Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Golden Eagle664
Kukulkan
Level 28
God Stats
36W - 41L
1,498 SR
Queue Stats
158W - 171L
1,406 Elo+
Solo
Skadi
Skadi
Mordweeb
Skadi
Level 26
God Stats
2W - 1L
1,678 SR
Queue Stats
17W - 17L
1,351 Elo+
Solo
Zeus
Zeus
TheDeutschBlitz
Zeus
Level 26
God Stats
14W - 8L
1,811 SR
Queue Stats
139W - 130L
1,773 Elo+
Solo
Ares
Ares
funkenhexe
Ares
Level 5
God Stats
1W - 2L
1,247 SR
Queue Stats
8W - 9L
1,209 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,448 Elo+

VS

Team Averages
Level 12
1,457 SR
1,435 Elo+
Chaac
Chaac
Big-RichSK
Chaac
Level 14
God Stats
22W - 24L
1,315 SR
Queue Stats
42W - 42L
1,367 Elo+
Solo
Ra
Ra
Eggrollzz121
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Neith
Neith
LUCASGRABILL1988
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnwieldyBike653
Tsukuyomi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 78L
1,563 Elo+
Solo
Kukulkan
Kukulkan
rachmanarabman
Kukulkan
Level 13
God Stats
0W - 2L
1,472 SR
Queue Stats
14W - 36L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 2 / 4
7,102
646
3,499
6,582
2,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
13
6 / 0 / 2
7,825
711
3,694
4,364
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Mordweeb
Skadi
9
0 / 3 / 0
5,793
527
2,600
5,503
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
20 / 0 / 0
8,212
747
15,046
5,344
1,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 5
5,282
480
866
5,916
3,979
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 0 / 3
5,782
526
4,702
4,663
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 10 / 1
4,742
431
1,550
8,405
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 9 / 2
4,413
401
997
7,491
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
UnwieldyBike653
Tsukuyomi
10
3 / 2 / 3
6,114
556
4,802
7,715
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
5
0 / 10 / 0
4,263
388
790
6,922
1,873
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
30
Kills
7
8
Deaths
31
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
4
3
L
Chaac
3
0
3
4.5
L
1
10
1
0.15
W
Kukulkan
6
0
2
7
L
0
9
2
0.11
W
Skadi
Mordweeb
Skadi
0
3
0
0
W
20
0
0
20
L
Tsukuyomi
UnwieldyBike653
Tsukuyomi
3
2
3
2.25
W
0
3
5
0.83
L
Kukulkan
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,705
Damage
12,841
27,709
Taken
35,196
10,917
Mitigated
10,822
6,028
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,499
790
0
1,322
6,582
2,298
759
254
6,328
0
35,197
L
Chaac
4,702
1,046
0
1,702
4,663
2,368
0
615
4,048
0
23,466
L
1,550
336
0
0
8,405
2,512
81
6,915
1,131
15,226
0
W
Kukulkan
3,694
102
0
1,250
4,364
1,532
1,631
328
3,986
45,088
0
L
997
848
0
595
7,491
1,836
0
4,812
2,327
0
4,760
W
Skadi
Mordweeb
Skadi
2,600
1,477
0
1,765
5,503
1,435
932
0
5,378
0
34,105
W
15,046
1,635
0
1,683
5,344
1,673
817
1,297
4,047
42,958
0
L
Tsukuyomi
UnwieldyBike653
Tsukuyomi
4,802
1,484
0
2,748
7,715
2,233
0
2,077
5,531
0
32,509
W
866
292
0
8
5,916
3,979
232
461
5,255
5,292
0
L
Kukulkan
790
121
0
0
6,922
1,873
0
4,245
2,553
10,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,214
Gold Earned
25,314
311
Minions Killed
138
0
Camps Cleared
0
1,057,647
Distance Traveled
998,055
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,102
646
84
8
0
238,835
2
L
Chaac
5,782
526
39
4
0
219,971
1
L
Ra
4,742
431
15
1
0
210,427
0
W
Kukulkan
7,825
711
85
8
0
199,590
2
L
Neith
4,413
401
11
1
0
132,916
1
W
Skadi
5,793
527
62
6
0
189,037
0
W
Zeus
8,212
747
66
6
0
203,948
3
L
Tsukuyomi
6,114
556
57
5
0
246,278
3
W
Ares
5,282
480
14
1
0
226,237
2
L
Kukulkan
4,263
388
16
1
0
188,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role