Player Matchup

Nemesis
Nemesis
CalmestCave2222
Nemesis
Level 18
God Stats
27W - 27L
1,453 SR
Queue Stats
82W - 66L
1,461 Elo+
Solo
Artio
Artio
Jam McDog
Artio
Level 30
God Stats
7W - 7L
1,539 SR
Queue Stats
236W - 229L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Letos236
Baron Samedi
Level 18
God Stats
1W - 0L
1,326 SR
Queue Stats
13W - 19L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
LupusXI
Ao Kuang
Level 28
God Stats
33W - 20L
1,869 SR
Queue Stats
171W - 187L
1,432 Elo+
Solo
Apollo
Apollo
rokakoka26
Apollo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,584 Elo+
Solo
Team Averages
Level 22
1,537 SR
1,488 Elo+

VS

Team Averages
Level 17
1,432 SR
1,476 Elo+
Bakasura
Bakasura
Nike10Wyatt
Bakasura
Level 19
God Stats
13W - 14L
1,550 SR
Queue Stats
61W - 52L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
Spongina93
Aphrodite
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 11L
1,605 Elo+
Party 1
Artio
Artio
berlo988
Artio
Level 28
God Stats
1W - 9L
1,112 SR
Queue Stats
277W - 285L
1,427 Elo+
Party 1
Bacchus
Bacchus
iH_ateLoki
Bacchus
Level 3
God Stats
2W - 2L
1,546 SR
Queue Stats
12W - 14L
1,510 Elo+
Solo
Anhur
Anhur
vulpes92
Anhur
Level 24
God Stats
6W - 10L
1,451 SR
Queue Stats
210W - 224L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,403
582
5,185
6,532
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Jam McDog
Artio
11
5 / 1 / 4
6,917
629
4,253
9,246
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Letos236
Baron Samedi
10
3 / 1 / 3
5,845
531
4,689
4,002
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
LupusXI
Ao Kuang
10
0 / 2 / 0
5,760
524
3,207
6,614
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
rokakoka26
Apollo
11
5 / 1 / 5
6,727
612
8,094
6,368
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nike10Wyatt
Bakasura
11
2 / 2 / 2
6,465
588
5,226
8,486
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Spongina93
Aphrodite
11
2 / 3 / 1
6,468
588
2,719
7,027
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
berlo988
Artio
11
2 / 0 / 0
5,886
535
3,234
5,490
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
iH_ateLoki
Bacchus
7
0 / 4 / 0
4,801
436
1,738
7,234
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
vulpes92
Anhur
8
0 / 6 / 1
4,837
440
1,890
7,879
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
6
6
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Artio
Jam McDog
Artio
5
1
4
7
W
Baron Samedi
Letos236
Baron Samedi
3
1
3
4.5
W
Ao Kuang
LupusXI
Ao Kuang
0
2
0
0
L
Bakasura
Nike10Wyatt
Bakasura
2
2
2
1.5
L
Aphrodite
Spongina93
Aphrodite
2
3
1
0.83
L
Artio
berlo988
Artio
2
0
0
2
L
Bacchus
iH_ateLoki
Bacchus
0
4
0
0
W
Apollo
rokakoka26
Apollo
5
1
5
7.5
L
Anhur
vulpes92
Anhur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
14,807
32,762
Taken
36,116
13,706
Mitigated
15,462
15,990
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,185
2,482
0
1,190
6,532
3,771
0
1,282
4,960
0
38,038
W
Artio
Jam McDog
Artio
4,253
439
935
4,285
9,246
5,173
226
1,896
7,030
19,443
0
W
Baron Samedi
Letos236
Baron Samedi
4,689
780
455
1,774
4,002
1,528
698
387
3,615
26,153
0
W
Ao Kuang
LupusXI
Ao Kuang
3,207
1,139
0
3,455
6,614
1,740
120
2,523
3,556
25,139
0
L
Bakasura
Nike10Wyatt
Bakasura
5,226
3,479
0
1,784
8,486
2,975
0
2,364
6,122
0
34,088
L
Aphrodite
Spongina93
Aphrodite
2,719
344
188
3,271
7,027
2,536
0
3,148
3,879
32,861
0
L
Artio
berlo988
Artio
3,234
325
85
2,819
5,490
4,200
0
3,207
2,283
21,446
0
L
Bacchus
iH_ateLoki
Bacchus
1,738
530
0
467
7,234
3,929
0
2,035
5,199
11,428
0
W
Apollo
rokakoka26
Apollo
8,094
5,272
0
3,896
6,368
1,494
526
1,256
4,937
0
38,116
L
Anhur
vulpes92
Anhur
1,890
1,430
0
1,891
7,879
1,822
0
1,395
6,484
0
15,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
28,457
269
Minions Killed
232
0
Camps Cleared
0
992,156
Distance Traveled
935,207
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,403
582
75
7
0
242,364
1
W
Artio
6,917
629
27
2
0
227,814
3
W
Baron Samedi
5,845
531
33
3
0
185,619
2
W
Ao Kuang
5,760
524
61
6
0
160,217
2
L
Bakasura
6,465
588
89
8
0
230,231
4
L
Aphrodite
6,468
588
58
5
0
178,134
2
L
Artio
5,886
535
37
3
0
173,676
5
L
Bacchus
4,801
436
14
1
0
191,494
0
W
Apollo
6,727
612
73
7
0
176,142
0
L
Anhur
4,837
440
34
3
0
161,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role