Player Matchup

Ravana
Ravana
FractalPain
Ravana
Level 129
God Stats
12W - 7L
1,554 SR
Queue Stats
425W - 439L
1,500 Elo+
Solo
King Arthur
King Arthur
Rogan99
King Arthur
Level 64
God Stats
6W - 10L
1,470 SR
Queue Stats
65W - 72L
1,312 Elo+
Solo
Ra
Ra
Stinkybeadz
Ra
Level 88
God Stats
16W - 10L
1,700 SR
Queue Stats
425W - 483L
1,477 Elo+
Solo
Medusa
Medusa
Wahz849
Medusa
Level 66
God Stats
0W - 7L
1,187 SR
Queue Stats
121W - 109L
1,484 Elo+
Party 1
Bacchus
Bacchus
qrateful
Bacchus
Level 65
God Stats
1W - 2L
1,521 SR
Queue Stats
19W - 20L
1,512 Elo+
Party 1
Team Averages
Level 82
1,486 SR
1,457 Elo+

VS

Team Averages
Level 94
1,521 SR
1,488 Elo+
Sol
Sol
FlexLuthorOP
Sol
Level 108
God Stats
5W - 3L
1,753 SR
Queue Stats
186W - 198L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
TyrantRogue
Baron Samedi
Level 54
God Stats
9W - 6L
1,409 SR
Queue Stats
151W - 168L
1,344 Elo+
Solo
Awilix
Awilix
Willie_Lobos
Awilix
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 114L
1,513 Elo+
Party 2
Neith
Neith
many666
Neith
Level 80
God Stats
2W - 0L
1,388 SR
Queue Stats
8W - 1L
1,634 Elo+
Solo
Osiris
Osiris
thewavechef
Osiris
Level 128
God Stats
18W - 17L
1,553 SR
Queue Stats
80W - 72L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
4 / 2 / 2
7,126
548
4,538
6,513
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Rogan99
King Arthur
12
1 / 1 / 2
6,590
507
5,644
8,643
3,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 0
5,558
428
3,058
5,501
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Wahz849
Medusa
12
0 / 1 / 2
6,748
519
4,515
8,220
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
qrateful
Bacchus
11
2 / 2 / 4
6,881
529
4,568
10,185
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,240
557
7,463
8,730
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
TyrantRogue
Baron Samedi
11
2 / 4 / 2
6,550
504
5,466
7,739
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
11
2 / 1 / 1
6,639
511
3,617
7,516
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
many666
Neith
13
2 / 3 / 3
7,559
581
7,744
7,932
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
10
3 / 0 / 1
6,597
507
3,468
7,475
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
8
Kills
10
10
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Ravana
4
2
2
2.5
L
King Arthur
Rogan99
King Arthur
1
1
2
2
L
1
4
0
0.25
W
Baron Samedi
TyrantRogue
Baron Samedi
2
4
2
0.75
L
Medusa
Wahz849
Medusa
0
1
2
1
W
Awilix
2
1
1
2.5
W
Neith
many666
Neith
2
3
3
1.17
L
Bacchus
qrateful
Bacchus
2
2
4
2
W
Osiris
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,323
Damage
27,758
39,062
Taken
39,392
17,682
Mitigated
15,583
12,582
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,463
2,385
0
5,886
8,730
2,637
1,809
1,198
7,532
52,857
0
L
Ravana
4,538
1,686
0
864
6,513
2,758
763
1,216
5,195
0
39,584
L
King Arthur
Rogan99
King Arthur
5,644
244
0
2,862
8,643
3,879
0
5,261
3,283
0
34,016
L
3,058
269
259
956
5,501
1,839
80
3,672
1,574
19,876
0
W
Baron Samedi
TyrantRogue
Baron Samedi
5,466
401
633
1,628
7,739
3,137
0
2,571
5,168
25,410
0
L
Medusa
Wahz849
Medusa
4,515
2,074
0
3,792
8,220
2,535
0
0
8,220
0
44,216
W
Awilix
3,617
1,345
0
1,352
7,516
3,043
0
1,954
5,562
0
33,851
W
Neith
many666
Neith
7,744
3,536
0
3,210
7,932
2,599
236
964
6,968
0
49,649
L
Bacchus
qrateful
Bacchus
4,568
450
0
3,849
10,185
6,671
258
2,155
7,861
18,709
0
W
Osiris
3,468
959
0
2,945
7,475
4,167
0
939
6,536
0
28,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
34,585
299
Minions Killed
370
0
Camps Cleared
0
1,199,152
Distance Traveled
1,091,859
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,240
557
97
7
0
182,941
2
L
Ravana
7,126
548
69
5
0
254,830
2
L
King Arthur
6,590
507
73
6
0
262,165
1
L
Ra
5,558
428
44
3
0
219,275
3
W
Baron Samedi
6,550
504
50
4
0
212,191
2
L
Medusa
6,748
519
82
6
0
208,114
1
W
Awilix
6,639
511
49
4
0
249,519
5
W
Neith
7,559
581
110
8
0
191,471
3
L
Bacchus
6,881
529
31
2
0
254,768
6
W
Osiris
6,597
507
64
5
0
255,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role