Player Matchup

Danzaburou
Danzaburou
chema06
Danzaburou
Level 100
God Stats
4W - 3L
1,301 SR
Queue Stats
21W - 27L
1,196 Elo+
Party 1
Ra
Ra
frankii44
Ra
Level 26
God Stats
7W - 2L
1,500 SR
Queue Stats
248W - 209L
1,481 Elo+
Party 1
Khepri
Khepri
iisrapamelachu
Khepri
Level 125
God Stats
6W - 2L
1,715 SR
Queue Stats
396W - 377L
1,590 Elo+
Party 1
Team Averages
Level 84
1,506 SR
1,422 Elo+

VS

Team Averages
Level 52
1,508 SR
1,509 Elo+
Agni
Agni
Bolbie112
Agni
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 12L
1,393 Elo+
Solo
Hercules
Hercules
Darkmatanza
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,634 Elo+
Party 2
Loki
Loki
GAND0LF0
Loki
Level 4
God Stats
1W - 2L
1,738 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
chema06
Danzaburou
14
11 / 1 / 7
11,861
847
14,347
10,370
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 3 / 7
9,900
707
6,537
8,210
4,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 14
11,169
798
9,313
9,618
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 6 / 4
8,170
584
8,994
11,549
3,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Darkmatanza
Hercules
12
4 / 5 / 0
9,122
652
8,712
18,956
14,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
11
0 / 8 / 4
8,079
577
3,940
9,259
2,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
4
4
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
0
6
4
0.33
L
Hercules
Darkmatanza
Hercules
4
5
0
0.8
L
Loki
0
8
4
0.25
W
Danzaburou
chema06
Danzaburou
11
1
7
14.5
W
4
3
7
2.5
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,197
Damage
21,646
28,198
Taken
39,764
19,322
Mitigated
20,545
8,549
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
8,994
344
564
3,736
11,549
3,220
0
4,723
6,826
39,909
0
L
Hercules
Darkmatanza
Hercules
8,712
3,297
0
6,685
18,956
14,525
0
8,077
10,879
0
29,725
L
Loki
3,940
785
0
0
9,259
2,800
0
3,158
6,101
0
14,917
W
Danzaburou
chema06
Danzaburou
14,347
7,639
0
3,334
10,370
5,184
2,035
2,566
7,804
0
50,775
W
6,537
599
1,752
1,934
8,210
4,149
663
3,138
5,072
36,777
0
W
9,313
848
0
1,529
9,618
9,989
0
3,337
6,281
27,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
25,371
136
Minions Killed
124
0
Camps Cleared
0
816,463
Distance Traveled
732,481
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,170
584
62
4
0
235,847
3
L
Hercules
9,122
652
29
2
0
254,047
2
L
Loki
8,079
577
33
2
0
242,587
0
W
Danzaburou
11,861
847
55
4
0
269,645
2
W
Ra
9,900
707
56
4
0
254,972
3
W
Khepri
11,169
798
25
2
0
291,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role