Player Matchup

Osiris
Osiris
Gold III
ENEMIES1STSTRIKE
Osiris
Gold III
Level 97
God Stats
10W - 11L
1,552 SR
Queue Stats
873W - 862L
1,485 MMR
Solo
Geb
Geb
Gold IV
GUYS IT IS ME
Geb
Gold IV
Level 147
God Stats
9W - 15L
1,536 SR
Queue Stats
244W - 235L
1,419 MMR
Solo
Neith
Neith
Silver II
Programmedtolie
Neith
Silver II
Level 149
God Stats
4W - 6L
1,690 SR
Queue Stats
146W - 158L
1,416 MMR
Solo
The Morrigan
The Morrigan
Gold I
Windowlicker993
The Morrigan
Gold I
Level 159
God Stats
9W - 6L
1,779 SR
Queue Stats
409W - 391L
1,574 MMR
Solo
Arachne
Arachne
Silver II
z DaZeD
Arachne
Silver II
Level 144
God Stats
2W - 10L
1,492 SR
Queue Stats
102W - 90L
1,503 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,610 SR
1,479 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,568 SR
1,470 MMR
Apollo
Apollo
Gold IV
Anomalistik
Apollo
Gold IV
Level 123
God Stats
6W - 7L
1,493 SR
Queue Stats
64W - 70L
1,400 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
HKSketch1020
Ao Kuang
Gold III
Level 105
God Stats
1W - 2L
1,742 SR
Queue Stats
200W - 202L
1,566 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
MrLoyalty89
Baron Samedi
Silver I
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
293W - 310L
1,470 MMR
Solo
Ganesha
Ganesha
Bronze III
N--caruana
Ganesha
Bronze III
Level 71
God Stats
1W - 1L
1,544 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Xx_GIDEM_xX
Sun Wukong
Bronze III
Level 89
God Stats
3W - 8L
1,564 SR
Queue Stats
105W - 96L
1,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 5
14,124
471
20,104
34,788
24,985
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 4 / 4
10,808
360
14,797
30,185
29,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 3 / 2
12,506
417
17,516
18,320
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Windowlicker993
The Morrigan
20
7 / 6 / 4
15,317
511
27,469
16,790
8,790
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
z DaZeD
Arachne
18
1 / 9 / 4
12,053
402
6,579
29,600
12,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SetScyllaCu ChulainnCthulhuNu Wa

VS

Bans
DanzaburouYmirGuan YuChaacJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 2 / 8
17,317
577
32,056
34,708
17,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
HKSketch1020
Ao Kuang
20
6 / 3 / 0
15,923
531
13,757
34,582
22,098
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
MrLoyalty89
Baron Samedi
20
8 / 4 / 6
16,169
539
22,551
20,298
20,560
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
N--caruana
Ganesha
20
0 / 1 / 14
14,510
484
10,819
25,392
34,876
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Xx_GIDEM_xX
Sun Wukong
20
2 / 1 / 8
14,806
494
16,257
28,565
34,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
11
Kills
25
25
Deaths
11
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
2
8
6.5
L
1
3
5
1.17
L
0
4
4
0.5
W
Ao Kuang
HKSketch1020
Ao Kuang
6
3
0
2
W
Baron Samedi
MrLoyalty89
Baron Samedi
8
4
6
2.75
W
Ganesha
N--caruana
Ganesha
0
1
14
7
L
2
3
2
1
L
The Morrigan
Windowlicker993
The Morrigan
7
6
4
1.5
W
Sun Wukong
Xx_GIDEM_xX
Sun Wukong
2
1
8
6
L
Arachne
z DaZeD
Arachne
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,465
Damage
95,440
129,683
Taken
143,545
86,990
Mitigated
128,674
34,138
Healing
72,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
32,056
22,975
0
23,413
34,708
17,135
9,648
12,673
21,268
0
143,546
L
20,104
8,462
0
15,044
34,788
24,985
1,164
15,703
19,035
0
113,677
L
14,797
1,802
0
3,193
30,185
29,637
0
11,126
18,843
42,322
0
W
Ao Kuang
HKSketch1020
Ao Kuang
13,757
5,094
0
18,494
34,582
22,098
1,177
6,284
28,067
180,800
0
W
Baron Samedi
MrLoyalty89
Baron Samedi
22,551
1,188
4,702
7,351
20,298
20,560
1,150
8,287
11,551
114,375
0
W
Ganesha
N--caruana
Ganesha
10,819
841
0
7,078
25,392
34,876
442
8,536
16,251
58,761
0
L
17,516
4,823
0
5,454
18,320
10,977
1,378
4,650
13,594
0
99,008
L
The Morrigan
Windowlicker993
The Morrigan
27,469
4,596
0
2,943
16,790
8,790
0
4,798
11,817
120,018
2,802
W
Sun Wukong
Xx_GIDEM_xX
Sun Wukong
16,257
3,708
0
11,875
28,565
34,005
2,455
5,493
22,774
0
105,392
L
Arachne
z DaZeD
Arachne
6,579
3,641
0
7,504
29,600
12,601
0
10,882
18,693
0
73,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,808
Gold Earned
78,725
693
Minions Killed
797
0
Camps Cleared
0
2,753,082
Distance Traveled
2,891,058
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,317
577
239
8
0
572,056
4
L
Osiris
14,124
471
184
6
0
534,639
7
L
Geb
10,808
360
27
1
0
583,578
11
W
Ao Kuang
15,923
531
180
6
0
580,746
2
W
Baron Samedi
16,169
539
170
6
0
557,328
2
W
Ganesha
14,510
484
22
1
0
575,112
16
L
Neith
12,506
417
172
6
0
531,435
3
L
The Morrigan
15,317
511
188
6
0
552,204
10
W
Sun Wukong
14,806
494
186
6
0
605,816
12
L
Arachne
12,053
402
122
4
0
551,226
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role