Player Matchup

Nu Wa
Nu Wa
CxP Jane
Nu Wa
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 22L
1,673 Elo+
Solo
Thor
Thor
ImakeppSandvich
Thor
Level 26
God Stats
21W - 30L
1,515 SR
Queue Stats
92W - 83L
1,570 Elo+
Solo
Loki
Loki
PabloRufus
Loki
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 147L
1,448 Elo+
Solo
Horus
Horus
bySUPERSAIYAN
Horus
Level 26
God Stats
15W - 8L
1,695 SR
Queue Stats
108W - 88L
1,570 Elo+
Solo
Skadi
Skadi
lChioma
Skadi
Level 27
God Stats
47W - 30L
1,649 SR
Queue Stats
89W - 76L
1,611 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,575 Elo+

VS

Team Averages
Level 20
1,390 SR
1,538 Elo+
Cabrakan
Cabrakan
AdeptasCollectus
Cabrakan
Level 21
God Stats
0W - 2L
1,324 SR
Queue Stats
21W - 21L
1,598 Elo+
Solo
King Arthur
King Arthur
Bien_Locoxd
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 56L
1,706 Elo+
Solo
Zeus
Zeus
Seokjin_Jeon
Zeus
Level 15
God Stats
0W - 1L
1,250 SR
Queue Stats
20W - 15L
1,556 Elo+
Solo
Chronos
Chronos
Ze_manelho
Chronos
Level 21
God Stats
15W - 18L
1,493 SR
Queue Stats
122W - 161L
1,331 Elo+
Solo
Bakasura
Bakasura
lambz5569
Bakasura
Level 28
God Stats
0W - 2L
1,382 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CxP Jane
Nu Wa
20
22 / 0 / 4
14,235
678
33,986
11,177
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 10
10,357
493
6,955
12,051
5,689
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 6 / 1
7,302
348
2,267
10,477
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 1 / 6
11,638
554
14,011
21,418
18,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
lChioma
Skadi
17
4 / 3 / 9
11,011
524
9,888
10,297
3,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
10,147
483
9,417
15,577
9,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Bien_Locoxd
King Arthur
15
1 / 2 / 1
8,760
417
7,411
21,138
14,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 8 / 0
8,767
417
8,503
13,858
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Ze_manelho
Chronos
12
0 / 16 / 4
8,311
396
5,382
21,209
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
lambz5569
Bakasura
13
0 / 8 / 0
8,208
391
2,933
16,575
3,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
37
Kills
10
11
Deaths
37
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
King Arthur
Bien_Locoxd
King Arthur
1
2
1
0.75
W
Nu Wa
CxP Jane
Nu Wa
22
0
4
24
W
6
1
10
11
W
0
6
1
0.08
L
4
8
0
0.5
L
Chronos
Ze_manelho
Chronos
0
16
4
0.13
W
5
1
6
8
W
Skadi
lChioma
Skadi
4
3
9
2.83
L
Bakasura
lambz5569
Bakasura
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,107
Damage
33,646
65,420
Taken
88,357
35,541
Mitigated
37,058
26,588
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,417
1,623
0
4,908
15,577
9,137
0
3,830
11,430
63,322
0
L
King Arthur
Bien_Locoxd
King Arthur
7,411
846
0
7,456
21,138
14,572
0
3,471
17,413
0
50,889
W
Nu Wa
CxP Jane
Nu Wa
33,986
7,517
540
5,154
11,177
4,756
2,796
2,445
8,577
137,507
0
W
6,955
1,584
0
2,597
12,051
5,689
1,941
4,686
6,495
0
45,591
W
2,267
1,125
0
1,167
10,477
3,016
167
4,327
5,944
0
16,340
L
8,503
623
0
882
13,858
3,976
0
6,789
6,776
55,033
0
L
Chronos
Ze_manelho
Chronos
5,382
1,934
0
1,009
21,209
5,398
1,343
8,037
12,834
46,439
0
W
14,011
5,298
1,232
14,272
21,418
18,276
3,940
4,816
15,985
0
73,536
W
Skadi
lChioma
Skadi
9,888
3,437
0
1,626
10,297
3,804
2,667
6,260
3,846
0
66,963
L
Bakasura
lambz5569
Bakasura
2,933
1,931
0
3,063
16,575
3,975
832
10,275
5,918
0
30,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,543
Gold Earned
44,193
544
Minions Killed
446
0
Camps Cleared
0
1,886,170
Distance Traveled
1,652,538
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,147
483
117
6
0
368,584
1
L
King Arthur
8,760
417
82
4
0
347,772
0
W
Nu Wa
14,235
678
215
10
0
383,011
3
W
Thor
10,357
493
73
3
0
405,697
0
W
Loki
7,302
348
25
1
0
373,217
0
L
Zeus
8,767
417
94
4
0
321,412
7
L
Chronos
8,311
396
73
3
0
276,440
1
W
Horus
11,638
554
129
6
0
384,207
2
W
Skadi
11,011
524
102
5
0
340,038
3
L
Bakasura
8,208
391
80
4
0
338,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role