Player Matchup

Chaac
Chaac
Ryzariel
Chaac
Level 146
God Stats
14W - 7L
1,562 SR
Queue Stats
505W - 504L
1,471 Elo+
Solo
Ah Puch
Ah Puch
SoloMadeMeHappy
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 11L
1,860 Elo+
Solo
Hachiman
Hachiman
T1KSAR
Hachiman
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 113L
1,530 Elo+
Solo
Raijin
Raijin
Tegall
Raijin
Level 84
God Stats
1W - 0L
1,668 SR
Queue Stats
29W - 21L
1,537 Elo+
Solo
Bacchus
Bacchus
TonyStark10
Bacchus
Level 113
God Stats
21W - 18L
1,129 SR
Queue Stats
503W - 508L
1,493 Elo+
Solo
Team Averages
Level 95
1,472 SR
1,578 Elo+

VS

Team Averages
Level 74
1,688 SR
1,533 Elo+
Artemis
Artemis
Muffiee
Artemis
Level 29
God Stats
0W - 1L
1,901 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Cthulhu
Cthulhu
N1NJAM
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
NekoLavash
Kali
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 44L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
RikaTem
Ah Puch
Level 103
God Stats
0W - 1L
1,677 SR
Queue Stats
22W - 27L
1,435 Elo+
Party 1
Odin
Odin
nomme
Odin
Level 15
God Stats
0W - 1L
1,863 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ryzariel
Chaac
19
5 / 3 / 21
13,420
839
14,904
31,117
34,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
11 / 5 / 16
13,184
824
31,881
16,478
8,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
T1KSAR
Hachiman
20
9 / 3 / 14
13,018
814
12,871
13,384
6,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Tegall
Raijin
15
4 / 7 / 12
10,708
669
15,054
14,175
6,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TonyStark10
Bacchus
20
5 / 3 / 21
12,990
812
14,674
20,343
30,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Muffiee
Artemis
20
9 / 10 / 8
13,305
832
24,831
17,330
6,843
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
N1NJAM
Cthulhu
20
3 / 4 / 12
11,916
745
17,056
28,867
18,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 7 / 15
11,339
709
8,742
17,315
9,224
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
RikaTem
Ah Puch
19
5 / 6 / 5
11,357
710
18,962
18,200
6,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
nomme
Odin
16
1 / 7 / 7
9,543
596
8,313
16,378
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
68
34
Kills
21
21
Deaths
34
84
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
Muffiee
Artemis
9
10
8
1.3
L
Cthulhu
N1NJAM
Cthulhu
3
4
12
2.25
L
3
7
15
1.5
L
Ah Puch
RikaTem
Ah Puch
5
6
5
1.25
W
Chaac
Ryzariel
Chaac
5
3
21
5.17
W
11
5
16
3.8
W
Hachiman
T1KSAR
Hachiman
9
3
14
5.33
W
Raijin
Tegall
Raijin
4
7
12
1.43
W
Bacchus
TonyStark10
Bacchus
5
3
21
5.17
L
Odin
nomme
Odin
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,384
Damage
77,904
95,497
Taken
98,090
85,290
Mitigated
52,189
36,239
Healing
37,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Muffiee
Artemis
24,831
13,299
612
2,661
17,330
6,843
1,283
13,177
4,153
0
48,052
L
Cthulhu
N1NJAM
Cthulhu
17,056
181
2,412
12,950
28,867
18,985
0
19,978
8,889
40,348
0
L
8,742
2,345
2,280
5,600
17,315
9,224
354
10,170
7,145
0
14,567
L
Ah Puch
RikaTem
Ah Puch
18,962
463
1,704
6,392
18,200
6,889
212
11,645
6,555
34,623
0
W
Chaac
Ryzariel
Chaac
14,904
485
2,634
12,589
31,117
34,254
593
8,660
22,215
5,335
20,864
W
31,881
546
1,173
5,918
16,478
8,089
791
8,903
7,550
62,734
0
W
Hachiman
T1KSAR
Hachiman
12,871
6,053
2,037
2,428
13,384
6,745
3,890
4,470
8,889
0
38,646
W
Raijin
Tegall
Raijin
15,054
1,366
1,118
1,844
14,175
6,106
422
6,377
7,748
19,232
0
W
Bacchus
TonyStark10
Bacchus
14,674
815
2,771
3,727
20,343
30,096
867
8,000
12,182
29,007
0
L
Odin
nomme
Odin
8,313
2,332
1,705
1,160
16,378
10,248
426
8,990
7,388
392
13,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,320
Gold Earned
57,460
191
Minions Killed
166
0
Camps Cleared
0
1,388,164
Distance Traveled
1,395,416
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,305
832
42
3
0
225,172
0
L
Cthulhu
11,916
745
43
3
0
315,157
1
L
Kali
11,339
709
19
1
0
315,093
0
L
Ah Puch
11,357
710
46
3
0
252,206
0
W
Chaac
13,420
839
41
3
0
263,203
0
W
Ah Puch
13,184
824
61
4
0
284,164
1
W
Hachiman
13,018
814
41
3
0
303,815
0
W
Raijin
10,708
669
23
1
0
234,577
0
W
Bacchus
12,990
812
25
2
0
302,405
5
L
Odin
9,543
596
16
1
0
287,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role