Player Matchup

Anhur
Anhur
Arceumence
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Elsycldarosahdro
Ganesha
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 224L
1,322 Elo+
Party 1
Bastet
Bastet
Nana_xyz
Bastet
Level 25
God Stats
33W - 48L
1,479 SR
Queue Stats
102W - 174L
1,318 Elo+
Party 1
Team Averages
Level 87
1,493 SR
1,380 Elo+

VS

Team Averages
Level 18
1,534 SR
1,338 Elo+
Olorun
Olorun
FrozenLunar
Olorun
Level 18
God Stats
2W - 1L
1,664 SR
Queue Stats
20W - 35L
1,302 Elo+
Solo
Anhur
Anhur
Rеlаx
Anhur
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
180W - 214L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
炸鱼丸和小土豆
Kuzenbo
Level 18
God Stats
2W - 3L
1,439 SR
Queue Stats
26W - 45L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
7 / 0 / 1
8,552
777
6,688
5,018
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 8
8,470
770
7,367
7,967
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Nana_xyz
Bastet
9
1 / 1 / 3
7,035
640
1,791
3,203
1,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 6 / 0
6,429
584
3,858
10,010
2,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Rеlаx
Anhur
10
0 / 0 / 2
7,076
643
0
1,312
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 0
6,523
593
1,691
9,140
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
0
1
7.5
W
0
1
8
4
L
Olorun
1
6
0
0.17
W
Bastet
Nana_xyz
Bastet
1
1
3
2.5
L
Anhur
Rеlаx
Anhur
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,846
Damage
5,549
16,188
Taken
20,462
8,812
Mitigated
11,390
5,217
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
6,688
2,662
0
3,003
5,018
1,795
1,613
1,217
3,801
0
39,329
W
7,367
664
0
1,944
7,967
5,768
570
3,224
4,743
33,772
0
L
Olorun
3,858
1,674
932
2,725
10,010
2,728
0
4,332
5,678
29,028
0
W
Bastet
Nana_xyz
Bastet
1,791
565
0
270
3,203
1,249
835
1,214
1,989
0
17,476
L
Anhur
Rеlаx
Anhur
0
0
0
356
1,312
991
0
693
619
0
0
L
1,691
785
147
1,463
9,140
7,671
0
2,372
6,768
9,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
20,028
138
Minions Killed
65
0
Camps Cleared
0
573,713
Distance Traveled
446,340
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,552
777
91
8
0
168,002
4
W
Ganesha
8,470
770
0
0
0
194,115
0
L
Olorun
6,429
584
48
4
0
151,135
2
W
Bastet
7,035
640
47
4
0
211,596
0
L
Anhur
7,076
643
0
0
0
118,532
0
L
Kuzenbo
6,523
593
17
2
0
176,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role