Player Matchup

Cerberus
Cerberus
BlitzNani
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 3
Anhur
Anhur
DudeFou
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 3
Artemis
Artemis
Escallibrion
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,105 Elo+
Party 2
Yemoja
Yemoja
HiyZzo
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Thor
Thor
Stefancio12345
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,161 Elo+

VS

Team Averages
Level 14
1,418 SR
1,250 Elo+
Heimdallr
Heimdallr
Kuschellpulli
Heimdallr
Level 26
God Stats
8W - 7L
1,430 SR
Queue Stats
146W - 179L
1,314 Elo+
Solo
Chronos
Chronos
ProfanedWind
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,088 Elo+
Party 1
Bellona
Bellona
Xethrak
Bellona
Level 6
God Stats
3W - 3L
1,400 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 1
Yemoja
Yemoja
ZyFa
Yemoja
Level 29
God Stats
4W - 1L
1,491 SR
Queue Stats
4W - 2L
1,302 Elo+
Solo
Set
Set
Криол
Set
Level 2
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 1L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlitzNani
Cerberus
8
2 / 2 / 0
4,960
451
2,883
6,583
3,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
DudeFou
Anhur
8
1 / 5 / 0
4,787
435
3,181
6,261
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Escallibrion
Artemis
7
0 / 4 / 0
4,430
403
2,798
6,554
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
HiyZzo
Yemoja
7
0 / 4 / 0
4,906
446
1,660
6,686
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 4 / 0
5,109
464
2,329
7,958
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kuschellpulli
Heimdallr
9
1 / 2 / 2
5,507
501
2,460
5,168
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
ProfanedWind
Chronos
9
3 / 2 / 5
5,870
534
3,472
6,009
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Xethrak
Bellona
10
5 / 0 / 5
5,623
511
6,971
5,326
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
ZyFa
Yemoja
8
3 / 0 / 5
5,698
518
2,519
2,913
1,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
6 / 0 / 5
7,009
637
7,332
8,085
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
4
Kills
18
19
Deaths
4
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlitzNani
Cerberus
2
2
0
1
L
Anhur
DudeFou
Anhur
1
5
0
0.2
L
Artemis
Escallibrion
Artemis
0
4
0
0
L
Yemoja
HiyZzo
Yemoja
0
4
0
0
W
Heimdallr
Kuschellpulli
Heimdallr
1
2
2
1
W
Chronos
ProfanedWind
Chronos
3
2
5
2.75
L
1
4
0
0.25
W
Bellona
Xethrak
Bellona
5
0
5
7.5
W
Yemoja
ZyFa
Yemoja
3
0
5
5.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,851
Damage
22,754
34,042
Taken
27,501
11,652
Mitigated
12,352
7,444
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlitzNani
Cerberus
2,883
353
0
1,479
6,583
3,463
0
1,420
5,163
10,404
0
L
Anhur
DudeFou
Anhur
3,181
1,107
0
902
6,261
1,735
185
2,755
3,481
0
13,350
L
Artemis
Escallibrion
Artemis
2,798
1,246
0
1,892
6,554
1,515
489
377
5,977
0
15,103
L
Yemoja
HiyZzo
Yemoja
1,660
621
632
757
6,686
2,739
440
1,003
5,508
10,535
0
W
Heimdallr
Kuschellpulli
Heimdallr
2,460
1,093
0
250
5,168
2,512
666
1,447
3,611
0
28,992
W
Chronos
ProfanedWind
Chronos
3,472
1,141
0
1,432
6,009
1,200
142
704
5,255
14,788
0
L
2,329
524
0
1,782
7,958
2,200
0
920
6,988
0
23,679
W
Bellona
Xethrak
Bellona
6,971
980
0
505
5,326
4,161
112
955
4,371
1,838
17,886
W
Yemoja
ZyFa
Yemoja
2,519
581
671
396
2,913
1,268
625
773
2,090
6,425
0
W
7,332
2,895
0
4,978
8,085
3,211
0
454
7,631
0
42,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
29,707
143
Minions Killed
209
0
Camps Cleared
0
926,722
Distance Traveled
996,282
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,960
451
23
2
0
266,250
2
L
Anhur
4,787
435
26
2
0
144,073
2
L
Artemis
4,430
403
19
2
0
136,243
0
L
Yemoja
4,906
446
21
2
0
164,805
1
W
Heimdallr
5,507
501
52
5
0
189,943
2
W
Chronos
5,870
534
40
4
0
198,025
0
L
Thor
5,109
464
54
5
0
215,351
0
W
Bellona
5,623
511
25
2
0
180,309
0
W
Yemoja
5,698
518
9
1
0
193,826
4
W
Set
7,009
637
83
8
0
234,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role