Player Matchup

Ao Kuang
Ao Kuang
MiGio88
Ao Kuang
Level 87
God Stats
3W - 7L
1,398 SR
Queue Stats
302W - 306L
1,532 Elo+
Solo
Ullr
Ullr
SergeSelio
Ullr
Level 66
God Stats
16W - 15L
1,718 SR
Queue Stats
310W - 276L
1,558 Elo+
Solo
Artemis
Artemis
SmitePlayer1967
Artemis
Level 130
God Stats
7W - 2L
1,890 SR
Queue Stats
175W - 151L
1,542 Elo+
Solo
Tyr
Tyr
WaRRoK92
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
前方有诈
Cthulhu
Level 105
God Stats
10W - 17L
1,510 SR
Queue Stats
314W - 326L
1,494 Elo+
Solo
Team Averages
Level 91
1,603 SR
1,525 Elo+

VS

Team Averages
Level 100
1,494 SR
1,518 Elo+
Neith
Neith
DarkSlark
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
RamAballa
Zhong Kui
Level 51
God Stats
106W - 128L
1,538 SR
Queue Stats
290W - 310L
1,500 Elo+
Solo
Kali
Kali
Sulou
Kali
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
insidioustrecy25
Tsukuyomi
Level 129
God Stats
5W - 5L
1,541 SR
Queue Stats
100W - 100L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
schralevingers
Kuzenbo
Level 83
God Stats
3W - 5L
1,390 SR
Queue Stats
159W - 151L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MiGio88
Ao Kuang
12
5 / 5 / 5
7,617
544
7,545
12,803
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 5 / 3
7,126
509
6,900
9,069
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 4
7,870
562
8,483
11,072
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 2
7,900
564
5,410
10,964
6,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
前方有诈
Cthulhu
12
3 / 4 / 6
7,626
545
7,925
12,209
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkSlark
Neith
13
4 / 3 / 2
8,033
574
7,684
9,714
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
RamAballa
Zhong Kui
12
1 / 3 / 4
7,163
512
5,277
8,752
5,610
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Kali
Sulou
Kali
14
5 / 1 / 8
8,779
627
8,569
10,234
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
13
7 / 6 / 4
8,388
599
12,913
12,450
5,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 8
7,195
514
5,957
11,890
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
17
Kills
20
20
Deaths
17
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
DarkSlark
Neith
4
3
2
1.67
L
Ao Kuang
MiGio88
Ao Kuang
5
5
5
1.5
W
Zhong Kui
RamAballa
Zhong Kui
1
3
4
1
L
3
5
3
0.9
L
4
4
4
1.5
W
Kali
Sulou
Kali
5
1
8
9
L
2
2
2
1.5
W
Tsukuyomi
7
6
4
1.5
W
3
4
8
1.75
L
Cthulhu
前方有诈
Cthulhu
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,263
Damage
40,400
56,117
Taken
53,040
25,475
Mitigated
28,633
18,231
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DarkSlark
Neith
7,684
3,157
0
3,334
9,714
3,400
1,942
1,865
7,849
0
41,417
L
Ao Kuang
MiGio88
Ao Kuang
7,545
1,936
0
4,881
12,803
4,039
0
1,072
11,731
35,885
0
W
Zhong Kui
RamAballa
Zhong Kui
5,277
1,099
0
3,674
8,752
5,610
936
2,959
5,793
37,745
0
L
6,900
2,830
0
769
9,069
2,882
0
1,055
8,014
0
41,065
L
8,483
3,916
0
4,816
11,072
3,426
0
3,531
7,541
0
45,731
W
Kali
Sulou
Kali
8,569
4,677
0
6,231
10,234
4,961
617
3,391
6,843
0
47,353
L
5,410
491
0
4,699
10,964
6,756
0
954
10,010
0
45,375
W
Tsukuyomi
12,913
3,401
0
727
12,450
5,059
0
4,320
8,130
0
48,346
W
5,957
2,238
0
1,848
11,890
9,603
111
2,935
8,955
20,199
0
L
Cthulhu
前方有诈
Cthulhu
7,925
224
253
2,813
12,209
8,372
0
4,622
7,587
27,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,139
Gold Earned
39,558
362
Minions Killed
354
0
Camps Cleared
0
1,261,520
Distance Traveled
1,304,134
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,033
574
82
6
0
212,857
1
L
Ao Kuang
7,617
544
59
4
0
271,876
5
W
Zhong Kui
7,163
512
85
6
0
221,641
1
L
Ullr
7,126
509
74
5
0
245,885
3
L
Artemis
7,870
562
87
6
0
212,243
5
W
Kali
8,779
627
95
7
0
306,685
5
L
Tyr
7,900
564
84
6
0
291,907
4
W
Tsukuyomi
8,388
599
80
6
0
286,020
4
W
Kuzenbo
7,195
514
12
1
0
276,931
10
L
Cthulhu
7,626
545
58
4
0
239,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role