Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
A Wild Slav
Sylvanus
Level 144
God Stats
6W - 4L
1,463 SR
Queue Stats
163W - 212L
1,546 Elo+
Party 3
Tyr
Tyr
I JuDDy I
Tyr
Level 120
God Stats
6W - 8L
1,446 SR
Queue Stats
418W - 483L
1,487 Elo+
Solo
Sobek
Sobek
NzSpaZzAtTacK
Sobek
Level 27
God Stats
15W - 8L
1,947 SR
Queue Stats
82W - 97L
1,478 Elo+
Solo
Anubis
Anubis
Zestaz
Anubis
Level 124
God Stats
4W - 6L
1,472 SR
Queue Stats
110W - 180L
1,510 Elo+
Party 3
Team Averages
Level 112
1,566 SR
1,504 Elo+

VS

Team Averages
Level 23
1,317 SR
1,291 Elo+
Hun Batz
Hun Batz
Justinmyguy1
Hun Batz
Level 2
God Stats
0W - 3L
1,253 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 1
Cabrakan
Cabrakan
NotBadJay
Cabrakan
Level 41
God Stats
1W - 9L
1,500 SR
Queue Stats
219W - 356L
1,292 Elo+
Party 2
Loki
Loki
Praedyth3711
Loki
Level 25
God Stats
7W - 25L
1,051 SR
Queue Stats
109W - 266L
1,325 Elo+
Party 2
Thoth
Thoth
UrgentManx37877
Thoth
Level 43
God Stats
0W - 3L
1,280 SR
Queue Stats
121W - 268L
1,280 Elo+
Party 2
Fenrir
Fenrir
arkbeast98
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
12 / 1 / 6
6,556
656
6,824
7,067
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
A Wild Slav
Sylvanus
9
3 / 1 / 13
5,990
599
3,722
5,779
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
9 / 1 / 5
7,060
706
6,932
6,559
4,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
6 / 2 / 12
6,149
615
3,105
5,115
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Zestaz
Anubis
10
10 / 0 / 13
6,608
661
5,969
5,559
2,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Justinmyguy1
Hun Batz
4
0 / 13 / 1
3,721
372
1,264
9,585
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
NotBadJay
Cabrakan
5
1 / 6 / 3
4,476
448
2,079
5,285
2,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

7
1 / 4 / 2
4,894
489
1,532
5,291
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 0
5,413
541
3,686
4,673
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
arkbeast98
Fenrir
5
0 / 14 / 3
4,085
409
3,024
11,181
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
40
Kills
4
5
Deaths
41
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
1
6
15
W
Sylvanus
A Wild Slav
Sylvanus
3
1
13
9.5
W
9
1
5
11.5
L
Hun Batz
Justinmyguy1
Hun Batz
0
13
1
0.04
L
Cabrakan
NotBadJay
Cabrakan
1
6
3
0.42
W
6
2
12
6
L
1
4
2
0.5
L
2
4
0
0.5
W
Anubis
Zestaz
Anubis
10
0
13
16.5
L
Fenrir
arkbeast98
Fenrir
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
11,585
30,079
Taken
36,015
14,683
Mitigated
8,997
13,729
Healing
2,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,824
3,104
0
2,943
7,067
2,458
706
565
6,404
0
19,918
W
Sylvanus
A Wild Slav
Sylvanus
3,722
1,047
1,102
3,571
5,779
2,352
715
795
4,952
18,018
0
W
6,932
1,110
0
2,259
6,559
4,118
440
1,508
4,859
0
31,941
L
Hun Batz
Justinmyguy1
Hun Batz
1,264
684
0
145
9,585
2,091
0
3,812
5,773
0
4,488
L
Cabrakan
NotBadJay
Cabrakan
2,079
198
0
161
5,285
2,151
0
2,287
2,998
6,248
0
W
3,105
331
0
1,560
5,115
2,832
1,021
1,154
3,865
10,212
0
L
1,532
151
0
1,403
5,291
1,270
0
1,061
4,230
0
12,658
L
3,686
137
0
0
4,673
1,151
0
1,660
3,013
15,292
0
W
Anubis
Zestaz
Anubis
5,969
897
0
2,294
5,559
2,923
796
1,141
4,234
20,330
0
L
Fenrir
arkbeast98
Fenrir
3,024
1,508
0
298
11,181
2,334
0
3,976
7,205
0
7,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
22,589
186
Minions Killed
88
0
Camps Cleared
0
899,304
Distance Traveled
804,627
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,556
656
29
3
0
192,532
0
W
Sylvanus
5,990
599
37
4
0
154,473
1
W
Tyr
7,060
706
70
7
0
201,493
2
L
Hun Batz
3,721
372
10
1
0
206,046
0
L
Cabrakan
4,476
448
8
1
0
87,820
0
W
Sobek
6,149
615
13
1
0
190,236
0
L
Loki
4,894
489
34
3
0
148,904
0
L
Thoth
5,413
541
33
3
0
168,384
1
W
Anubis
6,608
661
37
4
0
160,570
1
L
Fenrir
4,085
409
3
0
0
193,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role