Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cpt-ChrimsChrams
Cu Chulainn
Level 153
God Stats
2W - 0L
1,640 SR
Queue Stats
168W - 156L
1,570 Elo+
Solo
Tiamat
Tiamat
Illayan-Vess
Tiamat
Level 149
God Stats
13W - 16L
1,724 SR
Queue Stats
288W - 275L
1,653 Elo+
Solo
Janus
Janus
SalfRaetelle
Janus
Level 129
God Stats
11W - 2L
1,766 SR
Queue Stats
354W - 276L
1,676 Elo+
Party 1
Kuzenbo
Kuzenbo
VfB_obe98
Kuzenbo
Level 83
God Stats
2W - 2L
1,800 SR
Queue Stats
6W - 6L
1,715 Elo+
Party 1
Team Averages
Level 134
1,686 SR
1,623 Elo+

VS

Team Averages
Level 124
1,531 SR
1,592 Elo+
Odin
Odin
Deantje038_
Odin
Level 123
God Stats
10W - 6L
1,500 SR
Queue Stats
687W - 677L
1,573 Elo+
Solo
Eset
Eset
JaffaWaffa
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 133L
1,549 Elo+
Solo
Heimdallr
Heimdallr
PATRICK-BOWMAN
Heimdallr
Level 97
God Stats
0W - 1L
1,299 SR
Queue Stats
20W - 15L
1,605 Elo+
Solo
Bakasura
Bakasura
aitor3650
Bakasura
Level 118
God Stats
96W - 79L
1,656 SR
Queue Stats
651W - 612L
1,637 Elo+
Solo
Ganesha
Ganesha
angeldg2O0o
Ganesha
Level 155
God Stats
23W - 21L
1,698 SR
Queue Stats
422W - 362L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 1 / 1
9,996
588
8,173
11,236
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Cpt-ChrimsChrams
Cu Chulainn
15
1 / 3 / 3
9,074
534
6,986
17,985
8,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
16
7 / 1 / 4
9,937
585
15,179
7,156
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 5
10,455
615
7,381
8,121
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
VfB_obe98
Kuzenbo
14
2 / 2 / 9
8,530
502
5,291
13,817
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,301
488
6,949
13,089
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 2
7,461
439
6,386
8,832
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
PATRICK-BOWMAN
Heimdallr
13
0 / 3 / 2
7,802
459
5,252
11,672
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
aitor3650
Bakasura
15
7 / 5 / 1
9,312
548
9,774
13,577
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
angeldg2O0o
Ganesha
12
0 / 5 / 2
7,346
432
4,884
13,616
7,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
8
8
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
1
4.5
W
Cu Chulainn
Cpt-ChrimsChrams
Cu Chulainn
1
3
3
0.83
L
1
4
2
0.5
W
Tiamat
7
1
4
9
L
0
3
2
0.33
L
Heimdallr
PATRICK-BOWMAN
Heimdallr
0
3
2
0.33
W
6
1
5
8.5
W
Kuzenbo
VfB_obe98
Kuzenbo
2
2
9
3.25
L
Bakasura
aitor3650
Bakasura
7
5
1
1.5
L
Ganesha
angeldg2O0o
Ganesha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,010
Damage
33,245
58,315
Taken
60,786
34,470
Mitigated
30,661
24,831
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,173
3,126
464
8,687
11,236
4,985
1,819
469
10,405
0
86,745
W
Cu Chulainn
Cpt-ChrimsChrams
Cu Chulainn
6,986
896
0
5,531
17,985
8,233
135
1,303
15,279
829
56,772
L
6,949
1,224
0
4,910
13,089
10,959
0
3,656
9,407
0
51,941
W
Tiamat
15,179
1,473
0
2,376
7,156
4,946
0
2,217
4,463
63,777
0
L
6,386
657
279
1,981
8,832
2,715
0
5,974
2,583
47,821
0
L
Heimdallr
PATRICK-BOWMAN
Heimdallr
5,252
2,131
111
2,717
11,672
4,085
0
2,796
8,830
0
53,170
W
7,381
1,047
0
4,069
8,121
2,888
36
842
6,826
77,856
0
W
Kuzenbo
VfB_obe98
Kuzenbo
5,291
2,458
406
3,298
13,817
13,418
51
5,939
7,310
20,496
0
L
Bakasura
aitor3650
Bakasura
9,774
6,150
0
1,937
13,577
4,985
0
7,212
6,145
0
42,881
L
Ganesha
angeldg2O0o
Ganesha
4,884
296
0
1,835
13,616
7,917
0
7,582
5,816
37,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,992
Gold Earned
40,222
587
Minions Killed
507
0
Camps Cleared
0
1,565,586
Distance Traveled
1,582,427
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,996
588
163
10
0
245,762
2
W
Cu Chulainn
9,074
534
104
6
0
310,272
5
L
Odin
8,301
488
113
7
0
300,440
1
W
Tiamat
9,937
585
137
8
0
338,962
8
L
Eset
7,461
439
152
9
0
299,082
7
L
Heimdallr
7,802
459
130
8
0
297,748
0
W
Janus
10,455
615
159
9
0
344,748
4
W
Kuzenbo
8,530
502
24
1
0
325,842
3
L
Bakasura
9,312
548
90
5
0
361,289
0
L
Ganesha
7,346
432
22
1
0
323,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role