Player Matchup

Anubis
Anubis
IIEXAM
Anubis
Level 23
God Stats
8W - 10L
1,255 SR
Queue Stats
376W - 380L
1,473 Elo+
Solo
Da Ji
Da Ji
Salt12
Da Ji
Level 24
God Stats
1W - 0L
1,095 SR
Queue Stats
13W - 17L
1,483 Elo+
Solo
Anhur
Anhur
Santtu5532
Anhur
Level 24
God Stats
4W - 1L
1,847 SR
Queue Stats
69W - 38L
1,598 Elo+
Solo
Ymir
Ymir
XIYIHU
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,804 Elo+
Solo
Guan Yu
Guan Yu
leonidastheone
Guan Yu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,571 Elo+

VS

Team Averages
Level 21
1,616 SR
1,543 Elo+
Cthulhu
Cthulhu
Danner22
Cthulhu
Level 8
God Stats
7W - 2L
1,900 SR
Queue Stats
8W - 5L
1,789 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HiperGamer
Ah Muzen Cab
Level 59
God Stats
2W - 1L
1,852 SR
Queue Stats
51W - 41L
1,630 Elo+
Party 1
Thor
Thor
Nasenhaaare
Thor
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 15L
1,424 Elo+
Solo
Chronos
Chronos
RuinHood
Chronos
Level 24
God Stats
0W - 1L
1,698 SR
Queue Stats
26W - 37L
1,355 Elo+
Solo
Chernobog
Chernobog
mrDooMxxx66
Chernobog
Level 8
God Stats
3W - 6L
1,131 SR
Queue Stats
15W - 17L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IIEXAM
Anubis
16
8 / 2 / 6
10,388
577
12,246
10,073
4,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Salt12
Da Ji
15
9 / 4 / 4
9,820
546
9,514
12,339
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
17
11 / 3 / 7
10,604
589
24,504
19,902
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
XIYIHU
Ymir
13
1 / 7 / 9
8,544
475
1,839
14,963
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 1 / 1
9,665
537
5,811
13,283
11,191
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Danner22
Cthulhu
11
4 / 3 / 6
8,308
462
7,147
14,046
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
HiperGamer
Ah Muzen Cab
11
3 / 11 / 6
8,214
456
15,101
16,598
3,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 7 / 4
8,836
491
5,280
14,836
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
RuinHood
Chronos
13
2 / 6 / 4
8,019
446
4,349
12,060
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
mrDooMxxx66
Chernobog
15
5 / 5 / 0
9,801
545
9,452
13,500
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
31
Kills
16
17
Deaths
32
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Danner22
Cthulhu
4
3
6
2.33
L
Ah Muzen Cab
HiperGamer
Ah Muzen Cab
3
11
6
0.55
W
Anubis
IIEXAM
Anubis
8
2
6
5.5
L
2
7
4
0.57
L
Chronos
RuinHood
Chronos
2
6
4
0.67
W
Da Ji
Salt12
Da Ji
9
4
4
2.75
W
Anhur
11
3
7
4.83
W
Ymir
XIYIHU
Ymir
1
7
9
0.79
W
2
1
1
2.5
L
Chernobog
mrDooMxxx66
Chernobog
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,914
Damage
41,329
70,560
Taken
71,040
37,815
Mitigated
25,550
30,007
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Danner22
Cthulhu
7,147
774
343
1,076
14,046
10,914
0
2,881
11,165
16,081
0
L
Ah Muzen Cab
HiperGamer
Ah Muzen Cab
15,101
5,629
0
1,571
16,598
3,542
24
3,676
12,922
0
47,342
W
Anubis
IIEXAM
Anubis
12,246
451
0
5,658
10,073
4,685
128
2,470
7,603
60,202
0
L
5,280
1,016
0
3,628
14,836
4,342
0
2,505
12,331
0
55,217
L
Chronos
RuinHood
Chronos
4,349
584
0
2,974
12,060
2,862
0
4,580
7,480
31,788
0
W
Da Ji
Salt12
Da Ji
9,514
3,006
0
4,077
12,339
4,776
1,651
1,986
10,353
0
47,394
W
Anhur
24,504
12,680
0
12,055
19,902
7,665
2,130
3,861
16,041
0
86,524
W
Ymir
XIYIHU
Ymir
1,839
127
0
675
14,963
9,498
632
2,824
12,139
15,444
0
W
5,811
633
264
7,278
13,283
11,191
2,204
355
12,928
0
48,391
L
Chernobog
mrDooMxxx66
Chernobog
9,452
6,271
0
4,445
13,500
3,890
560
443
13,057
0
46,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,021
Gold Earned
43,178
436
Minions Killed
331
0
Camps Cleared
0
1,604,308
Distance Traveled
1,545,247
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,308
462
21
1
0
325,289
0
L
Ah Muzen Cab
8,214
456
66
4
0
283,150
0
W
Anubis
10,388
577
106
6
0
333,003
3
L
Thor
8,836
491
94
5
0
323,513
0
L
Chronos
8,019
446
66
4
0
307,328
0
W
Da Ji
9,820
546
75
4
0
326,159
5
W
Anhur
10,604
589
111
6
0
266,650
1
W
Ymir
8,544
475
36
2
0
325,807
2
W
Guan Yu
9,665
537
108
6
0
352,689
2
L
Chernobog
9,801
545
84
5
0
305,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role