Player Matchup

Janus
Janus
Kaloskagathia
Janus
Level 144
God Stats
1W - 3L
1,245 SR
Queue Stats
113W - 151L
1,343 Elo+
Solo
Ravana
Ravana
SmokeThePipi
Ravana
Level 96
God Stats
4W - 6L
1,431 SR
Queue Stats
132W - 187L
1,446 Elo+
Party 1
Chronos
Chronos
WittyFoal846135
Chronos
Level 147
God Stats
12W - 5L
1,622 SR
Queue Stats
71W - 79L
1,641 Elo+
Party 1
King Arthur
King Arthur
kmapple56
King Arthur
Level 61
God Stats
3W - 2L
1,429 SR
Queue Stats
225W - 317L
1,503 Elo+
Party 1
Chaac
Chaac
sombuhdee
Chaac
Level 127
God Stats
15W - 6L
1,681 SR
Queue Stats
181W - 211L
1,389 Elo+
Solo
Team Averages
Level 115
1,481 SR
1,464 Elo+

VS

Team Averages
Level 100
1,510 SR
1,427 Elo+
Fenrir
Fenrir
Bishop_2484
Fenrir
Level 74
God Stats
12W - 20L
1,295 SR
Queue Stats
202W - 243L
1,373 Elo+
Solo
Poseidon
Poseidon
Casadee
Poseidon
Level 149
God Stats
7W - 6L
1,809 SR
Queue Stats
448W - 418L
1,519 Elo+
Solo
Sobek
Sobek
Rushtiger-
Sobek
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 272L
1,551 Elo+
Solo
Anhur
Anhur
cuero-adorado85
Anhur
Level 62
God Stats
26W - 41L
1,410 SR
Queue Stats
438W - 447L
1,361 Elo+
Solo
Ymir
Ymir
paskontin
Ymir
Level 101
God Stats
1W - 2L
1,535 SR
Queue Stats
14W - 26L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,139
828
711
717
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
7
3 / 0 / 2
4,404
881
2,602
1,720
526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 0 / 0
3,957
791
3,352
2,198
411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
kmapple56
King Arthur
7
0 / 1 / 1
3,775
755
1,641
3,616
1,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
sombuhdee
Chaac
6
0 / 1 / 3
3,460
692
1,755
2,594
771
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 2 / 0
3,405
681
77
3,741
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
Casadee
Poseidon
3
0 / 1 / 0
2,942
588
281
1,145
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Sobek
6
1 / 1 / 0
3,512
702
1,997
4,757
2,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 1
3,231
646
1,225
2,969
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
5
0 / 2 / 1
3,501
700
972
4,528
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
0
0
L
Poseidon
Casadee
Poseidon
0
1
0
0
W
1
0
2
2
L
Sobek
1
1
0
1
W
Ravana
3
0
2
4
W
3
0
0
3
L
0
1
1
0.5
W
King Arthur
kmapple56
King Arthur
0
1
1
0.5
L
Ymir
0
2
1
0.25
W
Chaac
sombuhdee
Chaac
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,061
Damage
4,552
10,845
Taken
17,140
3,443
Mitigated
6,154
4,125
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
77
54
0
1,792
3,741
899
0
184
3,535
0
11,627
L
Poseidon
Casadee
Poseidon
281
153
0
0
1,145
224
0
403
640
5,261
0
W
711
0
0
250
717
151
465
88
629
16,457
0
L
Sobek
1,997
186
0
2,713
4,757
2,524
0
0
4,507
11,034
0
W
Ravana
2,602
965
0
605
1,720
526
0
639
1,031
0
14,700
W
3,352
1,836
0
690
2,198
411
0
793
1,405
12,710
0
L
1,225
612
0
1,552
2,969
617
0
1,320
1,649
0
9,044
W
King Arthur
kmapple56
King Arthur
1,641
336
0
1,285
3,616
1,584
0
1,279
2,115
0
13,088
L
Ymir
972
361
0
1,787
4,528
1,890
0
2,032
2,496
9,416
0
W
Chaac
sombuhdee
Chaac
1,755
340
180
1,115
2,594
771
0
179
2,415
0
10,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,735
Gold Earned
16,591
134
Minions Killed
98
0
Camps Cleared
0
536,757
Distance Traveled
451,117
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,405
681
35
7
0
94,920
0
L
Poseidon
2,942
588
13
3
0
53,073
1
W
Janus
4,139
828
30
6
0
101,113
0
L
Sobek
3,512
702
18
4
0
99,458
0
W
Ravana
4,404
881
35
7
0
113,653
1
W
Chronos
3,957
791
30
6
0
94,573
0
L
Anhur
3,231
646
19
4
0
108,704
1
W
King Arthur
3,775
755
24
5
0
104,536
1
L
Ymir
3,501
700
13
3
0
94,962
3
W
Chaac
3,460
692
15
3
0
122,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role