Player Matchup

Hades
Hades
CaptainLongSocks
Hades
Level 22
God Stats
3W - 2L
1,630 SR
Queue Stats
126W - 124L
1,518 Elo+
Solo
Sylvanus
Sylvanus
HickoryRocher8
Sylvanus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
217W - 210L
1,558 Elo+
Party 1
Fafnir
Fafnir
Laze 9E
Fafnir
Level 23
God Stats
9W - 5L
1,500 SR
Queue Stats
211W - 196L
1,791 Elo+
Party 1
Nemesis
Nemesis
titocasi09
Nemesis
Level 28
God Stats
33W - 29L
1,476 SR
Queue Stats
79W - 86L
1,452 Elo+
Solo
Hachiman
Hachiman
twosmokin
Hachiman
Level 29
God Stats
35W - 37L
1,571 SR
Queue Stats
135W - 146L
1,496 Elo+
Solo
Team Averages
Level 25
1,535 SR
1,563 Elo+

VS

Team Averages
Level 20
1,494 SR
1,456 Elo+
King Arthur
King Arthur
InfinityRush123
King Arthur
Level 26
God Stats
94W - 91L
1,235 SR
Queue Stats
513W - 479L
1,485 Elo+
Solo
Ra
Ra
Rallvein
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,498 Elo+
Solo
Bellona
Bellona
Twtch_Patte_3004
Bellona
Level 8
God Stats
2W - 4L
1,512 SR
Queue Stats
12W - 19L
1,464 Elo+
Solo
Nemesis
Nemesis
Virgil_Instinct
Nemesis
Level 25
God Stats
3W - 2L
1,626 SR
Queue Stats
426W - 491L
1,431 Elo+
Solo
Hou Yi
Hou Yi
djolodjolo1
Hou Yi
Level 15
God Stats
1W - 1L
1,596 SR
Queue Stats
14W - 18L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 9
12,777
511
12,985
15,223
7,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
16
1 / 2 / 11
11,013
441
7,725
14,179
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Laze 9E
Fafnir
19
9 / 3 / 4
12,937
517
14,212
20,499
17,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
titocasi09
Nemesis
19
10 / 4 / 12
12,897
516
18,873
19,245
9,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
twosmokin
Hachiman
19
8 / 2 / 6
12,039
482
14,477
20,363
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InfinityRush123
King Arthur
19
5 / 7 / 3
12,283
491
18,728
25,958
16,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 11 / 6
11,779
471
16,575
23,008
9,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 7 / 2
7,394
296
1,060
8,907
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 7 / 1
10,983
439
7,870
21,332
9,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
16
2 / 5 / 1
9,933
397
8,283
19,998
6,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
37
Kills
15
15
Deaths
37
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
4
9
3.38
W
Sylvanus
1
2
11
3.25
L
King Arthur
InfinityRush123
King Arthur
5
7
3
0.93
W
Fafnir
Laze 9E
Fafnir
9
3
4
3.67
L
4
11
6
0.64
L
0
7
2
0.14
L
4
7
1
0.64
L
Hou Yi
2
5
1
0.5
W
Nemesis
titocasi09
Nemesis
10
4
12
4
W
Hachiman
twosmokin
Hachiman
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,272
Damage
52,516
89,509
Taken
99,203
55,134
Mitigated
48,926
34,308
Healing
29,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,985
676
350
4,675
15,223
7,668
1,646
4,659
10,464
64,692
0
W
Sylvanus
7,725
3,141
2,357
4,310
14,179
12,244
898
2,817
11,237
35,461
0
L
King Arthur
InfinityRush123
King Arthur
18,728
4,146
0
9,074
25,958
16,897
294
11,283
14,675
0
74,382
W
Fafnir
Laze 9E
Fafnir
14,212
5,545
727
5,299
20,499
17,947
194
2,704
17,270
69,755
0
L
16,575
1,478
1,555
6,747
23,008
9,905
0
9,045
13,963
83,258
0
L
1,060
248
0
625
8,907
5,443
0
2,052
6,855
0
14,478
L
7,870
2,834
0
5,297
21,332
9,801
340
6,617
14,715
0
59,242
L
Hou Yi
8,283
3,402
0
6,157
19,998
6,880
1,126
5,925
14,073
0
48,161
W
Nemesis
titocasi09
Nemesis
18,873
11,375
0
5,854
19,245
9,511
3,469
4,923
14,011
0
77,424
W
Hachiman
twosmokin
Hachiman
14,477
7,539
0
10,736
20,363
7,764
1,582
1,472
18,537
0
95,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,663
Gold Earned
52,372
475
Minions Killed
450
0
Camps Cleared
0
2,198,659
Distance Traveled
1,907,155
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,777
511
109
4
0
433,958
3
W
Sylvanus
11,013
441
50
2
0
423,398
2
L
King Arthur
12,283
491
109
4
0
436,965
5
W
Fafnir
12,937
517
97
4
0
454,863
0
L
Ra
11,779
471
136
5
0
386,006
1
L
Bellona
7,394
296
26
1
0
245,120
0
L
Nemesis
10,983
439
91
4
0
440,767
2
L
Hou Yi
9,933
397
88
4
0
398,297
1
W
Nemesis
12,897
516
102
4
0
507,452
4
W
Hachiman
12,039
482
117
5
0
378,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role