
9,497
0
8,938
3,776
35,494
0
L
971
238
0
139
6,938
2,052
32
4,449
2,195
0
8,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
48,780
255
Minions Killed
354
0
Camps Cleared
0
1,429,006
Distance Traveled
1,571,816
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,110
562
60
3
0
307,263
1
W
Neith
8,892
494
58
3
0
250,361
2
W
Ymir
10,014
556
67
4
0
364,920
2
W
Hera
8,771
487
50
3
0
302,947
0
W
Kukulkan
10,993
611
119
7
0
346,325
2
L
Serqet
8,223
457
74
4
0
349,807
4
L
Neith
8,541
475
72
4
0
287,308
2
L
Olorun
8,304
461
45
3
0
298,961
0
L
Sylvanus
8,805
489
50
3
0
304,779
0
L
Loki
5,707
317
14
1
0
188,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role