Player Matchup

Sol
Sol
ORIOL193
Sol
Level 89
God Stats
0W - 1L
1,292 SR
Queue Stats
146W - 70L
1,726 Elo+
Party 2
Ullr
Ullr
samuelto
Ullr
Level 102
God Stats
4W - 8L
1,570 SR
Queue Stats
204W - 154L
1,627 Elo+
Party 2
Hel
Hel
yaakow1
Hel
Level 28
God Stats
3W - 1L
1,751 SR
Queue Stats
7W - 10L
1,587 Elo+
Solo
Team Averages
Level 73
1,538 SR
1,647 Elo+

VS

Team Averages
Level 69
1,615 SR
1,570 Elo+
Cthulhu
Cthulhu
Bteam243
Cthulhu
Level 55
God Stats
2W - 3L
1,389 SR
Queue Stats
22W - 14L
1,627 Elo+
Party 1
Mulan
Mulan
Mis3ry21
Mulan
Level 87
God Stats
11W - 1L
1,710 SR
Queue Stats
76W - 80L
1,494 Elo+
Party 1
Ymir
Ymir
ThatDamnTallGuy
Ymir
Level 64
God Stats
2W - 1L
1,746 SR
Queue Stats
34W - 28L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
10,559
556
19,426
14,711
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
15
1 / 3 / 0
11,200
589
7,818
13,834
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
13
0 / 5 / 1
10,323
543
2,654
13,195
6,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bteam243
Cthulhu
15
1 / 1 / 9
11,663
614
17,927
15,557
7,308
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Mis3ry21
Mulan
16
6 / 0 / 4
12,025
633
8,421
9,402
7,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 0 / 7
11,569
609
9,990
17,635
16,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bteam243
Cthulhu
1
1
9
5.5
W
Mulan
Mis3ry21
Mulan
6
0
4
8
L
0
2
1
0.25
W
3
0
7
6.5
L
Ullr
1
3
0
0.33
L
Hel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
36,338
41,740
Taken
42,594
18,129
Mitigated
30,463
22,103
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bteam243
Cthulhu
17,927
319
1,220
3,937
15,557
7,308
101
10,165
5,392
90,516
0
W
Mulan
Mis3ry21
Mulan
8,421
837
0
2,828
9,402
7,069
630
3,439
5,963
0
35,634
L
19,426
4,549
0
7,706
14,711
6,169
156
9,637
5,074
70,826
0
W
9,990
1,220
255
6,354
17,635
16,086
819
8,668
8,967
36,927
0
L
Ullr
7,818
4,448
0
392
13,834
5,374
0
9,517
4,317
35
63,828
L
Hel
2,654
111
7,799
6,206
13,195
6,586
47
8,915
4,280
31,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
35,257
236
Minions Killed
241
0
Camps Cleared
0
1,005,051
Distance Traveled
1,063,423
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,663
614
146
8
0
343,711
1
W
Mulan
12,025
633
52
3
0
374,939
1
L
Sol
10,559
556
102
5
0
340,675
3
W
Ymir
11,569
609
43
2
0
344,773
3
L
Ullr
11,200
589
103
5
0
307,075
1
L
Hel
10,323
543
31
2
0
357,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role