Player Matchup

Cerberus
Cerberus
MysTicCN
Cerberus
Level 9
God Stats
2W - 3L
1,269 SR
Queue Stats
8W - 7L
1,547 Elo+
Party 1
Chiron
Chiron
Zalmolcxes
Chiron
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 77L
1,112 Elo+
Party 2
Discordia
Discordia
clearlove98
Discordia
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,455 Elo+
Party 1
Rama
Rama
gombotz
Rama
Level 11
God Stats
1W - 2L
1,288 SR
Queue Stats
67W - 70L
1,126 Elo+
Party 2
Xing Tian
Xing Tian
unite1
Xing Tian
Level 13
God Stats
1W - 2L
1,800 SR
Queue Stats
7W - 11L
1,330 Elo+
Party 1
Team Averages
Level 13
1,471 SR
1,314 Elo+

VS

Team Averages
Level 12
1,493 SR
1,335 Elo+
Mulan
Mulan
Lasantus
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,008 Elo+
Solo
Thoth
Thoth
heysstepbro
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
solowuyanzu
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,247 Elo+
Solo
Thor
Thor
琴弦ii
Thor
Level 13
God Stats
4W - 7L
1,466 SR
Queue Stats
85W - 77L
1,422 Elo+
Solo
Neith
Neith
赤族GP
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MysTicCN
Cerberus
11
2 / 3 / 4
7,256
454
5,845
10,913
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Zalmolcxes
Chiron
9
1 / 8 / 2
6,233
390
4,294
11,120
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
clearlove98
Discordia
9
3 / 5 / 0
6,666
417
4,177
7,349
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
gombotz
Rama
11
3 / 5 / 2
6,991
437
5,979
12,187
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
unite1
Xing Tian
13
5 / 4 / 0
7,676
480
5,755
14,632
17,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lasantus
Mulan
10
1 / 5 / 4
6,725
420
4,943
9,581
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
11 / 2 / 5
9,535
596
18,585
8,744
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 6
6,692
418
2,888
8,935
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
15
6 / 1 / 7
8,983
561
9,320
11,441
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
赤族GP
Neith
11
5 / 4 / 2
7,055
441
5,018
7,863
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
14
Kills
24
25
Deaths
14
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
Lasantus
Mulan
1
5
4
0.6
L
Cerberus
MysTicCN
Cerberus
2
3
4
1.33
L
Chiron
Zalmolcxes
Chiron
1
8
2
0.25
L
Discordia
clearlove98
Discordia
3
5
0
0.6
L
Rama
gombotz
Rama
3
5
2
0.8
W
11
2
5
6.75
W
1
2
6
2
L
Xing Tian
unite1
Xing Tian
5
4
0
1.25
W
Thor
6
1
7
9.5
W
Neith
赤族GP
Neith
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
40,754
56,201
Taken
46,564
34,102
Mitigated
21,098
12,299
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Lasantus
Mulan
4,943
1,763
0
659
9,581
6,324
0
4,527
5,054
0
19,488
L
Cerberus
MysTicCN
Cerberus
5,845
522
0
2,435
10,913
7,825
0
4,575
6,313
22,188
0
L
Chiron
Zalmolcxes
Chiron
4,294
1,293
477
1,983
11,120
3,194
315
6,502
4,618
0
20,243
L
Discordia
clearlove98
Discordia
4,177
476
0
902
7,349
2,056
209
2,071
5,228
31,705
0
L
Rama
gombotz
Rama
5,979
4,354
0
3,863
12,187
3,934
716
4,990
7,172
0
31,612
W
18,585
892
91
2,980
8,744
3,040
669
2,698
6,046
78,082
0
W
2,888
486
0
926
8,935
5,345
0
2,992
5,943
15,753
0
L
Xing Tian
unite1
Xing Tian
5,755
884
0
2,639
14,632
17,093
0
3,335
10,967
33,385
0
W
Thor
9,320
2,468
0
5,015
11,441
4,374
88
2,238
9,203
0
63,190
W
Neith
赤族GP
Neith
5,018
3,266
0
1,165
7,863
2,015
371
3,322
4,541
0
13,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
38,990
256
Minions Killed
312
0
Camps Cleared
0
1,214,582
Distance Traveled
1,509,289
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,725
420
29
2
0
325,202
0
L
Cerberus
7,256
454
44
3
0
309,058
4
L
Chiron
6,233
390
35
2
0
230,878
3
L
Discordia
6,666
417
61
4
0
209,178
1
L
Rama
6,991
437
57
4
0
206,545
0
W
Thoth
9,535
596
125
8
0
303,319
3
W
Ymir
6,692
418
21
1
0
299,672
4
L
Xing Tian
7,676
480
59
4
0
258,923
0
W
Thor
8,983
561
121
8
0
329,221
5
W
Neith
7,055
441
16
1
0
251,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role