Player Matchup

Geb
Geb
DocPilgrim
Geb
Level 13
God Stats
3W - 5L
1,354 SR
Queue Stats
54W - 53L
1,334 Elo+
Party 2
Fenrir
Fenrir
PickledTomat
Fenrir
Level 8
God Stats
1W - 7L
1,175 SR
Queue Stats
18W - 24L
1,326 Elo+
Party 2
Ares
Ares
salmanwaowaoo
Ares
Level 5
God Stats
4W - 5L
1,334 SR
Queue Stats
6W - 8L
1,332 Elo+
Party 2
Merlin
Merlin
Кайрус
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Сеурс
Set
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,373 SR
1,398 Elo+

VS

Team Averages
Level 19
1,440 SR
1,395 Elo+
Ah Muzen Cab
Ah Muzen Cab
JJJCH666
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
105W - 108L
1,519 Elo+
Solo
Jormungandr
Jormungandr
OmidRam
Jormungandr
Level 17
God Stats
106W - 119L
1,390 SR
Queue Stats
214W - 252L
1,369 Elo+
Solo
Tiamat
Tiamat
Rekyro
Tiamat
Level 14
God Stats
1W - 2L
1,296 SR
Queue Stats
38W - 43L
1,245 Elo+
Solo
Hou Yi
Hou Yi
thepokyCZ
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Nemesis
Nemesis
ΡΑΪΣΑΜΠΟΒ
Nemesis
Level 13
God Stats
100W - 77L
1,294 SR
Queue Stats
150W - 156L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 10
14,146
943
10,576
32,517
31,929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
3 / 9 / 13
13,219
881
12,701
25,118
12,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
2 / 9 / 12
13,159
877
10,490
25,623
30,841
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
20
6 / 7 / 12
15,226
1,015
34,448
21,712
10,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 8 / 9
13,946
930
10,066
21,341
11,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JJJCH666
Ah Muzen Cab
20
19 / 2 / 11
17,865
1,191
41,265
10,367
4,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
OmidRam
Jormungandr
20
7 / 2 / 18
16,273
1,085
31,867
27,945
25,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Tiamat
Rekyro
Tiamat
19
2 / 7 / 11
13,077
872
15,347
17,328
13,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
thepokyCZ
Hou Yi
19
4 / 5 / 12
13,369
891
12,796
11,411
4,167
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 5 / 12
13,667
911
12,392
16,347
7,063
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
98
21
Kills
34
34
Deaths
21
56
Assists
64
Player
Kills
Deaths
Assists
KDA
L
5
1
10
10
W
Ah Muzen Cab
JJJCH666
Ah Muzen Cab
19
2
11
12.25
W
Jormungandr
OmidRam
Jormungandr
7
2
18
8
L
Fenrir
3
9
13
1.06
W
Tiamat
Rekyro
Tiamat
2
7
11
1.07
L
2
9
12
0.89
W
Hou Yi
thepokyCZ
Hou Yi
4
5
12
2
W
2
5
12
1.6
L
Merlin
6
7
12
1.71
L
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,281
Damage
113,667
126,311
Taken
83,398
97,541
Mitigated
54,613
11,604
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,576
1,626
1,473
3,305
32,517
31,929
0
14,101
18,416
38,509
0
W
Ah Muzen Cab
JJJCH666
Ah Muzen Cab
41,265
24,422
0
2,273
10,367
4,140
0
7,025
3,342
0
75,011
W
Jormungandr
OmidRam
Jormungandr
31,867
2,990
0
5,029
27,945
25,379
0
18,603
9,342
80,619
0
L
Fenrir
12,701
4,637
1,169
2,466
25,118
12,819
0
8,322
16,796
0
26,253
W
Tiamat
Rekyro
Tiamat
15,347
2,742
0
1,756
17,328
13,864
0
11,936
5,392
27,020
0
L
10,490
1,243
1,178
590
25,623
30,841
0
10,439
15,184
19,121
0
W
Hou Yi
thepokyCZ
Hou Yi
12,796
7,869
0
2,225
11,411
4,167
0
7,687
3,724
0
19,513
W
12,392
4,186
0
1,846
16,347
7,063
0
10,263
6,084
0
22,842
L
Merlin
34,448
3,702
0
1,185
21,712
10,513
0
7,449
14,263
74,131
0
L
10,066
1,315
0
238
21,341
11,439
0
6,903
14,438
0
23,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,696
Gold Earned
74,251
264
Minions Killed
260
0
Camps Cleared
6
1,413,835
Distance Traveled
1,272,272
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,146
943
71
5
0
328,749
2
W
Ah Muzen Cab
17,865
1,191
72
5
2
291,271
0
W
Jormungandr
16,273
1,085
120
8
0
305,395
2
L
Fenrir
13,219
881
38
3
0
293,581
1
W
Tiamat
13,077
872
33
2
1
223,095
0
L
Ares
13,159
877
10
1
0
215,263
1
W
Hou Yi
13,369
891
17
1
1
208,903
3
W
Nemesis
13,667
911
18
1
2
243,608
0
L
Merlin
15,226
1,015
105
7
0
266,562
0
L
Set
13,946
930
40
3
0
309,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role