Player Matchup

Persephone
Persephone
BLASTMASTER2020
Persephone
Level 27
God Stats
3W - 4L
1,044 SR
Queue Stats
132W - 137L
1,544 Elo+
Party 1
Fenrir
Fenrir
KING_SLY_415
Fenrir
Level 62
God Stats
53W - 27L
1,649 SR
Queue Stats
462W - 513L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
OpenJello
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 52
1,398 SR
1,529 Elo+

VS

Team Averages
Level 89
1,510 SR
1,529 Elo+
Erlang Shen
Erlang Shen
IHauntPurity
Erlang Shen
Level 109
God Stats
0W - 1L
1,740 SR
Queue Stats
34W - 22L
1,563 Elo+
Party 2
Hera
Hera
starmom
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,377 Elo+
Party 2
Serqet
Serqet
undead200026911
Serqet
Level 140
God Stats
3W - 2L
1,291 SR
Queue Stats
108W - 72L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BLASTMASTER2020
Persephone
13
3 / 1 / 13
9,901
707
11,850
5,610
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
9 / 2 / 10
10,656
761
10,395
15,607
14,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
OpenJello
Cthulhu
14
8 / 2 / 11
11,391
814
11,365
13,168
14,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IHauntPurity
Erlang Shen
11
1 / 7 / 1
8,064
576
5,831
18,547
9,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
starmom
Hera
11
0 / 8 / 3
8,036
574
6,357
10,520
3,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 6 / 0
8,870
634
4,499
13,105
4,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
5
5
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
BLASTMASTER2020
Persephone
3
1
13
9.5
L
Erlang Shen
IHauntPurity
Erlang Shen
1
7
1
0.21
W
Fenrir
9
2
10
7
W
Cthulhu
OpenJello
Cthulhu
8
2
11
6.75
L
Hera
starmom
Hera
0
8
3
0.19
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
16,687
34,385
Taken
42,172
31,133
Mitigated
17,131
7,187
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BLASTMASTER2020
Persephone
11,850
336
0
786
5,610
1,773
555
1,832
3,603
42,495
0
L
Erlang Shen
IHauntPurity
Erlang Shen
5,831
2,208
306
2,191
18,547
9,667
0
9,998
8,215
0
22,336
W
Fenrir
10,395
2,100
1,029
3,963
15,607
14,926
1,053
1,530
13,767
0
32,164
W
Cthulhu
OpenJello
Cthulhu
11,365
759
136
1,273
13,168
14,434
129
3,071
10,097
34,459
0
L
Hera
starmom
Hera
6,357
2,059
0
760
10,520
3,167
87
5,498
4,848
27,741
0
L
4,499
935
0
1,384
13,105
4,297
0
7,124
5,745
0
33,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
24,970
140
Minions Killed
108
0
Camps Cleared
0
836,146
Distance Traveled
710,649
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,901
707
55
4
0
256,809
1
L
Erlang Shen
8,064
576
17
1
0
235,630
0
W
Fenrir
10,656
761
31
2
0
277,096
1
W
Cthulhu
11,391
814
54
4
0
302,241
0
L
Hera
8,036
574
40
3
0
214,344
0
L
Serqet
8,870
634
51
4
0
260,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role